Player Matchup

Nox
Nox
Princesschen-1
Nox
Level 48
God Stats
1W - 3L
1,462 SR
Queue Stats
44W - 101L
1,265 Elo+
Party 2
Ratatoskr
Ratatoskr
Rhyanon
Ratatoskr
Level 18
God Stats
10W - 32L
1,177 SR
Queue Stats
26W - 74L
1,220 Elo+
Party 2
Nemesis
Nemesis
Rocky-dog-1
Nemesis
Level 29
God Stats
4W - 29L
1,260 SR
Queue Stats
23W - 78L
1,237 Elo+
Party 2
Ganesha
Ganesha
Shadowhound1604
Ganesha
Level 27
God Stats
0W - 5L
1,334 SR
Queue Stats
5W - 35L
1,181 Elo+
Party 2
Loki
Loki
xxReNeGaTx
Loki
Level 28
God Stats
84W - 66L
1,631 SR
Queue Stats
97W - 88L
1,585 Elo+
Solo
Team Averages
Level 30
1,373 SR
1,298 Elo+

VS

Team Averages
Level 34
1,719 SR
1,655 Elo+
Da Ji
Da Ji
AnnieMeds
Da Ji
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,743 Elo+
Party 3
Ymir
Ymir
Lucken-
Ymir
Level 21
God Stats
68W - 31L
1,736 SR
Queue Stats
213W - 140L
1,500 Elo+
Party 1
Achilles
Achilles
N1kR0L
Achilles
Level 24
God Stats
5W - 0L
1,846 SR
Queue Stats
173W - 172L
1,594 Elo+
Solo
Guan Yu
Guan Yu
QuackQuackMofos
Guan Yu
Level 4
God Stats
7W - 7L
1,563 SR
Queue Stats
231W - 142L
1,500 Elo+
Party 1
Persephone
Persephone
adicus
Persephone
Level 6
God Stats
13W - 8L
1,951 SR
Queue Stats
13W - 8L
1,938 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 8
11,555
963
8,470
14,158
8,371
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Rhyanon
Ratatoskr
18
2 / 13 / 9
11,544
962
9,213
24,828
13,436
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Rocky-dog-1
Nemesis
18
3 / 11 / 10
12,103
1,009
14,112
28,084
13,468
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
0 / 13 / 13
11,521
960
9,942
29,156
35,724
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
9 / 7 / 3
13,200
1,100
11,849
18,351
7,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AnnieMeds
Da Ji
20
6 / 2 / 25
13,834
1,153
15,856
9,030
4,140
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
Lucken-
Ymir
19
6 / 3 / 27
12,962
1,080
20,279
15,073
20,888
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Achilles
N1kR0L
Achilles
20
11 / 6 / 17
13,011
1,084
17,065
12,900
5,103
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 5 / 26
13,570
1,131
15,195
19,160
23,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Persephone
adicus
Persephone
20
14 / 0 / 25
14,495
1,208
36,964
5,706
2,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
168
16
Kills
48
48
Deaths
16
43
Assists
120
Player
Kills
Deaths
Assists
KDA
W
Da Ji
AnnieMeds
Da Ji
6
2
25
9.25
W
Ymir
Lucken-
Ymir
6
3
27
6.5
W
Achilles
N1kR0L
Achilles
11
6
17
3.25
L
2
4
8
1.5
W
11
5
26
4.8
L
Ratatoskr
Rhyanon
Ratatoskr
2
13
9
0.5
L
Nemesis
Rocky-dog-1
Nemesis
3
11
10
0.73
L
0
13
13
0.5
W
Persephone
adicus
Persephone
14
0
25
26.5
L
9
7
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,586
Damage
105,359
114,577
Taken
61,869
78,825
Mitigated
56,012
6,255
Healing
10,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
AnnieMeds
Da Ji
15,856
7,223
0
1,650
9,030
4,140
0
1,534
7,496
0
51,312
W
Ymir
Lucken-
Ymir
20,279
3,163
0
0
15,073
20,888
0
6,026
9,047
33,146
988
W
Achilles
N1kR0L
Achilles
17,065
9,911
0
767
12,900
5,103
0
2,864
10,036
0
32,776
L
8,470
1,928
227
1,131
14,158
8,371
0
5,808
8,185
29,152
0
W
15,195
4,892
1,427
5,662
19,160
23,758
0
7,478
11,682
0
25,225
L
Ratatoskr
Rhyanon
Ratatoskr
9,213
4,301
0
462
24,828
13,436
0
15,540
9,288
0
23,119
L
Nemesis
Rocky-dog-1
Nemesis
14,112
8,482
0
2,982
28,084
13,468
0
14,679
13,405
0
33,315
L
9,942
804
0
0
29,156
35,724
0
15,243
13,913
20,228
0
W
Persephone
adicus
Persephone
36,964
1,267
0
865
5,706
2,123
0
510
5,196
54,116
0
L
11,849
6,232
123
1,330
18,351
7,826
0
5,079
13,272
0
30,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,923
Gold Earned
67,872
186
Minions Killed
214
4
Camps Cleared
10
1,019,801
Distance Traveled
1,079,008
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,834
1,153
79
7
7
230,774
4
W
Ymir
12,962
1,080
33
3
0
195,488
1
W
Achilles
13,011
1,084
39
3
3
170,031
0
L
Nox
11,555
963
61
5
0
191,147
1
W
Guan Yu
13,570
1,131
13
1
0
238,352
0
L
Ratatoskr
11,544
962
35
3
1
172,242
0
L
Nemesis
12,103
1,009
45
4
1
204,002
0
L
Ganesha
11,521
960
5
0
0
197,599
0
W
Persephone
14,495
1,208
50
4
0
244,363
0
L
Loki
13,200
1,100
40
3
2
254,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role