Player Matchup

Ullr
Ullr
Cabσ
Ullr
Level 155
God Stats
13W - 15L
1,669 SR
Queue Stats
360W - 364L
1,526 Elo+
Solo
Merlin
Merlin
CrayonRehab
Merlin
Level 105
God Stats
1W - 1L
1,461 SR
Queue Stats
46W - 42L
1,463 Elo+
Party 2
Mercury
Mercury
Raviiolii
Mercury
Level 117
God Stats
2W - 1L
1,401 SR
Queue Stats
99W - 85L
1,463 Elo+
Party 2
Amaterasu
Amaterasu
TehFlyPan
Amaterasu
Level 140
God Stats
34W - 35L
1,469 SR
Queue Stats
377W - 389L
1,516 Elo+
Solo
Cerberus
Cerberus
almostbreezy
Cerberus
Level 134
God Stats
2W - 2L
1,807 SR
Queue Stats
197W - 190L
1,575 Elo+
Solo
Team Averages
Level 130
1,561 SR
1,509 Elo+

VS

Team Averages
Level 127
1,625 SR
1,546 Elo+
Chang'e
Chang'e
 
Chang'e
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
CesarCM
Neith
Level 140
God Stats
6W - 0L
1,500 SR
Queue Stats
91W - 91L
1,552 Elo+
Solo
Agni
Agni
KAMIZAMA69
Agni
Level 141
God Stats
7W - 9L
1,657 SR
Queue Stats
228W - 213L
1,557 Elo+
Solo
Kumbhakarna
Kumbhakarna
Zhensta
Kumbhakarna
Level 122
God Stats
2W - 0L
1,716 SR
Queue Stats
72W - 62L
1,544 Elo+
Party 1
Mercury
Mercury
julio2001
Mercury
Level 125
God Stats
20W - 8L
1,751 SR
Queue Stats
75W - 52L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Cabσ
Ullr
5
1 / 0 / 0
3,159
632
1,206
1,533
395
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
7
0 / 0 / 0
3,614
723
417
1,814
490
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mercury
Raviiolii
Mercury
1
0 / 0 / 0
2,424
485
0
0
0
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
TehFlyPan
Amaterasu
5
0 / 1 / 0
3,004
601
1,116
3,193
1,684
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
almostbreezy
Cerberus
4
0 / 1 / 1
3,015
603
1,046
3,183
1,129
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
6
0 / 0 / 0
3,401
680
1,904
1,656
755
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
CesarCM
Neith
5
1 / 1 / 0
3,158
632
1,758
1,689
359
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 0 / 0
3,611
722
818
1,819
403
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kumbhakarna
Zhensta
Kumbhakarna
4
0 / 0 / 1
3,082
616
1,279
2,038
555
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
julio2001
Mercury
5
1 / 0 / 0
3,681
736
584
2,381
420
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
2
2
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
0
0
0
L
Ullr
Cabσ
Ullr
1
0
0
1
W
Neith
CesarCM
Neith
1
1
0
1
L
Merlin
0
0
0
0
W
0
0
0
0
L
Mercury
Raviiolii
Mercury
0
0
0
0
L
Amaterasu
TehFlyPan
Amaterasu
0
1
0
0
W
Kumbhakarna
Zhensta
Kumbhakarna
0
0
1
0.5
L
Cerberus
almostbreezy
Cerberus
0
1
1
0.5
W
Mercury
julio2001
Mercury
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,785
Damage
6,343
9,723
Taken
9,583
3,698
Mitigated
2,492
3,862
Healing
4,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
1,904
302
0
1,283
1,656
755
0
0
1,656
13,922
0
L
Ullr
Cabσ
Ullr
1,206
343
0
650
1,533
395
0
455
1,078
0
10,780
W
Neith
CesarCM
Neith
1,758
1,133
0
506
1,689
359
0
685
1,004
0
12,749
L
Merlin
417
73
0
1,122
1,814
490
0
818
996
19,408
0
W
818
160
0
824
1,819
403
0
417
1,402
18,784
0
L
Mercury
Raviiolii
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
Amaterasu
TehFlyPan
Amaterasu
1,116
628
0
1,396
3,193
1,684
0
1,904
1,289
0
10,487
W
Kumbhakarna
Zhensta
Kumbhakarna
1,279
302
0
492
2,038
555
0
361
1,677
5,870
0
L
Cerberus
almostbreezy
Cerberus
1,046
169
0
694
3,183
1,129
0
824
2,359
6,839
0
W
Mercury
julio2001
Mercury
584
464
0
1,080
2,381
420
0
0
2,381
0
13,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,216
Gold Earned
16,933
90
Minions Killed
133
0
Camps Cleared
0
342,271
Distance Traveled
455,146
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
3,401
680
19
4
0
78,999
1
L
Ullr
3,159
632
25
5
0
70,498
0
W
Neith
3,158
632
26
5
0
78,089
1
L
Merlin
3,614
723
37
7
0
91,881
0
W
Agni
3,611
722
45
9
0
106,866
0
L
Mercury
2,424
485
0
0
0
0
0
L
Amaterasu
3,004
601
16
3
0
89,973
1
W
Kumbhakarna
3,082
616
10
2
0
102,143
2
L
Cerberus
3,015
603
12
2
0
89,919
0
W
Mercury
3,681
736
33
7
0
89,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role