Player Matchup

Hun Batz
Hun Batz
Ar Vardamir
Hun Batz
Level 136
God Stats
1W - 1L
1,767 SR
Queue Stats
90W - 61L
1,716 Elo+
Party 1
Bellona
Bellona
BsM Popov
Bellona
Level 147
God Stats
3W - 2L
1,537 SR
Queue Stats
63W - 55L
1,613 Elo+
Party 1
Discordia
Discordia
BsM alask
Discordia
Level 109
God Stats
8W - 6L
1,524 SR
Queue Stats
79W - 64L
1,619 Elo+
Party 1
Team Averages
Level 131
1,609 SR
1,649 Elo+

VS

Team Averages
Level 128
1,516 SR
1,543 Elo+
Sylvanus
Sylvanus
Maschine_No_1
Sylvanus
Level 103
God Stats
33W - 23L
1,576 SR
Queue Stats
523W - 502L
1,581 Elo+
Party 2
Vulcan
Vulcan
norman_gurke
Vulcan
Level 123
God Stats
14W - 15L
1,472 SR
Queue Stats
327W - 294L
1,550 Elo+
Party 2
Osiris
Osiris
seiler1akk
Osiris
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 36L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ar Vardamir
Hun Batz
19
13 / 7 / 11
21,391
668
37,199
30,703
19,407
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
BsM Popov
Bellona
18
6 / 4 / 15
19,213
600
16,623
28,347
30,182
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
BsM alask
Discordia
20
7 / 5 / 8
19,723
616
22,941
21,824
6,017
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Maschine_No_1
Sylvanus
18
5 / 8 / 10
20,278
634
18,239
43,026
40,980
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Vulcan
17
7 / 8 / 2
19,203
600
26,275
18,126
6,433
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
seiler1akk
Osiris
17
4 / 10 / 8
19,430
607
20,313
37,904
55,911
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
36
26
Kills
16
16
Deaths
26
34
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Ar Vardamir
Hun Batz
13
7
11
2.64
W
Bellona
BsM Popov
Bellona
6
4
15
3.38
W
Discordia
BsM alask
Discordia
7
5
8
2.2
L
Sylvanus
Maschine_No_1
Sylvanus
5
8
10
1.25
L
Vulcan
7
8
2
1
L
Osiris
seiler1akk
Osiris
4
10
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,763
Damage
64,827
80,874
Taken
99,056
55,606
Mitigated
103,324
14,577
Healing
32,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Ar Vardamir
Hun Batz
37,199
17,702
0
3,054
30,703
19,407
2,135
14,909
15,794
0
132,696
W
Bellona
BsM Popov
Bellona
16,623
2,625
0
3,647
28,347
30,182
144
14,790
13,557
215
64,235
W
Discordia
BsM alask
Discordia
22,941
1,295
518
7,358
21,824
6,017
1,344
15,222
6,602
125,210
0
L
Sylvanus
Maschine_No_1
Sylvanus
18,239
621
7,997
14,955
43,026
40,980
1,047
9,691
33,335
59,414
0
L
Vulcan
26,275
7,501
323
2,032
18,126
6,433
617
2,785
15,341
115,284
0
L
Osiris
seiler1akk
Osiris
20,313
6,075
0
7,194
37,904
55,911
1,758
10,546
27,358
0
68,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,327
Gold Earned
58,911
395
Minions Killed
312
0
Camps Cleared
0
1,716,386
Distance Traveled
1,586,975
30
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
21,391
668
149
5
0
573,225
11
W
Bellona
19,213
600
71
2
0
581,985
13
W
Discordia
19,723
616
175
5
0
561,176
6
L
Sylvanus
20,278
634
75
2
0
502,775
5
L
Vulcan
19,203
600
171
5
0
542,358
5
L
Osiris
19,430
607
66
2
0
541,842
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role