Player Matchup

Achilles
Achilles
Bronze III
Avendread
Achilles
Bronze III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Chang'e
Chang'e
Bronze III
ColecaineBoi
Chang'e
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,494 MMR
Party 1
Skadi
Skadi
Bronze III
The Silence66
Skadi
Bronze III
Level 41
God Stats
3W - 1L
1,524 SR
Queue Stats
4W - 5L
1,237 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 91
1,508 SR
1,410 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 103
1,694 SR
1,383 MMR
Kukulkan
Kukulkan
Gold III
Akira316316
Kukulkan
Gold III
Level 50
God Stats
5W - 5L
1,681 SR
Queue Stats
124W - 149L
1,326 MMR
Solo
Ymir
Ymir
Silver I
ELIT3 ll FoRc3Z
Ymir
Silver I
Level 119
God Stats
49W - 34L
1,740 SR
Queue Stats
109W - 108L
1,552 MMR
Party 2
Mercury
Mercury
Silver III
Provoked9138
Mercury
Silver III
Level 140
God Stats
8W - 6L
1,661 SR
Queue Stats
14W - 11L
1,272 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Avendread
Achilles
12
2 / 4 / 2
11,918
542
14,734
20,382
23,642
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
ColecaineBoi
Chang'e
13
2 / 4 / 1
12,662
576
12,540
14,550
7,924
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 5 / 3
12,185
554
9,954
10,941
4,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
ZeusBastetHadesPoseidonKumbhakarna

VS

Bans
MedusaAphroditeLokiHeimdallrCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Akira316316
Kukulkan
15
4 / 0 / 3
13,202
600
19,554
11,786
5,297
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 3 / 7
13,445
611
7,620
22,358
25,957
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Provoked9138
Mercury
14
5 / 2 / 4
13,464
612
11,854
12,649
4,920
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
5
Kills
13
13
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Akira316316
Kukulkan
4
0
3
5.5
L
Achilles
Avendread
Achilles
2
4
2
0.75
L
Chang'e
ColecaineBoi
Chang'e
2
4
1
0.63
W
4
3
7
2.5
W
Mercury
Provoked9138
Mercury
5
2
4
3.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,228
Damage
39,028
45,873
Taken
46,793
35,595
Mitigated
36,174
15,501
Healing
4,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Akira316316
Kukulkan
19,554
1,933
0
1,413
11,786
5,297
297
2,617
9,169
75,691
0
L
Achilles
Avendread
Achilles
14,734
3,350
0
4,899
20,382
23,642
0
11,450
8,932
0
40,370
L
Chang'e
ColecaineBoi
Chang'e
12,540
300
5,018
5,584
14,550
7,924
41
9,584
4,966
47,000
0
W
7,620
738
0
1,839
22,358
25,957
0
6,792
15,566
41,775
0
W
Mercury
Provoked9138
Mercury
11,854
4,684
0
846
12,649
4,920
2,727
3,523
9,126
0
68,480
L
9,954
3,802
0
0
10,941
4,029
0
6,168
4,773
0
53,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,765
Gold Earned
40,111
235
Minions Killed
282
0
Camps Cleared
0
1,125,881
Distance Traveled
1,299,866
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,202
600
137
6
0
373,251
5
L
Achilles
11,918
542
57
3
0
424,946
5
L
Chang'e
12,662
576
67
3
0
379,422
6
W
Ymir
13,445
611
68
3
0
422,277
6
W
Mercury
13,464
612
77
4
0
504,338
7
L
Skadi
12,185
554
111
5
0
321,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role