Player Matchup

Ymir
Ymir
I KimJisa I
Ymir
Level 154
God Stats
0W - 2L
1,737 SR
Queue Stats
71W - 76L
1,413 Elo+
Solo
Athena
Athena
Minijuntti
Athena
Level 43
God Stats
0W - 1L
1,219 SR
Queue Stats
10W - 6L
1,603 Elo+
Solo
Fafnir
Fafnir
Ruthless_Luke
Fafnir
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 69L
1,271 Elo+
Solo
Eset
Eset
carnajj 1337
Eset
Level 103
God Stats
2W - 3L
1,302 SR
Queue Stats
96W - 98L
1,441 Elo+
Party 1
Skadi
Skadi
kiliksenshi
Skadi
Level 105
God Stats
5W - 7L
1,273 SR
Queue Stats
88W - 83L
1,427 Elo+
Party 1
Team Averages
Level 92
1,406 SR
1,431 Elo+

VS

Team Averages
Level 121
1,580 SR
1,470 Elo+
Da Ji
Da Ji
DoubledLizard
Da Ji
Level 144
God Stats
3W - 3L
1,684 SR
Queue Stats
275W - 248L
1,412 Elo+
Solo
Kumbhakarna
Kumbhakarna
Ogro Nevada
Kumbhakarna
Level 129
God Stats
6W - 13L
1,715 SR
Queue Stats
407W - 421L
1,429 Elo+
Solo
He Bo
He Bo
RaynWalker21
He Bo
Level 68
God Stats
3W - 4L
1,500 SR
Queue Stats
270W - 260L
1,442 Elo+
Solo
Arachne
Arachne
The Born Hydra
Arachne
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 118L
1,381 Elo+
Solo
Guan Yu
Guan Yu
oxPROPHxo
Guan Yu
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 14
11,927
663
16,197
21,422
30,146
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
Minijuntti
Athena
19
4 / 5 / 19
12,266
681
12,825
21,906
25,408
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
3 / 6 / 19
11,904
661
10,695
20,932
21,885
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
10 / 5 / 13
13,278
738
20,672
17,408
7,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 8 / 13
11,821
657
18,214
16,428
6,509
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 10 / 15
11,820
657
13,593
18,156
13,245
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kumbhakarna
Ogro Nevada
Kumbhakarna
19
4 / 6 / 23
12,459
692
15,699
24,828
24,261
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
9 / 5 / 17
14,025
779
25,420
15,984
6,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
11 / 3 / 16
15,151
842
20,293
19,477
8,985
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
oxPROPHxo
Guan Yu
19
4 / 4 / 21
12,182
677
11,651
24,155
26,306
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
122
27
Kills
30
30
Deaths
28
78
Assists
92
Player
Kills
Deaths
Assists
KDA
W
2
10
15
0.95
L
5
6
14
2
L
Athena
Minijuntti
Athena
4
5
19
2.7
W
Kumbhakarna
Ogro Nevada
Kumbhakarna
4
6
23
2.58
W
9
5
17
3.5
L
3
6
19
2.08
W
11
3
16
6.33
L
10
5
13
3.3
L
5
8
13
1.44
W
Guan Yu
oxPROPHxo
Guan Yu
4
4
21
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,603
Damage
86,656
98,096
Taken
102,600
91,154
Mitigated
79,353
31,844
Healing
52,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,593
4,106
2,016
2,523
18,156
13,245
1,931
8,023
10,133
0
20,609
L
16,197
1,249
1,104
1,152
21,422
30,146
414
9,328
12,094
39,535
0
L
Athena
Minijuntti
Athena
12,825
2,561
3,265
3,854
21,906
25,408
150
6,803
15,103
32,329
0
W
Kumbhakarna
Ogro Nevada
Kumbhakarna
15,699
1,078
2,189
4,788
24,828
24,261
274
17,193
7,635
36,127
529
W
25,420
3,503
2,239
3,720
15,984
6,556
1,067
11,254
4,730
45,076
0
L
10,695
2,157
1,667
3,549
20,932
21,885
396
7,393
13,539
29,485
0
W
20,293
14,306
580
7,873
19,477
8,985
1,522
10,314
9,163
0
48,497
L
20,672
844
7,826
5,066
17,408
7,206
366
8,958
8,450
51,598
0
L
18,214
10,107
2,353
2,008
16,428
6,509
1,901
8,232
8,196
0
37,894
W
Guan Yu
oxPROPHxo
Guan Yu
11,651
1,898
13,642
12,782
24,155
26,306
720
13,605
10,550
0
24,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,196
Gold Earned
65,637
228
Minions Killed
166
0
Camps Cleared
0
1,375,557
Distance Traveled
1,550,408
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,820
657
13
1
0
221,270
1
L
Ymir
11,927
663
56
3
0
255,414
1
L
Athena
12,266
681
31
2
0
320,336
0
W
Kumbhakarna
12,459
692
35
2
0
292,184
3
W
He Bo
14,025
779
34
2
0
291,814
0
L
Fafnir
11,904
661
40
2
0
274,781
0
W
Arachne
15,151
842
66
4
0
396,391
0
L
Eset
13,278
738
58
3
0
278,047
0
L
Skadi
11,821
657
43
2
0
246,979
2
W
Guan Yu
12,182
677
18
1
0
348,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role