Player Matchup

Serqet
Serqet
 
Serqet
Level 54
God Stats
2W - 8L
1,494 SR
Queue Stats
147W - 232L
1,302 Elo+
Party 1
Cupid
Cupid
 
Cupid
Level 26
God Stats
1W - 2L
1,715 SR
Queue Stats
59W - 85L
1,293 Elo+
Party 1
Merlin
Merlin
BRrrrrrttt
Merlin
Level 28
God Stats
13W - 17L
1,450 SR
Queue Stats
53W - 88L
1,206 Elo+
Solo
Team Averages
Level 36
1,553 SR
1,267 Elo+

VS

Team Averages
Level 22
1,533 SR
1,245 Elo+
Anhur
Anhur
Seydo72
Anhur
Level 16
God Stats
1W - 0L
1,689 SR
Queue Stats
10W - 12L
1,207 Elo+
Solo
Eset
Eset
SliPkNoT_PTuGa
Eset
Level 29
God Stats
3W - 2L
1,408 SR
Queue Stats
23W - 38L
1,234 Elo+
Solo
King Arthur
King Arthur
walrusben
King Arthur
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
7 / 3 / 3
10,629
709
7,233
13,531
6,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
 
Cupid
10
1 / 6 / 6
9,126
608
5,104
16,621
4,485
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
BRrrrrrttt
Merlin
12
4 / 7 / 3
9,897
660
12,611
13,584
3,622
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Seydo72
Anhur
13
6 / 5 / 4
10,891
726
8,940
11,591
3,558
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 5 / 7
9,583
639
14,594
10,157
3,257
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
walrusben
King Arthur
13
8 / 2 / 5
11,388
759
10,893
13,731
15,066
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
32
12
Kills
16
16
Deaths
12
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
7
3
3
2.83
L
Cupid
 
Cupid
1
6
6
0.67
L
Merlin
BRrrrrrttt
Merlin
4
7
3
0.79
W
Anhur
Seydo72
Anhur
6
5
4
1.6
W
2
5
7
1.1
W
King Arthur
walrusben
King Arthur
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,948
Damage
34,427
43,736
Taken
35,479
14,717
Mitigated
21,881
4,251
Healing
4,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
7,233
1,034
0
101
13,531
6,610
0
4,283
9,248
0
16,769
L
Cupid
 
Cupid
5,104
2,516
592
2,340
16,621
4,485
0
6,906
9,715
0
18,374
L
Merlin
BRrrrrrttt
Merlin
12,611
344
533
685
13,584
3,622
0
3,429
10,155
43,397
0
W
Anhur
Seydo72
Anhur
8,940
5,909
0
0
11,591
3,558
1,284
3,995
7,453
0
40,380
W
14,594
981
345
1,979
10,157
3,257
483
3,782
6,235
32,602
0
W
King Arthur
walrusben
King Arthur
10,893
2,516
0
2,586
13,731
15,066
559
4,846
8,399
0
30,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,652
Gold Earned
31,862
122
Minions Killed
146
0
Camps Cleared
0
751,198
Distance Traveled
740,458
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,629
709
22
1
0
277,824
0
L
Cupid
9,126
608
28
2
0
254,213
1
L
Merlin
9,897
660
72
5
0
219,161
1
W
Anhur
10,891
726
67
4
0
219,481
0
W
Eset
9,583
639
31
2
0
251,879
0
W
King Arthur
11,388
759
48
3
0
269,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role