Player Matchup

Anubis
Anubis
Berzhullis
Anubis
Level 17
God Stats
98W - 68L
1,506 SR
Queue Stats
188W - 186L
1,303 Elo+
Solo
Vulcan
Vulcan
ELwasonBB-ernest
Vulcan
Level 17
God Stats
13W - 17L
1,449 SR
Queue Stats
382W - 391L
1,371 Elo+
Party 2
Khepri
Khepri
IBIBLO
Khepri
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 134L
1,173 Elo+
Party 2
Loki
Loki
Xenopeople
Loki
Level 21
God Stats
5W - 8L
1,586 SR
Queue Stats
29W - 28L
1,251 Elo+
Solo
Bakasura
Bakasura
gianny14
Bakasura
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 138L
1,375 Elo+
Party 2
Team Averages
Level 29
1,508 SR
1,295 Elo+

VS

Team Averages
Level 19
1,537 SR
1,276 Elo+
Neith
Neith
Dytrion
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,011 Elo+
Solo
Thor
Thor
Kampfaxt
Thor
Level 7
God Stats
3W - 4L
1,287 SR
Queue Stats
11W - 15L
1,171 Elo+
Party 3
Nemesis
Nemesis
Vblack123
Nemesis
Level 17
God Stats
7W - 2L
1,844 SR
Queue Stats
20W - 16L
1,455 Elo+
Party 1
Bellona
Bellona
darkmagican11
Bellona
Level 16
God Stats
5W - 2L
1,552 SR
Queue Stats
21W - 16L
1,471 Elo+
Party 1
Ra
Ra
iTentox
Ra
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 35L
1,272 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Berzhullis
Anubis
19
10 / 10 / 6
14,664
1,128
24,168
22,241
12,901
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
1 / 5 / 10
12,298
946
12,428
14,484
9,684
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
IBIBLO
Khepri
20
5 / 12 / 20
14,320
1,102
11,210
32,212
54,758
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
6 / 12 / 12
13,951
1,073
19,459
22,187
9,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
gianny14
Bakasura
20
7 / 14 / 13
15,004
1,154
27,453
31,334
14,659
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dytrion
Neith
20
14 / 4 / 29
16,869
1,298
41,309
21,743
6,942
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thor
20
3 / 7 / 32
13,666
1,051
12,850
19,391
8,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Vblack123
Nemesis
20
9 / 5 / 20
14,662
1,128
13,367
14,482
4,845
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
20
5 / 8 / 36
15,240
1,172
23,377
34,092
34,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
22 / 5 / 14
17,488
1,345
27,205
12,360
4,753
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
184
29
Kills
53
53
Deaths
29
61
Assists
131
Player
Kills
Deaths
Assists
KDA
L
Anubis
Berzhullis
Anubis
10
10
6
1.3
W
Neith
Dytrion
Neith
14
4
29
7.13
L
1
5
10
1.2
L
Khepri
IBIBLO
Khepri
5
12
20
1.25
W
Thor
3
7
32
2.71
W
Nemesis
Vblack123
Nemesis
9
5
20
3.8
L
6
12
12
1
W
Bellona
5
8
36
2.88
L
Bakasura
gianny14
Bakasura
7
14
13
0.96
W
22
5
14
5.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,718
Damage
118,108
122,458
Taken
102,068
101,554
Mitigated
59,174
10,145
Healing
16,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Berzhullis
Anubis
24,168
1,354
0
2,875
22,241
12,901
0
4,719
17,522
51,865
0
W
Neith
Dytrion
Neith
41,309
19,777
0
3,862
21,743
6,942
0
7,753
13,140
0
73,358
L
12,428
4,802
0
417
14,484
9,684
0
2,155
12,329
43,055
0
L
Khepri
IBIBLO
Khepri
11,210
1,649
1,278
802
32,212
54,758
0
7,485
24,727
20,501
0
W
Thor
12,850
4,936
0
92
19,391
8,456
0
12,322
6,138
221
20,412
W
Nemesis
Vblack123
Nemesis
13,367
7,254
0
2,829
14,482
4,845
0
5,979
7,605
0
19,902
L
19,459
8,841
0
0
22,187
9,552
0
5,086
17,101
0
37,619
W
Bellona
23,377
4,617
645
1,834
34,092
34,178
0
16,836
14,699
5,189
34,779
L
Bakasura
gianny14
Bakasura
27,453
20,077
0
4,773
31,334
14,659
0
10,940
20,394
0
43,134
W
27,205
1,832
4,935
2,204
12,360
4,753
0
4,916
7,144
73,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,237
Gold Earned
77,925
207
Minions Killed
246
8
Camps Cleared
8
1,162,782
Distance Traveled
1,165,876
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
14,664
1,128
57
4
0
196,385
1
W
Neith
16,869
1,298
69
5
0
205,942
2
L
Vulcan
12,298
946
55
4
0
214,878
1
L
Khepri
14,320
1,102
12
1
1
219,342
0
W
Thor
13,666
1,051
16
1
3
210,707
0
W
Nemesis
14,662
1,128
15
1
3
270,203
0
L
Loki
13,951
1,073
32
2
0
254,805
0
W
Bellona
15,240
1,172
35
3
1
242,386
1
L
Bakasura
15,004
1,154
51
4
7
277,372
0
W
Ra
17,488
1,345
111
9
1
236,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role