Player Matchup

Agni
Agni
HighPimpWolnir
Agni
Level 18
God Stats
8W - 11L
1,397 SR
Queue Stats
13W - 20L
1,308 Elo+
Party 1
Cu Chulainn
Cu Chulainn
HighPimpWolnir
Cu Chulainn
Level 5
God Stats
4W - 8L
1,322 SR
Queue Stats
12W - 21L
1,156 Elo+
Party 1
Nemesis
Nemesis
RiddlezNS
Nemesis
Level 17
God Stats
5W - 9L
1,453 SR
Queue Stats
48W - 49L
1,197 Elo+
Party 3
Neith
Neith
VonVeyron
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,201 Elo+
Party 3
Ra
Ra
doolah597
Ra
Level 15
God Stats
3W - 6L
1,189 SR
Queue Stats
5W - 11L
1,187 Elo+
Solo
Team Averages
Level 12
1,372 SR
1,210 Elo+

VS

Team Averages
Level 16
1,420 SR
1,293 Elo+
Discordia
Discordia
Gerocs
Discordia
Level 16
God Stats
2W - 3L
1,364 SR
Queue Stats
2W - 6L
1,218 Elo+
Party 2
Nemesis
Nemesis
Thesilantninja
Nemesis
Level 7
God Stats
4W - 6L
1,385 SR
Queue Stats
12W - 11L
1,378 Elo+
Party 4
Merlin
Merlin
Uramakish
Merlin
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 17L
1,394 Elo+
Solo
Ah Puch
Ah Puch
littlenaivedevil
Ah Puch
Level 18
God Stats
10W - 9L
1,350 SR
Queue Stats
18W - 22L
1,259 Elo+
Party 4
Ullr
Ullr
ЛешийПатриарх
Ullr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,218 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 11
13,909
1,070
20,187
21,199
16,641
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cu Chulainn
HighPimpWolnir
Cu Chulainn
17
1 / 6 / 9
11,196
861
6,242
18,099
18,237
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
RiddlezNS
Nemesis
18
4 / 10 / 9
11,806
908
11,881
25,271
8,446
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
VonVeyron
Neith
20
6 / 10 / 12
13,974
1,075
14,964
22,222
7,815
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 8 / 15
13,826
1,064
14,728
18,736
6,479
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Team 1 Tickets

0

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Gerocs
Discordia
20
11 / 3 / 22
14,896
1,146
32,748
13,555
5,354
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 8 / 21
12,496
961
7,652
15,730
5,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
Uramakish
Merlin
20
15 / 0 / 17
15,567
1,197
24,069
10,839
4,314
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
8 / 3 / 21
14,209
1,093
19,801
13,675
4,652
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
5 / 9 / 19
13,123
1,009
11,983
19,690
10,080
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
141
23
Kills
41
41
Deaths
23
56
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Discordia
Gerocs
Discordia
11
3
22
7.33
L
8
7
11
1.93
L
Cu Chulainn
HighPimpWolnir
Cu Chulainn
1
6
9
0.92
L
Nemesis
RiddlezNS
Nemesis
4
10
9
0.85
W
2
8
21
1.56
W
Merlin
Uramakish
Merlin
15
0
17
23.5
L
Neith
VonVeyron
Neith
6
10
12
1.2
L
4
8
15
1.44
W
8
3
21
6.17
W
5
9
19
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,002
Damage
96,253
105,527
Taken
73,489
57,618
Mitigated
30,350
7,254
Healing
5,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Gerocs
Discordia
32,748
2,194
97
997
13,555
5,354
0
6,085
7,470
39,769
0
L
20,187
2,620
352
1,973
21,199
16,641
0
13,229
7,970
39,616
0
L
Cu Chulainn
HighPimpWolnir
Cu Chulainn
6,242
2,679
0
0
18,099
18,237
0
13,136
4,963
0
10,998
L
Nemesis
RiddlezNS
Nemesis
11,881
5,347
0
1,187
25,271
8,446
0
18,755
6,516
0
20,905
W
7,652
3,158
0
1,148
15,730
5,950
0
6,049
9,681
0
17,533
W
Merlin
Uramakish
Merlin
24,069
2,460
0
1,394
10,839
4,314
0
4,789
6,050
68,765
0
L
Neith
VonVeyron
Neith
14,964
5,845
0
2,143
22,222
7,815
0
17,664
4,558
0
46,003
L
14,728
705
583
1,016
18,736
6,479
0
13,834
4,902
43,364
0
W
19,801
942
178
1,423
13,675
4,652
0
6,262
7,413
41,611
0
W
11,983
4,625
0
137
19,690
10,080
0
11,730
7,960
0
32,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,711
Gold Earned
70,291
208
Minions Killed
233
4
Camps Cleared
6
1,132,535
Distance Traveled
1,180,396
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,896
1,146
17
1
0
233,801
3
L
Agni
13,909
1,070
28
2
0
239,895
0
L
Cu Chulainn
11,196
861
12
1
1
185,954
0
L
Nemesis
11,806
908
15
1
0
225,485
0
W
Nemesis
12,496
961
21
2
2
230,313
2
W
Merlin
15,567
1,197
92
7
3
255,525
5
L
Neith
13,974
1,075
89
7
0
214,751
0
L
Ra
13,826
1,064
64
5
3
266,450
0
W
Ah Puch
14,209
1,093
58
4
0
252,257
1
W
Ullr
13,123
1,009
45
3
1
208,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role