Player Matchup

Hercules
Hercules
 
Hercules
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Bertinha
Janus
Level 147
God Stats
4W - 0L
1,500 SR
Queue Stats
274W - 237L
1,534 Elo+
Party 2
Anubis
Anubis
Haiiter
Anubis
Level 89
God Stats
3W - 0L
1,754 SR
Queue Stats
40W - 38L
1,496 Elo+
Solo
Ah Puch
Ah Puch
LocoOsvaldo
Ah Puch
Level 146
God Stats
8W - 6L
1,638 SR
Queue Stats
286W - 246L
1,557 Elo+
Party 2
Team Averages
Level 120
1,578 SR
1,517 Elo+

VS

Team Averages
Level 124
1,536 SR
1,556 Elo+
Raijin
Raijin
 
Raijin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
 
He Bo
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
JuacoREX
Ah Puch
Level 109
God Stats
5W - 6L
1,680 SR
Queue Stats
204W - 152L
1,561 Elo+
Party 1
Pele
Pele
abelk007
Pele
Level 154
God Stats
0W - 1L
1,715 SR
Queue Stats
11W - 9L
1,674 Elo+
Party 1
Ares
Ares
iDarkAndDark
Ares
Level 153
God Stats
2W - 3L
1,285 SR
Queue Stats
588W - 560L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
6 / 2 / 16
10,108
722
7,549
16,839
23,028
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bacchus
 
Bacchus
16
3 / 2 / 20
9,633
688
9,245
14,728
18,835
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
Bertinha
Janus
17
4 / 4 / 14
10,195
728
10,304
9,979
4,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Haiiter
Anubis
17
6 / 2 / 13
9,914
708
10,388
8,951
4,919
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
LocoOsvaldo
Ah Puch
19
6 / 1 / 16
10,656
761
16,144
8,443
6,745
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
2 / 0 / 8
9,218
658
7,428
6,579
2,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
 
He Bo
13
0 / 6 / 4
7,816
558
4,663
8,772
3,198
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
JuacoREX
Ah Puch
18
4 / 4 / 4
10,360
740
15,818
12,078
5,254
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
15
3 / 9 / 6
9,154
654
12,433
15,667
6,686
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 6 / 3
8,332
595
7,932
15,184
15,707
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
36
25
Kills
11
11
Deaths
25
79
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
2
16
7
W
Bacchus
 
Bacchus
3
2
20
6.5
L
Raijin
 
Raijin
2
0
8
6
L
He Bo
 
He Bo
0
6
4
0.33
W
Janus
Bertinha
Janus
4
4
14
2.75
W
Anubis
Haiiter
Anubis
6
2
13
6.25
L
Ah Puch
JuacoREX
Ah Puch
4
4
4
1.5
W
Ah Puch
LocoOsvaldo
Ah Puch
6
1
16
14
L
Pele
3
9
6
0.67
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,630
Damage
48,274
58,940
Taken
58,280
57,999
Mitigated
33,581
29,635
Healing
17,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,549
2,755
5,394
7,706
16,839
23,028
180
10,825
6,014
0
11,856
W
Bacchus
 
Bacchus
9,245
255
2,922
3,882
14,728
18,835
282
9,046
5,682
13,249
0
L
Raijin
 
Raijin
7,428
399
2,571
2,604
6,579
2,736
136
5,906
673
16,933
0
L
He Bo
 
He Bo
4,663
57
1,216
1,189
8,772
3,198
0
7,579
1,193
13,566
0
W
Janus
Bertinha
Janus
10,304
442
1,830
1,372
9,979
4,472
382
7,642
2,337
33,665
0
W
Anubis
Haiiter
Anubis
10,388
277
288
2,966
8,951
4,919
330
4,415
4,536
26,939
0
L
Ah Puch
JuacoREX
Ah Puch
15,818
343
2,211
2,114
12,078
5,254
195
9,758
2,320
45,794
0
W
Ah Puch
LocoOsvaldo
Ah Puch
16,144
498
0
3,275
8,443
6,745
360
3,913
4,530
32,829
0
L
Pele
12,433
1,299
672
2,325
15,667
6,686
0
12,722
2,945
0
22,830
L
7,932
82
611
1,620
15,184
15,707
0
10,116
5,068
10,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,506
Gold Earned
44,880
160
Minions Killed
139
0
Camps Cleared
0
1,325,493
Distance Traveled
1,261,734
1
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,108
722
14
1
0
251,340
1
W
Bacchus
9,633
688
11
1
0
280,879
0
L
Raijin
9,218
658
22
2
0
262,186
5
L
He Bo
7,816
558
31
2
0
229,030
2
W
Janus
10,195
728
60
4
0
272,745
0
W
Anubis
9,914
708
37
3
0
245,011
0
L
Ah Puch
10,360
740
57
4
0
251,783
5
W
Ah Puch
10,656
761
38
3
0
275,518
0
L
Pele
9,154
654
24
2
0
269,158
0
L
Ares
8,332
595
5
0
0
249,577
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role