Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
CeriMonsterr
Ganesha
Level 146
God Stats
17W - 7L
1,777 SR
Queue Stats
421W - 369L
1,736 Elo+
Party 1
Mulan
Mulan
Faeles
Mulan
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 99L
1,716 Elo+
Party 1
Kukulkan
Kukulkan
Jordan
Kukulkan
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 89L
1,789 Elo+
Party 1
Hun Batz
Hun Batz
LeMatthias2
Hun Batz
Level 149
God Stats
4W - 6L
1,539 SR
Queue Stats
564W - 548L
1,594 Elo+
Solo
Team Averages
Level 151
1,563 SR
1,667 Elo+

VS

Team Averages
Level 146
1,530 SR
1,623 Elo+
Ne Zha
Ne Zha
Fluffy_15-_-
Ne Zha
Level 125
God Stats
3W - 5L
1,125 SR
Queue Stats
254W - 252L
1,557 Elo+
Solo
Arachne
Arachne
Kupomeister
Arachne
Level 156
God Stats
4W - 3L
1,537 SR
Queue Stats
233W - 213L
1,632 Elo+
Solo
Artio
Artio
PatolaMocno
Artio
Level 144
God Stats
4W - 1L
1,712 SR
Queue Stats
197W - 201L
1,684 Elo+
Party 2
Ullr
Ullr
SaikoHollow
Ullr
Level 160
God Stats
20W - 22L
1,451 SR
Queue Stats
894W - 773L
1,627 Elo+
Party 2
Vamana
Vamana
Shulky56
Vamana
Level 147
God Stats
4W - 0L
1,826 SR
Queue Stats
144W - 125L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
6 / 9 / 12
12,654
703
11,986
22,784
29,970
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
CeriMonsterr
Ganesha
20
0 / 7 / 28
11,967
665
14,637
31,757
37,188
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
Faeles
Mulan
20
8 / 7 / 17
13,432
746
27,986
24,395
34,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Jordan
Kukulkan
20
8 / 8 / 18
14,940
830
24,310
20,641
13,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
LeMatthias2
Hun Batz
20
11 / 6 / 15
14,265
793
32,561
23,393
14,184
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
19
9 / 7 / 12
13,002
722
22,943
21,735
9,146
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
Kupomeister
Arachne
20
9 / 7 / 14
14,351
797
20,256
32,617
18,732
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
6 / 7 / 21
13,709
762
18,769
28,529
42,102
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
5 / 7 / 15
12,561
698
19,174
17,760
7,619
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vamana
Shulky56
Vamana
20
7 / 6 / 21
13,819
768
25,322
28,254
26,662
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
119
33
Kills
36
37
Deaths
34
90
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
9
12
1.33
L
Ganesha
CeriMonsterr
Ganesha
0
7
28
2
L
Mulan
Faeles
Mulan
8
7
17
2.36
W
Ne Zha
9
7
12
2.14
L
Kukulkan
Jordan
Kukulkan
8
8
18
2.13
W
Arachne
Kupomeister
Arachne
9
7
14
2.29
L
Hun Batz
LeMatthias2
Hun Batz
11
6
15
3.08
W
6
7
21
2.36
W
5
7
15
1.79
W
Vamana
Shulky56
Vamana
7
6
21
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,480
Damage
106,464
122,970
Taken
128,895
130,114
Mitigated
104,261
30,478
Healing
44,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
11,986
1,848
2,757
2,690
22,784
29,970
528
3,752
19,032
0
18,081
L
Ganesha
CeriMonsterr
Ganesha
14,637
894
3,001
6,822
31,757
37,188
518
4,330
27,427
28,843
0
L
Mulan
Faeles
Mulan
27,986
5,770
3,630
6,165
24,395
34,912
893
4,836
19,559
689
43,109
W
Ne Zha
22,943
3,058
0
7,082
21,735
9,146
1,542
7,476
14,259
0
45,834
L
Kukulkan
Jordan
Kukulkan
24,310
2,094
2,130
2,347
20,641
13,860
859
2,724
17,917
57,860
0
W
Arachne
Kupomeister
Arachne
20,256
14,705
450
10,752
32,617
18,732
1,554
7,051
25,566
0
39,828
L
Hun Batz
LeMatthias2
Hun Batz
32,561
10,984
0
936
23,393
14,184
2,458
3,127
20,266
0
64,959
W
18,769
1,600
5,076
8,544
28,529
42,102
392
8,946
19,583
37,984
0
W
19,174
7,115
202
1,800
17,760
7,619
642
5,211
12,549
0
37,534
W
Vamana
Shulky56
Vamana
25,322
13,258
2,659
7,844
28,254
26,662
506
10,607
17,647
0
42,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,258
Gold Earned
67,442
226
Minions Killed
180
0
Camps Cleared
0
1,428,613
Distance Traveled
1,442,638
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,654
703
16
1
0
317,758
0
L
Ganesha
11,967
665
0
0
0
301,829
0
L
Mulan
13,432
746
38
2
0
279,720
0
W
Ne Zha
13,002
722
35
2
0
256,173
2
L
Kukulkan
14,940
830
90
5
0
238,507
3
W
Arachne
14,351
797
41
2
0
311,951
3
L
Hun Batz
14,265
793
82
5
0
290,799
1
W
Artio
13,709
762
26
1
0
285,759
3
W
Ullr
12,561
698
48
3
0
279,428
1
W
Vamana
13,819
768
30
2
0
309,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role