Player Matchup

Medusa
Medusa
HotWorriedMom
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Fenrir
Fenrir
Shammi420
Fenrir
Level 8
God Stats
2W - 3L
1,817 SR
Queue Stats
82W - 78L
1,451 Elo+
Solo
Merlin
Merlin
Snikklefryx
Merlin
Level 28
God Stats
3W - 6L
1,271 SR
Queue Stats
55W - 50L
1,531 Elo+
Solo
Osiris
Osiris
TLD I Haspel I
Osiris
Level 16
God Stats
0W - 3L
1,189 SR
Queue Stats
3W - 11L
1,518 Elo+
Solo
Chaac
Chaac
restos_rustico9
Chaac
Level 18
God Stats
31W - 32L
1,561 SR
Queue Stats
39W - 39L
1,612 Elo+
Solo
Team Averages
Level 16
1,468 SR
1,522 Elo+

VS

Team Averages
Level 12
1,708 SR
1,693 Elo+
Kukulkan
Kukulkan
L1L BULL3
Kukulkan
Level 8
God Stats
2W - 0L
1,715 SR
Queue Stats
2W - 0L
1,616 Elo+
Solo
Artemis
Artemis
Ryzenoth
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,853 Elo+
Party 1
Ymir
Ymir
Sin bot 3000
Ymir
Level 28
God Stats
18W - 9L
1,834 SR
Queue Stats
91W - 79L
1,590 Elo+
Solo
Da Ji
Da Ji
Vexanoth
Da Ji
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 4L
1,853 Elo+
Party 1
Merlin
Merlin
divakinggod
Merlin
Level 15
God Stats
2W - 1L
1,989 SR
Queue Stats
82W - 70L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 1
11,240
865
10,466
21,052
6,858
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Shammi420
Fenrir
15
0 / 8 / 0
9,901
762
4,750
11,237
8,439
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
17
1 / 5 / 1
11,656
897
15,024
21,852
7,332
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
0 / 8 / 0
10,506
808
4,501
27,113
15,936
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
0 / 0 / 0
9,450
727
0
0
0
Team 1 Tickets

0

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
L1L BULL3
Kukulkan
19
9 / 0 / 12
12,679
975
14,532
6,627
3,451
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Ryzenoth
Artemis
18
7 / 1 / 11
12,075
929
15,964
6,469
3,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 1 / 19
12,964
997
10,848
13,825
17,488
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
Vexanoth
Da Ji
20
5 / 0 / 21
13,237
1,018
21,266
8,736
4,893
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
18
2 / 0 / 14
11,660
897
12,965
5,336
2,353
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
106
2
Kills
29
29
Deaths
2
2
Assists
77
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
Kukulkan
L1L BULL3
Kukulkan
9
0
12
15
W
Artemis
Ryzenoth
Artemis
7
1
11
12.5
L
Fenrir
Shammi420
Fenrir
0
8
0
0
W
6
1
19
15.5
L
Merlin
1
5
1
0.3
L
0
8
0
0
W
Da Ji
Vexanoth
Da Ji
5
0
21
15.5
W
Merlin
2
0
14
9
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,741
Damage
75,575
81,254
Taken
40,993
38,565
Mitigated
31,474
2,684
Healing
4,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,466
3,226
195
195
21,052
6,858
0
11,841
9,211
0
35,642
W
Kukulkan
L1L BULL3
Kukulkan
14,532
591
0
539
6,627
3,451
0
3,626
3,001
32,373
0
W
Artemis
Ryzenoth
Artemis
15,964
10,652
0
0
6,469
3,289
0
3,173
3,296
0
45,578
L
Fenrir
Shammi420
Fenrir
4,750
645
0
781
11,237
8,439
0
5,351
5,886
0
8,020
W
10,848
2,044
776
464
13,825
17,488
0
4,542
9,283
25,911
0
L
Merlin
15,024
220
0
178
21,852
7,332
0
7,973
13,879
56,936
0
L
4,501
33
231
1,104
27,113
15,936
0
13,180
13,933
0
24,429
W
Da Ji
Vexanoth
Da Ji
21,266
5,179
0
0
8,736
4,893
0
2,411
6,325
0
36,449
W
Merlin
12,965
1,717
450
2,487
5,336
2,353
0
1,272
4,064
44,116
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,753
Gold Earned
62,615
186
Minions Killed
281
4
Camps Cleared
9
741,669
Distance Traveled
1,145,320
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,240
865
47
4
2
209,508
0
W
Kukulkan
12,679
975
56
4
0
228,052
0
W
Artemis
12,075
929
77
6
1
197,675
0
L
Fenrir
9,901
762
2
0
0
97,991
2
W
Ymir
12,964
997
30
2
1
244,215
1
L
Merlin
11,656
897
91
7
1
229,415
0
L
Osiris
10,506
808
46
4
1
204,249
0
W
Da Ji
13,237
1,018
28
2
7
275,642
0
W
Merlin
11,660
897
90
7
0
199,736
0
L
Chaac
9,450
727
0
0
0
506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role