Player Matchup

Odin
Odin
A TATTED MISFIT
Odin
Level 34
God Stats
11W - 7L
1,660 SR
Queue Stats
220W - 214L
1,223 Elo+
Solo
Hera
Hera
n0_h0p3l3555
Hera
Level 64
God Stats
59W - 57L
1,592 SR
Queue Stats
326W - 440L
1,202 Elo+
Solo
Kumbhakarna
Kumbhakarna
yubel_uchiha
Kumbhakarna
Level 105
God Stats
16W - 23L
1,506 SR
Queue Stats
157W - 178L
1,283 Elo+
Solo
Team Averages
Level 68
1,586 SR
1,236 Elo+

VS

Team Averages
Level 50
1,491 SR
1,236 Elo+
Heimdallr
Heimdallr
CosmixMistery8
Heimdallr
Level 40
God Stats
33W - 43L
1,500 SR
Queue Stats
494W - 582L
1,170 Elo+
Solo
Baron Samedi
Baron Samedi
Dixxsmen
Baron Samedi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,203 Elo+
Party 1
Discordia
Discordia
juanlockheart
Discordia
Level 93
God Stats
35W - 46L
1,472 SR
Queue Stats
110W - 154L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
14 / 6 / 6
12,935
761
10,233
12,826
4,703
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
10 / 4 / 14
13,544
797
20,611
8,859
3,267
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
yubel_uchiha
Kumbhakarna
13
3 / 1 / 13
11,699
688
5,799
14,416
12,214
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CosmixMistery8
Heimdallr
13
6 / 10 / 3
12,153
715
9,360
18,076
6,779
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Dixxsmen
Baron Samedi
10
0 / 10 / 7
9,808
577
2,621
14,593
5,857
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
juanlockheart
Discordia
12
5 / 7 / 5
11,458
674
10,962
12,457
3,170
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
27
Kills
11
11
Deaths
27
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
14
6
6
2.83
L
Heimdallr
CosmixMistery8
Heimdallr
6
10
3
0.75
L
Baron Samedi
Dixxsmen
Baron Samedi
0
10
7
0.35
L
Discordia
juanlockheart
Discordia
5
7
5
1.07
W
10
4
14
4.25
W
Kumbhakarna
yubel_uchiha
Kumbhakarna
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,643
Damage
22,943
36,101
Taken
45,126
20,184
Mitigated
15,806
2,036
Healing
4,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,233
3,041
0
372
12,826
4,703
1,214
4,324
8,502
0
30,843
L
Heimdallr
CosmixMistery8
Heimdallr
9,360
3,500
165
1,504
18,076
6,779
0
9,028
9,048
0
31,754
L
Baron Samedi
Dixxsmen
Baron Samedi
2,621
911
142
197
14,593
5,857
268
9,988
4,605
19,097
0
L
Discordia
juanlockheart
Discordia
10,962
680
978
1,161
12,457
3,170
208
7,312
5,145
33,310
0
W
20,611
5,426
0
238
8,859
3,267
1,027
3,554
5,305
62,262
0
W
Kumbhakarna
yubel_uchiha
Kumbhakarna
5,799
536
0
1,426
14,416
12,214
282
5,814
8,602
38,878
331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,178
Gold Earned
33,419
190
Minions Killed
108
0
Camps Cleared
0
972,842
Distance Traveled
733,823
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,935
761
22
1
0
357,371
2
L
Heimdallr
12,153
715
37
2
0
252,511
3
L
Baron Samedi
9,808
577
24
1
0
245,077
2
L
Discordia
11,458
674
47
3
0
236,235
3
W
Hera
13,544
797
118
7
0
299,156
0
W
Kumbhakarna
11,699
688
50
3
0
316,315
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role