Player Matchup

Baron Samedi
Baron Samedi
HelgarMartel
Baron Samedi
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 36L
1,696 Elo+
Solo
Tyr
Tyr
Madoshiii
Tyr
Level 14
God Stats
3W - 2L
1,715 SR
Queue Stats
13W - 13L
1,392 Elo+
Solo
Zhong Kui
Zhong Kui
lucaspro13
Zhong Kui
Level 107
God Stats
3W - 2L
1,602 SR
Queue Stats
70W - 61L
1,523 Elo+
Solo
Team Averages
Level 43
1,606 SR
1,537 Elo+

VS

Team Averages
Level 14
1,500 SR
1,338 Elo+
Anhur
Anhur
Tatudo
Anhur
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 53L
1,535 Elo+
Solo
Kukulkan
Kukulkan
areasaknussemm
Kukulkan
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 5L
1,293 Elo+
Solo
Yemoja
Yemoja
el__viejis
Yemoja
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HelgarMartel
Baron Samedi
14
3 / 5 / 9
14,329
597
9,611
12,867
5,524
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
7 / 2 / 6
15,070
628
9,376
18,961
14,097
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
lucaspro13
Zhong Kui
16
9 / 5 / 9
15,802
658
23,604
22,522
14,849
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Tatudo
Anhur
18
6 / 4 / 5
16,451
685
17,425
23,332
8,061
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
16
5 / 6 / 4
16,062
669
18,640
12,507
4,543
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
el__viejis
Yemoja
12
1 / 9 / 6
14,005
584
5,152
16,922
9,883
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
19
Kills
12
12
Deaths
19
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
HelgarMartel
Baron Samedi
3
5
9
1.5
L
7
2
6
5
W
Anhur
Tatudo
Anhur
6
4
5
2.13
W
Kukulkan
5
6
4
1.17
W
Yemoja
el__viejis
Yemoja
1
9
6
0.44
L
Zhong Kui
lucaspro13
Zhong Kui
9
5
9
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,591
Damage
41,217
54,350
Taken
52,761
34,470
Mitigated
22,487
17,585
Healing
16,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
HelgarMartel
Baron Samedi
9,611
683
782
2,606
12,867
5,524
0
8,808
4,059
55,181
0
L
9,376
1,008
0
3,735
18,961
14,097
209
8,521
10,440
112
45,372
W
Anhur
Tatudo
Anhur
17,425
10,566
0
12,973
23,332
8,061
2,334
13,662
9,670
0
104,140
W
Kukulkan
18,640
2,143
0
1,458
12,507
4,543
1,095
7,320
5,187
71,158
0
W
Yemoja
el__viejis
Yemoja
5,152
835
340
1,841
16,922
9,883
0
12,466
4,456
11,116
0
L
Zhong Kui
lucaspro13
Zhong Kui
23,604
2,203
0
10,462
22,522
14,849
444
7,340
15,182
82,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,201
Gold Earned
46,518
263
Minions Killed
276
0
Camps Cleared
0
1,228,675
Distance Traveled
1,105,470
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
14,329
597
68
3
0
391,723
4
L
Tyr
15,070
628
51
2
0
448,866
3
W
Anhur
16,451
685
162
7
0
425,477
8
W
Kukulkan
16,062
669
103
4
0
382,286
6
W
Yemoja
14,005
584
11
0
0
297,707
5
L
Zhong Kui
15,802
658
144
6
0
388,086
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role