Player Matchup

Mercury
Mercury
D3maaa
Mercury
Level 18
God Stats
16W - 11L
1,643 SR
Queue Stats
99W - 72L
1,537 Elo+
Party 1
Neith
Neith
Dolbitt
Neith
Level 28
God Stats
25W - 33L
1,512 SR
Queue Stats
68W - 83L
1,514 Elo+
Solo
Artemis
Artemis
Gavnov
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,482 Elo+
Solo
Hera
Hera
chocovojta
Hera
Level 29
God Stats
3W - 0L
1,832 SR
Queue Stats
360W - 311L
1,673 Elo+
Solo
Ymir
Ymir
elcorruptoMoney
Ymir
Level 24
God Stats
23W - 10L
1,662 SR
Queue Stats
57W - 41L
1,638 Elo+
Party 1
Team Averages
Level 21
1,630 SR
1,569 Elo+

VS

Team Averages
Level 16
1,428 SR
1,566 Elo+
Pele
Pele
BonDziaL
Pele
Level 16
God Stats
2W - 3L
1,525 SR
Queue Stats
23W - 28L
1,630 Elo+
Solo
Cerberus
Cerberus
JVvouspropose
Cerberus
Level 8
God Stats
0W - 2L
1,293 SR
Queue Stats
2W - 11L
1,373 Elo+
Solo
Anhur
Anhur
Kragatouua
Anhur
Level 29
God Stats
2W - 6L
1,323 SR
Queue Stats
106W - 103L
1,683 Elo+
Solo
Zeus
Zeus
Mrjamster
Zeus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 58L
1,740 Elo+
Solo
Ymir
Ymir
ShadowFreaak91
Ymir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
D3maaa
Mercury
15
6 / 1 / 5
9,500
679
5,250
8,524
3,033
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Dolbitt
Neith
13
2 / 4 / 13
8,671
619
7,529
8,892
2,297
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Gavnov
Artemis
13
8 / 6 / 3
8,481
606
8,338
8,858
3,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
9 / 2 / 1
9,593
685
6,832
5,507
1,764
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
6 / 2 / 5
8,271
591
7,114
9,424
2,624
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
9 / 4 / 2
8,411
601
10,635
10,270
3,260
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
JVvouspropose
Cerberus
8
0 / 9 / 1
5,217
373
1,696
12,065
6,775
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Anhur
13
6 / 4 / 1
7,620
544
6,594
8,574
2,495
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
10
0 / 6 / 4
6,082
434
5,287
6,561
1,900
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 8 / 5
6,285
449
2,699
10,633
5,466
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
28
31
Kills
15
15
Deaths
31
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Pele
9
4
2
2.5
W
Mercury
D3maaa
Mercury
6
1
5
8.5
W
Neith
Dolbitt
Neith
2
4
13
2.13
W
Artemis
Gavnov
Artemis
8
6
3
1.58
L
Cerberus
JVvouspropose
Cerberus
0
9
1
0.06
L
Anhur
6
4
1
1.63
L
Zeus
0
6
4
0.33
L
0
8
5
0.31
W
9
2
1
4.75
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,063
Damage
26,911
41,205
Taken
48,103
13,183
Mitigated
19,896
10,068
Healing
5,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
10,635
3,215
0
1,996
10,270
3,260
0
2,605
7,665
0
34,684
W
Mercury
D3maaa
Mercury
5,250
2,267
0
3,713
8,524
3,033
220
2,354
6,170
0
60,361
W
Neith
Dolbitt
Neith
7,529
5,034
0
3,767
8,892
2,297
2,168
350
8,542
0
43,385
W
Artemis
Gavnov
Artemis
8,338
5,428
0
0
8,858
3,465
1,048
1,962
6,896
0
27,165
L
Cerberus
JVvouspropose
Cerberus
1,696
148
0
2,126
12,065
6,775
0
4,352
7,713
14,366
0
L
Anhur
6,594
2,736
0
750
8,574
2,495
0
1,812
6,762
0
37,703
L
Zeus
5,287
607
0
500
6,561
1,900
0
2,990
3,571
32,509
0
L
2,699
525
0
112
10,633
5,466
312
2,187
8,446
21,233
0
W
6,832
2,732
622
1,256
5,507
1,764
1,005
2,157
3,350
74,103
0
W
7,114
1,661
0
710
9,424
2,624
186
2,859
6,565
28,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,516
Gold Earned
33,615
424
Minions Killed
266
0
Camps Cleared
0
1,319,472
Distance Traveled
1,091,651
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,411
601
55
4
0
204,938
0
W
Mercury
9,500
679
113
8
0
354,116
0
W
Neith
8,671
619
83
6
0
208,438
4
W
Artemis
8,481
606
46
3
0
202,470
3
L
Cerberus
5,217
373
50
4
0
207,533
0
L
Anhur
7,620
544
73
5
0
215,582
4
L
Zeus
6,082
434
60
4
0
217,714
4
L
Ymir
6,285
449
28
2
0
245,884
3
W
Hera
9,593
685
153
11
0
254,163
5
W
Ymir
8,271
591
29
2
0
300,285
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role