Player Matchup

Chaac
Chaac
 
Chaac
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Chefdomo22
Sol
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,182 Elo+
Party 1
Rama
Rama
NotoriousFruit
Rama
Level 24
God Stats
2W - 2L
1,640 SR
Queue Stats
37W - 35L
1,273 Elo+
Solo
Ra
Ra
Spen_23Z
Ra
Level 9
God Stats
12W - 16L
1,023 SR
Queue Stats
115W - 114L
1,222 Elo+
Solo
Nemesis
Nemesis
kajohnson1121
Nemesis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,182 Elo+
Party 1
Team Averages
Level 16
1,433 SR
1,272 Elo+

VS

Team Averages
Level 12
1,499 SR
1,176 Elo+
Zeus
Zeus
ANNIE__GALVEZZ
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,024 Elo+
Party 2
Chang'e
Chang'e
Mango8079
Chang'e
Level 30
God Stats
22W - 20L
1,495 SR
Queue Stats
107W - 128L
1,345 Elo+
Solo
Baron Samedi
Baron Samedi
Shadow27589
Baron Samedi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 118L
1,236 Elo+
Party 3
Susano
Susano
patrixeneize8910
Susano
Level 6
God Stats
8W - 17L
1,500 SR
Queue Stats
80W - 96L
1,155 Elo+
Party 3
Nu Wa
Nu Wa
zX_-Mystery-_Xz
Nu Wa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,119 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
10 / 2 / 23
12,429
1,243
18,060
14,891
9,815
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
11 / 2 / 21
12,405
1,241
14,897
12,463
4,961
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
16 / 3 / 14
12,861
1,286
26,512
13,156
5,213
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 5 / 22
11,090
1,109
12,515
9,769
4,122
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
16
3 / 4 / 16
9,864
986
3,644
8,709
4,670
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

284

VS

Team 2 Tickets

14

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 8
10,468
1,047
4,976
10,717
4,246
Chang'e
Mango8079
Chang'e
17
11 / 3 / 4
12,802
1,280
19,215
19,528
7,460
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Baron Samedi
Shadow27589
Baron Samedi
15
1 / 12 / 7
9,355
936
5,994
17,558
10,512
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
1 / 14 / 9
9,784
978
9,147
22,930
9,831
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

15
1 / 9 / 7
9,436
944
13,149
15,825
6,010
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
51
46
Kills
16
16
Deaths
47
96
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
10
2
23
10.75
L
2
9
8
0.67
W
11
2
21
10.75
L
Chang'e
Mango8079
Chang'e
11
3
4
4.33
W
16
3
14
7.67
L
Baron Samedi
Shadow27589
Baron Samedi
1
12
7
0.38
W
6
5
22
3.4
W
Nemesis
3
4
16
2.75
L
1
14
9
0.39
L
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,628
Damage
52,481
58,988
Taken
86,558
28,781
Mitigated
38,059
16,175
Healing
12,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
18,060
8,395
581
5,725
14,891
9,815
0
11,159
3,732
0
33,543
L
4,976
1,899
0
280
10,717
4,246
0
4,731
5,986
13,719
0
W
14,897
4,857
94
6,291
12,463
4,961
0
9,387
3,076
34,633
0
L
Chang'e
Mango8079
Chang'e
19,215
696
3,500
7,256
19,528
7,460
0
5,244
14,284
56,742
0
W
26,512
23,207
0
0
13,156
5,213
0
8,835
4,321
0
36,348
L
Baron Samedi
Shadow27589
Baron Samedi
5,994
1,314
159
490
17,558
10,512
0
4,777
12,781
12,738
0
W
12,515
2,211
1,178
1,602
9,769
4,122
0
7,605
2,164
47,820
0
W
Nemesis
3,644
1,452
0
704
8,709
4,670
0
6,348
2,361
0
10,297
L
9,147
3,066
0
445
22,930
9,831
0
5,789
17,141
0
22,175
L
13,149
6,352
0
444
15,825
6,010
0
6,871
8,954
17,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,649
Gold Earned
51,845
185
Minions Killed
130
2
Camps Cleared
3
753,877
Distance Traveled
757,239
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,429
1,243
31
3
0
177,327
0
L
Zeus
10,468
1,047
16
2
3
118,788
12
W
Sol
12,405
1,241
41
4
0
138,400
0
L
Chang'e
12,802
1,280
71
7
0
189,209
0
W
Rama
12,861
1,286
22
2
1
160,406
0
L
Baron Samedi
9,355
936
10
1
0
133,385
1
W
Ra
11,090
1,109
81
8
1
158,098
1
W
Nemesis
9,864
986
10
1
0
119,646
1
L
Susano
9,784
978
20
2
0
166,787
0
L
Nu Wa
9,436
944
13
1
0
149,070
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role