Player Matchup

Merlin
Merlin
 
Merlin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DrunkWolf333
Medusa
Level 88
God Stats
1W - 2L
1,261 SR
Queue Stats
3W - 2L
1,699 Elo+
Solo
Hercules
Hercules
Dyoxide
Hercules
Level 78
God Stats
37W - 33L
1,557 SR
Queue Stats
165W - 159L
1,492 Elo+
Solo
Da Ji
Da Ji
Enukku
Da Ji
Level 64
God Stats
3W - 4L
1,371 SR
Queue Stats
161W - 136L
1,438 Elo+
Solo
Baron Samedi
Baron Samedi
XAnapiroSLagoSX
Baron Samedi
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 54L
1,502 Elo+
Solo
Team Averages
Level 77
1,438 SR
1,526 Elo+

VS

Team Averages
Level 104
1,517 SR
1,389 Elo+
Apollo
Apollo
Dannibunny
Apollo
Level 160
God Stats
38W - 34L
1,549 SR
Queue Stats
360W - 350L
1,464 Elo+
Party 1
Zeus
Zeus
David0011A
Zeus
Level 56
God Stats
2W - 4L
1,363 SR
Queue Stats
7W - 16L
1,193 Elo+
Solo
Mulan
Mulan
MaxTheGod25
Mulan
Level 155
God Stats
46W - 24L
1,808 SR
Queue Stats
698W - 714L
1,455 Elo+
Party 1
Nox
Nox
Riepwnz
Nox
Level 81
God Stats
7W - 6L
1,363 SR
Queue Stats
57W - 59L
1,430 Elo+
Solo
Loki
Loki
ludusamaLADEN
Loki
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
0 / 5 / 9
10,118
920
8,260
12,500
5,211
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
16
3 / 6 / 7
10,614
965
10,200
11,574
5,106
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Dyoxide
Hercules
16
3 / 3 / 7
10,319
938
8,006
14,051
13,483
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Da Ji
Enukku
Da Ji
15
1 / 7 / 5
9,509
864
7,313
13,780
5,773
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
XAnapiroSLagoSX
Baron Samedi
16
4 / 5 / 3
10,458
951
6,140
10,525
4,341
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Team 1 Tickets

152

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dannibunny
Apollo
18
11 / 0 / 9
12,442
1,131
15,028
7,200
3,082
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 1 / 11
11,145
1,013
11,198
4,880
2,015
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
4 / 5 / 10
11,145
1,013
13,190
15,865
11,383
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nox
17
2 / 2 / 9
10,626
966
9,156
7,064
2,974
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
6 / 3 / 10
11,665
1,060
8,938
9,229
3,786
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
75
11
Kills
26
26
Deaths
11
31
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
5
9
0.9
W
Apollo
Dannibunny
Apollo
11
0
9
15.5
W
3
1
11
8.5
L
Medusa
3
6
7
1.08
L
Hercules
Dyoxide
Hercules
3
3
7
2.17
L
Da Ji
Enukku
Da Ji
1
7
5
0.5
W
4
5
10
1.8
W
Nox
2
2
9
3.25
L
Baron Samedi
XAnapiroSLagoSX
Baron Samedi
4
5
3
1.1
W
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,919
Damage
57,510
62,430
Taken
44,238
33,914
Mitigated
23,240
7,995
Healing
7,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,260
406
0
0
12,500
5,211
0
4,115
8,385
55,157
0
W
Apollo
Dannibunny
Apollo
15,028
9,314
0
1,019
7,200
3,082
0
2,697
4,503
0
29,743
W
11,198
1,759
0
1,725
4,880
2,015
0
758
4,122
32,497
0
L
Medusa
10,200
5,642
489
525
11,574
5,106
0
4,005
7,569
0
30,293
L
Hercules
Dyoxide
Hercules
8,006
1,890
366
3,760
14,051
13,483
0
3,050
11,001
0
11,271
L
Da Ji
Enukku
Da Ji
7,313
2,041
0
647
13,780
5,773
0
4,162
9,618
0
15,731
W
13,190
2,142
0
2,879
15,865
11,383
0
5,154
10,711
0
35,851
W
Nox
9,156
991
0
447
7,064
2,974
0
2,852
4,212
35,641
0
L
Baron Samedi
XAnapiroSLagoSX
Baron Samedi
6,140
341
718
1,490
10,525
4,341
0
5,022
5,503
24,162
0
W
8,938
4,982
0
1,366
9,229
3,786
0
2,939
6,290
0
20,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,018
Gold Earned
57,023
218
Minions Killed
226
7
Camps Cleared
11
917,549
Distance Traveled
1,015,191
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,118
920
99
9
3
199,427
0
W
Apollo
12,442
1,131
17
2
1
222,534
0
W
Zeus
11,145
1,013
52
5
6
160,225
0
L
Medusa
10,614
965
55
5
1
158,958
0
L
Hercules
10,319
938
11
1
0
238,966
0
L
Da Ji
9,509
864
12
1
3
181,682
3
W
Mulan
11,145
1,013
55
5
0
193,877
0
W
Nox
10,626
966
85
8
0
205,486
0
L
Baron Samedi
10,458
951
41
4
0
138,516
0
W
Loki
11,665
1,060
17
2
4
233,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role