Player Matchup

Hachiman
Hachiman
Astraaalz
Hachiman
Level 107
God Stats
9W - 5L
1,939 SR
Queue Stats
47W - 41L
1,559 Elo+
Solo
Kukulkan
Kukulkan
SoundWave652
Kukulkan
Level 107
God Stats
3W - 1L
1,565 SR
Queue Stats
169W - 131L
1,516 Elo+
Party 2
Mulan
Mulan
SullenStew16
Mulan
Level 129
God Stats
31W - 26L
1,511 SR
Queue Stats
290W - 186L
1,534 Elo+
Party 2
Team Averages
Level 114
1,672 SR
1,537 Elo+

VS

Team Averages
Level 76
1,374 SR
1,546 Elo+
Merlin
Merlin
 
Merlin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Dio Brando SC
Izanami
Level 89
God Stats
0W - 1L
1,332 SR
Queue Stats
38W - 35L
1,603 Elo+
Party 1
Mulan
Mulan
Jotaro Kujo SC
Mulan
Level 49
God Stats
4W - 3L
1,291 SR
Queue Stats
5W - 5L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Astraaalz
Hachiman
12
11 / 6 / 3
10,455
804
10,307
9,487
3,045
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
SoundWave652
Kukulkan
13
4 / 3 / 9
9,921
763
8,352
5,997
2,074
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
8 / 2 / 10
10,740
826
13,388
16,656
16,484
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
3 / 7 / 4
8,902
685
9,443
9,682
2,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
10
3 / 9 / 5
9,183
706
8,541
12,503
3,243
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
5 / 7 / 2
9,331
718
7,767
15,444
15,975
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
23
Kills
11
11
Deaths
23
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
7
4
0.71
W
Hachiman
Astraaalz
Hachiman
11
6
3
2.08
L
Izanami
3
9
5
0.61
L
5
7
2
0.86
W
Kukulkan
SoundWave652
Kukulkan
4
3
9
2.83
W
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,047
Damage
25,751
32,140
Taken
37,629
21,603
Mitigated
22,048
10,540
Healing
4,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,443
1,075
102
650
9,682
2,830
0
1,423
8,259
24,628
0
W
Hachiman
Astraaalz
Hachiman
10,307
4,875
0
850
9,487
3,045
1,497
2,627
6,860
0
28,181
L
Izanami
8,541
5,712
0
468
12,503
3,243
80
2,780
9,723
0
25,660
L
7,767
1,995
687
3,066
15,444
15,975
0
4,161
11,283
0
15,160
W
Kukulkan
SoundWave652
Kukulkan
8,352
389
0
750
5,997
2,074
777
1,143
4,854
45,145
0
W
13,388
2,146
15
8,925
16,656
16,484
410
5,684
10,972
0
39,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,116
Gold Earned
27,416
179
Minions Killed
78
0
Camps Cleared
0
644,484
Distance Traveled
589,126
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,902
685
29
2
0
188,102
3
W
Hachiman
10,455
804
38
3
0
199,557
1
L
Izanami
9,183
706
42
3
0
191,507
2
L
Mulan
9,331
718
7
1
0
209,517
2
W
Kukulkan
9,921
763
80
6
0
225,157
5
W
Mulan
10,740
826
61
5
0
219,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role