Player Matchup

Scylla
Scylla
Blue DragonRM
Scylla
Level 108
God Stats
6W - 18L
1,566 SR
Queue Stats
422W - 410L
1,658 Elo+
Party 1
Fenrir
Fenrir
MazdaMan7
Fenrir
Level 120
God Stats
2W - 4L
1,584 SR
Queue Stats
182W - 154L
1,638 Elo+
Party 1
Zhong Kui
Zhong Kui
Mr Hinman
Zhong Kui
Level 142
God Stats
3W - 2L
1,298 SR
Queue Stats
70W - 54L
1,489 Elo+
Party 1
Izanami
Izanami
PaPeRxBunZ
Izanami
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 44L
1,595 Elo+
Solo
Chiron
Chiron
takeya69
Chiron
Level 144
God Stats
2W - 3L
1,797 SR
Queue Stats
188W - 206L
1,550 Elo+
Solo
Team Averages
Level 134
1,549 SR
1,586 Elo+

VS

Team Averages
Level 99
1,540 SR
1,664 Elo+
Zeus
Zeus
HotGayTexanMess
Zeus
Level 142
God Stats
6W - 2L
1,500 SR
Queue Stats
229W - 234L
1,584 Elo+
Solo
Xbalanque
Xbalanque
Lifefarce
Xbalanque
Level 108
God Stats
6W - 3L
1,832 SR
Queue Stats
530W - 546L
1,598 Elo+
Solo
He Bo
He Bo
Naynε
He Bo
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 37L
1,896 Elo+
Solo
Janus
Janus
RabidAcrobat154
Janus
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 28L
1,648 Elo+
Solo
Kuzenbo
Kuzenbo
bigdongkui
Kuzenbo
Level 85
God Stats
2W - 2L
1,369 SR
Queue Stats
72W - 81L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 9
15,229
692
23,799
16,542
6,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
MazdaMan7
Fenrir
20
7 / 8 / 14
13,742
625
15,187
22,148
16,515
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Mr Hinman
Zhong Kui
20
3 / 9 / 14
13,724
624
13,479
37,895
20,593
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
PaPeRxBunZ
Izanami
20
6 / 7 / 13
13,849
630
14,936
20,751
8,885
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chiron
takeya69
Chiron
20
8 / 4 / 13
14,530
660
18,961
24,375
10,654
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 7 / 12
17,062
776
34,520
18,867
8,586
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Lifefarce
Xbalanque
20
3 / 8 / 19
14,638
665
25,226
20,799
10,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Naynε
He Bo
20
7 / 6 / 15
14,120
642
17,154
15,225
7,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
0 / 6 / 18
13,139
597
17,743
16,637
7,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
bigdongkui
Kuzenbo
20
6 / 6 / 11
14,826
674
18,939
27,205
43,095
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
106
33
Kills
31
33
Deaths
33
63
Assists
75
Player
Kills
Deaths
Assists
KDA
L
9
5
9
2.7
W
15
7
12
3
W
Xbalanque
Lifefarce
Xbalanque
3
8
19
1.56
L
Fenrir
MazdaMan7
Fenrir
7
8
14
1.75
L
Zhong Kui
Mr Hinman
Zhong Kui
3
9
14
1.11
W
He Bo
Naynε
He Bo
7
6
15
2.42
L
Izanami
PaPeRxBunZ
Izanami
6
7
13
1.79
W
0
6
18
1.5
W
Kuzenbo
bigdongkui
Kuzenbo
6
6
11
1.92
L
Chiron
takeya69
Chiron
8
4
13
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,362
Damage
113,582
121,711
Taken
98,733
63,063
Mitigated
76,663
47,526
Healing
16,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,799
1,178
2,885
4,012
16,542
6,416
1,085
12,497
4,045
59,606
0
W
34,520
1,701
1,102
2,175
18,867
8,586
1,104
5,101
13,766
75,603
0
W
Xbalanque
Lifefarce
Xbalanque
25,226
12,606
537
1,762
20,799
10,157
2,352
8,963
11,836
0
48,816
L
Fenrir
MazdaMan7
Fenrir
15,187
2,283
2,282
2,005
22,148
16,515
37
14,991
7,157
0
19,083
L
Zhong Kui
Mr Hinman
Zhong Kui
13,479
764
2,822
11,553
37,895
20,593
1,176
25,595
12,300
27,025
0
W
He Bo
Naynε
He Bo
17,154
465
2,889
2,163
15,225
7,274
1,023
4,951
10,274
23,295
0
L
Izanami
PaPeRxBunZ
Izanami
14,936
6,580
3,649
3,040
20,751
8,885
2,538
15,831
4,920
0
44,953
W
17,743
902
2,133
1,885
16,637
7,551
867
5,497
11,140
50,774
0
W
Kuzenbo
bigdongkui
Kuzenbo
18,939
3,931
188
1,752
27,205
43,095
45
12,766
14,439
30,820
1,643
L
Chiron
takeya69
Chiron
18,961
7,030
5,222
10,056
24,375
10,654
1,744
17,986
6,328
0
50,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,074
Gold Earned
73,785
245
Minions Killed
212
0
Camps Cleared
0
1,732,330
Distance Traveled
1,744,532
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
15,229
692
92
4
0
333,509
3
W
Zeus
17,062
776
81
4
0
318,640
1
W
Xbalanque
14,638
665
52
2
0
361,273
1
L
Fenrir
13,742
625
9
0
0
357,914
0
L
Zhong Kui
13,724
624
23
1
0
321,286
5
W
He Bo
14,120
642
15
1
0
342,407
0
L
Izanami
13,849
630
65
3
0
328,576
2
W
Janus
13,139
597
51
2
0
374,455
4
W
Kuzenbo
14,826
674
13
1
0
347,757
0
L
Chiron
14,530
660
56
3
0
391,045
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role