Player Matchup

Cerberus
Cerberus
Darkbanal
Cerberus
Level 116
God Stats
34W - 20L
1,716 SR
Queue Stats
282W - 284L
1,632 Elo+
Party 1
Nox
Nox
Miragish
Nox
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 93L
1,682 Elo+
Party 1
King Arthur
King Arthur
Moist Z0MB13
King Arthur
Level 115
God Stats
7W - 5L
1,438 SR
Queue Stats
26W - 27L
1,403 Elo+
Party 1
Team Averages
Level 116
1,551 SR
1,572 Elo+

VS

Team Averages
Level 114
1,614 SR
1,496 Elo+
Medusa
Medusa
Fabled December
Medusa
Level 123
God Stats
0W - 1L
1,394 SR
Queue Stats
33W - 40L
1,475 Elo+
Solo
Ares
Ares
Kohsmic
Ares
Level 120
God Stats
1W - 1L
1,805 SR
Queue Stats
6W - 10L
1,504 Elo+
Solo
Nox
Nox
Shufle-Rin
Nox
Level 99
God Stats
40W - 39L
1,641 SR
Queue Stats
181W - 191L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Darkbanal
Cerberus
12
2 / 2 / 10
10,220
639
4,114
12,523
11,118
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
13 / 3 / 4
13,015
813
19,055
11,402
4,917
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Moist Z0MB13
King Arthur
12
3 / 4 / 9
10,377
649
10,257
14,816
14,810
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 5
9,842
615
7,230
11,233
4,090
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
Kohsmic
Ares
10
2 / 5 / 6
9,831
614
6,510
16,452
14,778
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
5 / 6 / 3
11,300
706
9,161
10,603
3,586
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
18
Kills
9
9
Deaths
18
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Darkbanal
Cerberus
2
2
10
3.5
L
2
7
5
0.64
L
Ares
Kohsmic
Ares
2
5
6
1
W
13
3
4
5
W
King Arthur
Moist Z0MB13
King Arthur
3
4
9
1.88
L
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,426
Damage
22,901
38,741
Taken
38,288
30,845
Mitigated
22,454
9,148
Healing
4,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Darkbanal
Cerberus
4,114
1
0
3,790
12,523
11,118
113
5,825
6,698
17,744
0
L
7,230
2,745
521
450
11,233
4,090
132
6,428
4,805
0
38,110
L
Ares
Kohsmic
Ares
6,510
335
0
3,391
16,452
14,778
0
9,416
7,036
15,628
0
W
19,055
1,693
0
2,040
11,402
4,917
256
4,987
6,415
58,849
0
W
King Arthur
Moist Z0MB13
King Arthur
10,257
1,829
0
3,318
14,816
14,810
50
4,879
9,937
0
26,308
L
9,161
689
0
0
10,603
3,586
555
7,401
3,202
36,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,612
Gold Earned
30,973
174
Minions Killed
156
0
Camps Cleared
0
871,216
Distance Traveled
816,827
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,220
639
48
3
0
305,318
4
L
Medusa
9,842
615
61
4
0
244,290
0
L
Ares
9,831
614
25
2
0
292,129
5
W
Nox
13,015
813
90
6
0
272,072
3
W
King Arthur
10,377
649
36
2
0
293,826
0
L
Nox
11,300
706
70
4
0
280,408
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role