Player Matchup

Hades
Hades
Gold II
L2K PerFecTioN
Hades
Gold II
Level 122
God Stats
12W - 9L
1,645 SR
Queue Stats
106W - 84L
1,461 MMR
Party 2
King Arthur
King Arthur
Gold III
Unity Kairo
King Arthur
Gold III
Level 82
God Stats
14W - 4L
1,651 SR
Queue Stats
27W - 12L
1,577 MMR
Party 2
Osiris
Osiris
Diamond V
iQ CHlP
Osiris
Diamond V
Level 118
God Stats
3W - 3L
1,500 SR
Queue Stats
24W - 21L
2,177 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 107
1,599 SR
1,738 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 111
1,574 SR
1,680 MMR
Horus
Horus
Silver IV
 
Horus
Silver IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Persephone
Persephone
Gold I
Really Crip
Persephone
Gold I
Level 32
God Stats
1W - 2L
1,547 SR
Queue Stats
15W - 6L
1,930 MMR
Party 1
Hercules
Hercules
Platinum V
Watertakeallair
Hercules
Platinum V
Level 157
God Stats
0W - 2L
1,675 SR
Queue Stats
327W - 307L
1,610 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 4
17,171
613
31,968
34,776
18,769
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Unity Kairo
King Arthur
17
4 / 6 / 8
16,932
605
24,087
33,163
41,000
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
iQ CHlP
Osiris
16
3 / 7 / 8
16,471
588
23,221
38,065
28,736
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
Cu ChulainnOdinHeraHeimdallrChaac

VS

Bans
AchillesSkadiPoseidonIzanamiKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
6 / 8 / 8
17,269
617
23,591
34,865
28,598
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
Really Crip
Persephone
17
6 / 3 / 13
17,663
631
42,602
19,596
6,880
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
17
7 / 3 / 12
17,429
622
20,155
42,503
50,796
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
52
14
Kills
19
19
Deaths
14
20
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
6
8
8
1.25
W
7
6
4
1.5
L
Persephone
Really Crip
Persephone
6
3
13
4.17
W
King Arthur
Unity Kairo
King Arthur
4
6
8
1.33
L
Hercules
7
3
12
4.33
W
Osiris
iQ CHlP
Osiris
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,276
Damage
86,348
106,004
Taken
96,964
88,505
Mitigated
86,274
46,811
Healing
39,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
23,591
12,768
4,301
6,319
34,865
28,598
979
17,044
17,821
0
51,040
W
31,968
1,851
4,051
18,449
34,776
18,769
1,033
14,164
20,612
113,209
0
L
Persephone
Really Crip
Persephone
42,602
5,140
238
6,464
19,596
6,880
1,616
4,329
15,187
122,057
0
W
King Arthur
Unity Kairo
King Arthur
24,087
3,796
0
11,562
33,163
41,000
383
13,259
19,904
0
67,674
L
Hercules
20,155
7,378
0
21,863
42,503
50,796
168
10,615
31,888
657
60,367
W
Osiris
iQ CHlP
Osiris
23,221
9,624
0
12,749
38,065
28,736
1,444
16,290
21,775
0
70,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,574
Gold Earned
52,361
273
Minions Killed
249
0
Camps Cleared
0
1,495,498
Distance Traveled
1,427,681
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
17,269
617
34
1
0
453,800
4
W
Hades
17,171
613
164
6
0
447,404
3
L
Persephone
17,663
631
146
5
0
445,682
1
W
King Arthur
16,932
605
67
2
0
531,535
3
L
Hercules
17,429
622
69
2
0
528,199
4
W
Osiris
16,471
588
42
2
0
516,559
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role