Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 13
God Stats
8W - 6L
1,493 SR
Queue Stats
91W - 89L
1,337 Elo+
Solo
Fafnir
Fafnir
Fletschos_GGC
Fafnir
Level 24
God Stats
2W - 1L
1,757 SR
Queue Stats
35W - 41L
1,448 Elo+
Solo
Anhur
Anhur
LebronZe_plays
Anhur
Level 25
God Stats
2W - 1L
1,677 SR
Queue Stats
116W - 88L
1,381 Elo+
Solo
Agni
Agni
Mivasil
Agni
Level 7
God Stats
8W - 6L
1,360 SR
Queue Stats
49W - 45L
1,358 Elo+
Party 1
Bastet
Bastet
hasjbrownie1997
Bastet
Level 23
God Stats
17W - 12L
1,360 SR
Queue Stats
169W - 157L
1,301 Elo+
Party 1
Team Averages
Level 18
1,529 SR
1,365 Elo+

VS

Team Averages
Level 15
1,482 SR
1,406 Elo+
Bakasura
Bakasura
Big-Keith-2006
Bakasura
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,375 Elo+
Solo
Medusa
Medusa
Dj-_-Franchino96
Medusa
Level 20
God Stats
9W - 7L
1,452 SR
Queue Stats
35W - 30L
1,365 Elo+
Solo
Cupid
Cupid
EilKei
Cupid
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,313 Elo+
Solo
Scylla
Scylla
IXAngelBoyXI
Scylla
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 36L
1,500 Elo+
Solo
Ra
Ra
MxD_DestroyezZ
Ra
Level 16
God Stats
43W - 45L
1,458 SR
Queue Stats
113W - 127L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 0 / 3
6,280
571
1,928
5,300
3,439
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 0 / 3
6,317
574
1,180
3,332
2,222
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
1 / 1 / 6
5,534
503
1,942
4,466
1,197
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
Mivasil
Agni
10
4 / 5 / 2
6,402
582
5,929
6,166
1,901
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
10 / 0 / 3
7,640
695
4,503
4,738
1,398
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
3
0 / 1 / 0
4,022
366
605
2,463
598
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

10
2 / 6 / 0
5,604
509
7,053
7,345
2,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
EilKei
Cupid
7
1 / 3 / 1
4,673
425
1,828
5,512
1,568
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
8
1 / 5 / 2
4,892
445
1,029
6,251
1,694
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
2 / 4 / 2
5,118
465
2,446
4,231
1,290
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
19
Kills
6
6
Deaths
19
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
0
3
4.5
L
Bakasura
0
1
0
0
L
2
6
0
0.33
L
Cupid
EilKei
Cupid
1
3
1
0.5
W
1
0
3
2.5
L
Scylla
1
5
2
0.4
W
1
1
6
4
W
Agni
Mivasil
Agni
4
5
2
1
L
2
4
2
0.75
W
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,482
Damage
12,961
24,002
Taken
25,802
10,157
Mitigated
7,229
7,796
Healing
4,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,928
167
0
2,673
5,300
3,439
785
396
4,904
0
20,710
L
Bakasura
605
273
0
1,221
2,463
598
0
486
1,977
0
5,974
L
7,053
3,906
135
564
7,345
2,079
384
1,006
6,339
0
34,224
L
Cupid
EilKei
Cupid
1,828
998
69
1,515
5,512
1,568
14
1,553
3,959
0
12,165
W
1,180
144
0
1,002
3,332
2,222
678
149
3,172
15,395
0
L
Scylla
1,029
823
0
110
6,251
1,694
52
1,927
4,324
8,374
0
W
1,942
960
0
922
4,466
1,197
2,886
46
4,420
0
12,478
W
Agni
Mivasil
Agni
5,929
597
0
1,455
6,166
1,901
320
2,211
3,955
28,060
0
L
2,446
361
316
660
4,231
1,290
0
2,137
2,094
19,163
0
W
4,503
1,855
0
1,744
4,738
1,398
518
673
4,065
0
34,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,173
Gold Earned
24,309
210
Minions Killed
134
0
Camps Cleared
0
935,301
Distance Traveled
707,157
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,280
571
34
3
0
167,809
2
L
Bakasura
4,022
366
17
2
0
79,715
1
L
Medusa
5,604
509
51
5
0
189,316
2
L
Cupid
4,673
425
23
2
0
138,306
0
W
Fafnir
6,317
574
20
2
0
181,722
1
L
Scylla
4,892
445
15
1
0
171,016
0
W
Anhur
5,534
503
46
4
0
168,884
1
W
Agni
6,402
582
45
4
0
175,417
0
L
Ra
5,118
465
28
3
0
128,804
0
W
Bastet
7,640
695
65
6
0
241,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role