Player Matchup

Chaac
Chaac
ChosenCoyote383
Chaac
Level 67
God Stats
16W - 4L
1,959 SR
Queue Stats
45W - 37L
1,559 Elo+
Solo
Jormungandr
Jormungandr
Mr_Ant26
Jormungandr
Level 114
God Stats
8W - 5L
1,853 SR
Queue Stats
294W - 230L
1,514 Elo+
Party 1
Hera
Hera
mumafia
Hera
Level 113
God Stats
9W - 6L
1,430 SR
Queue Stats
245W - 203L
1,475 Elo+
Party 1
Team Averages
Level 98
1,747 SR
1,516 Elo+

VS

Team Averages
Level 106
1,605 SR
1,519 Elo+
Mulan
Mulan
Achilles797
Mulan
Level 103
God Stats
35W - 28L
1,581 SR
Queue Stats
118W - 110L
1,525 Elo+
Solo
Baron Samedi
Baron Samedi
INQUISIDOR 98
Baron Samedi
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 3L
1,584 Elo+
Solo
Loki
Loki
LunarDrTuna
Loki
Level 99
God Stats
5W - 4L
1,734 SR
Queue Stats
34W - 48L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 14 / 11
16,288
562
21,893
39,921
37,536
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jormungandr
Mr_Ant26
Jormungandr
20
13 / 3 / 4
21,054
726
33,612
40,478
52,088
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hera
mumafia
Hera
18
5 / 11 / 7
18,246
629
25,326
23,148
13,956
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 17
18,095
624
24,301
38,941
41,979
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
INQUISIDOR 98
Baron Samedi
19
11 / 6 / 13
20,003
690
42,943
34,839
14,516
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
12 / 10 / 6
18,945
653
22,698
26,326
9,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
63
19
Kills
27
28
Deaths
19
22
Assists
36
Player
Kills
Deaths
Assists
KDA
W
4
3
17
4.17
L
1
14
11
0.46
W
Baron Samedi
INQUISIDOR 98
Baron Samedi
11
6
13
2.92
W
12
10
6
1.5
L
Jormungandr
Mr_Ant26
Jormungandr
13
3
4
5
L
Hera
mumafia
Hera
5
11
7
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,831
Damage
89,942
103,547
Taken
100,106
103,580
Mitigated
65,687
27,612
Healing
42,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,301
3,886
774
15,344
38,941
41,979
569
22,606
16,335
0
93,462
L
21,893
4,698
1,053
11,921
39,921
37,536
0
15,680
24,241
0
54,084
W
Baron Samedi
INQUISIDOR 98
Baron Samedi
42,943
2,723
5,867
19,224
34,839
14,516
989
21,150
13,689
128,167
0
W
22,698
8,458
0
832
26,326
9,192
1,531
15,262
11,064
0
83,633
L
Jormungandr
Mr_Ant26
Jormungandr
33,612
10,499
0
9,181
40,478
52,088
169
20,944
19,534
124,469
0
L
Hera
mumafia
Hera
25,326
5,473
1,014
4,443
23,148
13,956
419
6,373
16,775
81,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,588
Gold Earned
57,043
307
Minions Killed
324
0
Camps Cleared
0
1,421,866
Distance Traveled
1,589,353
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
18,095
624
118
4
0
577,060
5
L
Chaac
16,288
562
56
2
0
488,619
0
W
Baron Samedi
20,003
690
128
4
0
506,712
4
W
Loki
18,945
653
78
3
0
505,581
3
L
Jormungandr
21,054
726
159
5
0
493,437
0
L
Hera
18,246
629
92
3
0
439,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role