Player Matchup

Medusa
Medusa
 
Medusa
Level 7
God Stats
4W - 4L
1,528 SR
Queue Stats
12W - 12L
1,783 Elo+
Solo
Ymir
Ymir
Allsolesong
Ymir
Level 29
God Stats
35W - 21L
1,505 SR
Queue Stats
164W - 96L
1,770 Elo+
Party 1
Cernunnos
Cernunnos
Bungalowsa
Cernunnos
Level 18
God Stats
3W - 0L
1,601 SR
Queue Stats
33W - 28L
1,661 Elo+
Solo
Eset
Eset
FLUFFY PK3599
Eset
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,729 Elo+
Party 1
Merlin
Merlin
Heavyback PK
Merlin
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 10L
1,729 Elo+
Party 1
Team Averages
Level 15
1,527 SR
1,734 Elo+

VS

Team Averages
Level 14
1,486 SR
1,672 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,818 Elo+
Solo
Nike
Nike
Baboune25
Nike
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,689 Elo+
Solo
Ares
Ares
BootySweat2235
Ares
Level 18
God Stats
1W - 7L
1,184 SR
Queue Stats
52W - 65L
1,591 Elo+
Solo
Ra
Ra
LMG_Prodigy_1
Ra
Level 8
God Stats
2W - 1L
1,596 SR
Queue Stats
27W - 21L
1,606 Elo+
Solo
Neith
Neith
Phaephy
Neith
Level 18
God Stats
14W - 11L
1,650 SR
Queue Stats
53W - 47L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
5 / 4 / 12
11,140
1,114
9,439
9,885
3,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 3 / 17
11,178
1,118
6,050
13,760
13,584
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Bungalowsa
Cernunnos
18
3 / 2 / 18
11,213
1,121
17,375
9,767
4,089
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 1 / 7
9,869
987
4,153
5,798
2,356
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
17
10 / 1 / 5
11,821
1,182
22,129
3,598
1,466
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

266

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
0 / 5 / 6
9,441
944
6,728
13,678
6,433
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
15
1 / 6 / 7
9,364
936
6,268
14,858
10,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
5 / 5 / 5
11,573
1,157
10,349
16,380
14,278
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 5 / 4
9,622
962
7,903
9,354
3,833
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Phaephy
Neith
15
2 / 3 / 4
9,560
956
7,215
11,388
4,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
37
24
Kills
11
11
Deaths
24
59
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
4
12
2.75
L
Baron Samedi
 
Baron Samedi
0
5
6
0.6
W
5
3
17
4.5
L
Nike
1
6
7
0.75
L
5
5
5
1.5
W
Cernunnos
Bungalowsa
Cernunnos
3
2
18
6
W
1
1
7
4.5
W
Merlin
10
1
5
12.5
L
3
5
4
1
L
Neith
Phaephy
Neith
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,146
Damage
38,463
42,808
Taken
65,658
25,472
Mitigated
39,426
3,019
Healing
7,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,439
4,926
0
0
9,885
3,977
0
6,500
3,385
0
21,795
L
Baron Samedi
 
Baron Samedi
6,728
176
1,531
1,913
13,678
6,433
0
6,267
7,411
28,009
0
W
6,050
897
783
682
13,760
13,584
0
7,639
6,121
13,567
0
L
Nike
6,268
1,193
0
933
14,858
10,221
0
7,624
7,234
0
16,227
L
10,349
313
0
717
16,380
14,278
0
7,181
9,199
17,437
0
W
Cernunnos
Bungalowsa
Cernunnos
17,375
9,587
0
1,092
9,767
4,089
0
5,185
4,582
0
35,140
W
4,153
538
296
166
5,798
2,356
0
3,960
1,838
31,775
0
W
Merlin
22,129
917
0
0
3,598
1,466
0
1,696
1,902
50,653
0
L
7,903
382
1,137
621
9,354
3,833
0
4,821
4,533
21,935
0
L
Neith
Phaephy
Neith
7,215
3,080
0
797
11,388
4,661
0
6,439
4,949
0
35,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,221
Gold Earned
49,560
216
Minions Killed
182
11
Camps Cleared
3
945,727
Distance Traveled
906,423
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,140
1,114
23
2
6
176,223
0
L
Baron Samedi
9,441
944
45
5
0
184,457
2
W
Ymir
11,178
1,118
25
3
0
179,442
2
L
Nike
9,364
936
26
3
1
199,968
0
L
Ares
11,573
1,157
17
2
1
173,664
1
W
Cernunnos
11,213
1,121
30
3
4
192,419
0
W
Eset
9,869
987
68
7
0
201,046
0
W
Merlin
11,821
1,182
70
7
1
196,597
0
L
Ra
9,622
962
30
3
0
166,670
1
L
Neith
9,560
956
64
6
1
181,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role