Player Matchup

Hera
Hera
Abysbane
Hera
Level 61
God Stats
2W - 3L
1,468 SR
Queue Stats
42W - 51L
1,298 Elo+
Party 2
Fafnir
Fafnir
HQfatRicky
Fafnir
Level 13
God Stats
6W - 6L
1,710 SR
Queue Stats
141W - 149L
1,614 Elo+
Party 2
Achilles
Achilles
Poseidon_23_
Achilles
Level 34
God Stats
19W - 13L
1,688 SR
Queue Stats
69W - 83L
1,510 Elo+
Solo
Ra
Ra
Sebas3152
Ra
Level 90
God Stats
2W - 2L
1,500 SR
Queue Stats
133W - 138L
1,533 Elo+
Party 3
Fenrir
Fenrir
Tinirc27
Fenrir
Level 48
God Stats
2W - 4L
1,739 SR
Queue Stats
58W - 57L
1,509 Elo+
Party 3
Team Averages
Level 49
1,621 SR
1,493 Elo+

VS

Team Averages
Level 59
1,490 SR
1,490 Elo+
Cernunnos
Cernunnos
BlooDaY-
Cernunnos
Level 23
God Stats
2W - 3L
1,434 SR
Queue Stats
48W - 58L
1,162 Elo+
Party 1
Ganesha
Ganesha
CarryYouF6
Ganesha
Level 148
God Stats
24W - 9L
1,714 SR
Queue Stats
371W - 230L
1,709 Elo+
Party 4
Pele
Pele
MousNormal
Pele
Level 66
God Stats
5W - 4L
1,302 SR
Queue Stats
63W - 76L
1,143 Elo+
Party 1
Hel
Hel
Mysteryb0iy
Hel
Level 37
God Stats
6W - 5L
1,500 SR
Queue Stats
289W - 265L
1,555 Elo+
Solo
Cu Chulainn
Cu Chulainn
Netsure-Taiyo
Cu Chulainn
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
113W - 32L
1,883 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
20
2 / 11 / 6
16,661
397
31,151
24,545
13,831
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
HQfatRicky
Fafnir
19
1 / 13 / 6
16,183
385
11,378
48,165
75,939
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Achilles
Poseidon_23_
Achilles
20
6 / 15 / 8
18,125
432
21,917
54,261
63,590
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
15 / 13 / 3
22,503
536
41,778
49,277
39,149
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Tinirc27
Fenrir
20
8 / 17 / 8
18,332
436
21,248
43,875
25,147
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BlooDaY-
Cernunnos
20
5 / 6 / 23
18,871
449
26,328
29,772
14,686
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ganesha
CarryYouF6
Ganesha
20
2 / 3 / 45
20,397
486
41,823
46,708
64,507
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
21 / 8 / 17
21,790
519
40,278
36,377
15,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
12 / 10 / 15
21,360
509
35,023
33,979
16,163
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Netsure-Taiyo
Cu Chulainn
20
29 / 5 / 16
24,961
594
55,637
45,535
78,221
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
185
32
Kills
69
69
Deaths
32
31
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Hera
2
11
6
0.45
W
Cernunnos
BlooDaY-
Cernunnos
5
6
23
2.75
W
Ganesha
CarryYouF6
Ganesha
2
3
45
8.17
L
Fafnir
HQfatRicky
Fafnir
1
13
6
0.31
W
21
8
17
3.69
W
12
10
15
1.95
W
Cu Chulainn
Netsure-Taiyo
Cu Chulainn
29
5
16
7.4
L
Achilles
Poseidon_23_
Achilles
6
15
8
0.67
L
15
13
3
1.27
L
Fenrir
Tinirc27
Fenrir
8
17
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,472
Damage
199,089
220,123
Taken
192,371
217,656
Mitigated
188,802
39,978
Healing
71,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
31,151
6,662
0
2,658
24,545
13,831
294
7,002
17,543
96,441
0
W
Cernunnos
BlooDaY-
Cernunnos
26,328
16,532
0
9,223
29,772
14,686
4,443
10,686
19,086
0
145,595
W
Ganesha
CarryYouF6
Ganesha
41,823
2,286
0
1,988
46,708
64,507
1,405
21,755
24,953
88,748
0
L
Fafnir
HQfatRicky
Fafnir
11,378
4,157
0
5,903
48,165
75,939
314
16,686
31,479
41,893
2,454
W
40,278
15,098
0
9,809
36,377
15,225
1,808
21,242
15,135
0
130,955
W
35,023
6,960
19,056
14,628
33,979
16,163
2,321
15,711
17,619
168,088
0
W
Cu Chulainn
Netsure-Taiyo
Cu Chulainn
55,637
18,375
0
16,890
45,535
78,221
3,077
15,357
28,659
0
220,829
L
Achilles
Poseidon_23_
Achilles
21,917
4,258
0
11,424
54,261
63,590
180
20,622
33,639
9,947
71,847
L
41,778
2,355
2,175
13,494
49,277
39,149
1,340
18,008
31,269
179,562
0
L
Fenrir
Tinirc27
Fenrir
21,248
4,075
0
4,324
43,875
25,147
0
14,528
29,347
0
101,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,804
Gold Earned
107,379
640
Minions Killed
802
0
Camps Cleared
0
3,077,397
Distance Traveled
3,731,410
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
16,661
397
129
3
0
594,935
2
W
Cernunnos
18,871
449
179
4
0
765,740
0
W
Ganesha
20,397
486
15
0
0
793,493
2
L
Fafnir
16,183
385
39
1
0
613,742
5
W
Pele
21,790
519
165
4
0
795,574
8
W
Hel
21,360
509
195
5
0
678,045
1
W
Cu Chulainn
24,961
594
248
6
0
698,558
7
L
Achilles
18,125
432
106
3
0
615,589
0
L
Ra
22,503
536
251
6
0
666,363
3
L
Fenrir
18,332
436
115
3
0
586,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role