Player Matchup

Fenrir
Fenrir
Graciezeus11
Fenrir
Level 18
God Stats
5W - 5L
1,245 SR
Queue Stats
92W - 78L
1,326 Elo+
Solo
Merlin
Merlin
RasZlcrew
Merlin
Level 18
God Stats
35W - 38L
1,390 SR
Queue Stats
68W - 80L
1,350 Elo+
Party 2
Kukulkan
Kukulkan
asssessinoo007
Kukulkan
Level 6
God Stats
29W - 24L
1,151 SR
Queue Stats
30W - 26L
1,102 Elo+
Party 2
Baron Samedi
Baron Samedi
judgeteddy30
Baron Samedi
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
64W - 57L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
le-Symphoniste
Ao Kuang
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,422 Elo+
Solo
Team Averages
Level 15
1,357 SR
1,340 Elo+

VS

Team Averages
Level 16
1,363 SR
1,270 Elo+
Cupid
Cupid
 
Cupid
Level 25
God Stats
118W - 81L
1,525 SR
Queue Stats
236W - 220L
1,452 Elo+
Solo
Anubis
Anubis
Anuuubis24
Anubis
Level 23
God Stats
37W - 29L
1,503 SR
Queue Stats
38W - 30L
1,449 Elo+
Solo
The Morrigan
The Morrigan
Lars_Robot
The Morrigan
Level 8
God Stats
1W - 1L
1,238 SR
Queue Stats
3W - 8L
1,116 Elo+
Party 1
Jormungandr
Jormungandr
YvesDeDecker
Jormungandr
Level 13
God Stats
0W - 2L
1,049 SR
Queue Stats
3W - 9L
1,001 Elo+
Party 1
Nike
Nike
emanuelavermaete
Nike
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
13 / 14 / 20
18,227
1,139
29,106
32,469
14,054
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
RasZlcrew
Merlin
20
7 / 8 / 23
16,496
1,031
28,519
17,921
6,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
20
10 / 6 / 14
16,515
1,032
21,074
14,736
6,238
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
judgeteddy30
Baron Samedi
20
4 / 6 / 29
16,559
1,035
22,436
21,786
30,980
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ao Kuang
20
9 / 9 / 13
15,757
985
24,206
23,536
7,541
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

34

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
20 / 6 / 9
20,005
1,250
28,826
30,866
12,313
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Anubis
Anuuubis24
Anubis
20
14 / 5 / 17
19,479
1,217
30,614
30,009
12,586
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
Lars_Robot
The Morrigan
20
6 / 18 / 14
16,615
1,038
24,345
27,979
16,026
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jormungandr
YvesDeDecker
Jormungandr
16
0 / 0 / 2
11,529
721
168
272
73
20
3 / 14 / 28
16,533
1,033
17,390
41,995
33,645
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
113
43
Kills
43
43
Deaths
43
99
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
20
6
9
4.08
L
Anubis
Anuuubis24
Anubis
14
5
17
4.5
W
Fenrir
13
14
20
1.64
L
The Morrigan
Lars_Robot
The Morrigan
6
18
14
0.72
W
Merlin
RasZlcrew
Merlin
7
8
23
2.31
L
Jormungandr
YvesDeDecker
Jormungandr
0
0
2
1
W
Kukulkan
10
6
14
2.83
L
3
14
28
1.21
W
Baron Samedi
judgeteddy30
Baron Samedi
4
6
29
3.08
W
Ao Kuang
9
9
13
1.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,341
Damage
101,343
110,448
Taken
131,121
65,625
Mitigated
74,643
18,154
Healing
7,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
28,826
20,149
0
1,285
30,866
12,313
0
24,672
6,194
0
58,166
L
Anubis
Anuuubis24
Anubis
30,614
335
0
4,540
30,009
12,586
0
21,599
8,410
73,089
0
W
Fenrir
29,106
10,928
0
3,120
32,469
14,054
0
14,280
18,189
0
50,981
L
The Morrigan
Lars_Robot
The Morrigan
24,345
9,564
0
269
27,979
16,026
0
19,088
8,671
50,941
1,147
W
Merlin
RasZlcrew
Merlin
28,519
1,480
0
1,967
17,921
6,812
0
10,429
7,492
70,873
0
L
Jormungandr
YvesDeDecker
Jormungandr
168
99
0
0
272
73
0
272
0
168
0
W
Kukulkan
21,074
3,771
0
732
14,736
6,238
0
8,318
6,418
63,526
0
L
17,390
3,861
0
1,391
41,995
33,645
0
30,604
11,391
0
33,492
W
Baron Samedi
judgeteddy30
Baron Samedi
22,436
5,133
2,475
5,051
21,786
30,980
0
8,196
13,590
36,396
0
W
Ao Kuang
24,206
12,729
0
4,809
23,536
7,541
0
12,757
9,469
34,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,554
Gold Earned
84,161
291
Minions Killed
253
5
Camps Cleared
2
1,296,017
Distance Traveled
1,062,108
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
20,005
1,250
58
4
1
274,589
0
L
Anubis
19,479
1,217
104
7
0
309,402
0
W
Fenrir
18,227
1,139
52
3
1
307,663
4
L
The Morrigan
16,615
1,038
61
4
1
206,021
1
W
Merlin
16,496
1,031
84
5
0
238,697
0
L
Jormungandr
11,529
721
0
0
0
13,398
0
W
Kukulkan
16,515
1,032
111
7
0
231,531
0
L
Nike
16,533
1,033
30
2
0
258,698
0
W
Baron Samedi
16,559
1,035
28
2
3
270,008
0
W
Ao Kuang
15,757
985
16
1
1
248,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role