Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
GianMPerlo
Fenrir
Level 125
God Stats
9W - 7L
1,773 SR
Queue Stats
432W - 473L
1,399 Elo+
Solo
Medusa
Medusa
Sanfi_-
Medusa
Level 119
God Stats
7W - 0L
1,835 SR
Queue Stats
11W - 8L
1,281 Elo+
Solo
Vamana
Vamana
Viking_Submarine
Vamana
Level 108
God Stats
20W - 14L
1,456 SR
Queue Stats
480W - 522L
1,412 Elo+
Solo
He Bo
He Bo
xGOREJAWx
He Bo
Level 120
God Stats
2W - 0L
1,200 SR
Queue Stats
664W - 668L
1,440 Elo+
Solo
Team Averages
Level 116
1,553 SR
1,407 Elo+

VS

Team Averages
Level 80
1,569 SR
1,427 Elo+
Hera
Hera
Awesome o BWTD
Hera
Level 84
God Stats
10W - 5L
1,667 SR
Queue Stats
127W - 112L
1,419 Elo+
Solo
Cernunnos
Cernunnos
BORDERR JJUMPER
Cernunnos
Level 109
God Stats
30W - 28L
1,834 SR
Queue Stats
437W - 412L
1,439 Elo+
Solo
Aphrodite
Aphrodite
Cobalt9K
Aphrodite
Level 48
God Stats
55W - 44L
1,638 SR
Queue Stats
115W - 135L
1,485 Elo+
Solo
Mulan
Mulan
Jamir The Best
Mulan
Level 89
God Stats
5W - 4L
1,236 SR
Queue Stats
494W - 461L
1,425 Elo+
Solo
Chaac
Chaac
Lord Homeslice
Chaac
Level 69
God Stats
24W - 24L
1,468 SR
Queue Stats
90W - 98L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
7 / 4 / 10
18,422
542
21,294
34,467
44,874
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
GianMPerlo
Fenrir
13
5 / 7 / 4
13,293
391
6,430
13,419
5,581
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Medusa
Sanfi_-
Medusa
20
9 / 8 / 7
18,733
551
28,346
28,010
12,545
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
5 / 3 / 11
16,560
487
15,269
33,198
50,477
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

He Bo
xGOREJAWx
He Bo
20
7 / 9 / 11
17,768
523
23,101
25,936
14,208
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 11 / 7
18,521
545
40,279
28,013
9,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
BORDERR JJUMPER
Cernunnos
20
2 / 6 / 6
17,666
520
18,649
27,131
9,276
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
Cobalt9K
Aphrodite
20
1 / 10 / 8
13,164
387
8,331
24,378
10,218
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
10 / 7 / 9
16,608
488
28,622
35,631
28,120
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

8
0 / 0 / 0
9,737
286
1,180
1,533
421
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
60
33
Kills
30
31
Deaths
34
43
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
7
4
10
3
L
17
11
7
1.86
L
Cernunnos
BORDERR JJUMPER
Cernunnos
2
6
6
0.83
L
Aphrodite
Cobalt9K
Aphrodite
1
10
8
0.5
W
Fenrir
GianMPerlo
Fenrir
5
7
4
1
L
10
7
9
2.07
L
0
0
0
0
W
Medusa
Sanfi_-
Medusa
9
8
7
1.56
W
5
3
11
3.5
W
He Bo
xGOREJAWx
He Bo
7
9
11
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,440
Damage
97,061
135,030
Taken
116,686
127,685
Mitigated
57,791
49,727
Healing
39,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
21,294
729
1,653
10,055
34,467
44,874
986
12,395
22,072
106,482
0
L
40,279
9,483
0
3,444
28,013
9,756
2,303
10,982
17,031
125,663
0
L
Cernunnos
BORDERR JJUMPER
Cernunnos
18,649
11,431
0
9,295
27,131
9,276
6,245
8,577
18,554
0
161,440
L
Aphrodite
Cobalt9K
Aphrodite
8,331
73
11,280
9,848
24,378
10,218
184
11,280
13,098
47,157
0
W
Fenrir
GianMPerlo
Fenrir
6,430
1,465
0
4,022
13,419
5,581
238
3,815
9,604
0
37,456
L
28,622
6,985
0
4,422
35,631
28,120
722
13,556
22,075
0
100,757
L
1,180
360
0
891
1,533
421
0
0
1,533
0
11,611
W
Medusa
Sanfi_-
Medusa
28,346
13,097
1,227
6,528
28,010
12,545
6,462
11,902
16,108
0
143,318
W
15,269
6,017
0
14,029
33,198
50,477
3,168
12,451
20,747
0
90,683
W
He Bo
xGOREJAWx
He Bo
23,101
1,765
1,248
10,965
25,936
14,208
3,825
8,047
17,889
112,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,776
Gold Earned
75,696
708
Minions Killed
674
0
Camps Cleared
0
2,716,759
Distance Traveled
2,315,245
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
18,422
542
157
5
0
627,934
1
L
Hera
18,521
545
170
5
0
554,215
2
L
Cernunnos
17,666
520
247
7
0
501,600
4
L
Aphrodite
13,164
387
97
3
0
601,916
0
W
Fenrir
13,293
391
62
2
0
287,768
0
L
Mulan
16,608
488
134
4
0
577,320
0
L
Chaac
9,737
286
26
1
0
80,194
2
W
Medusa
18,733
551
208
6
0
583,102
8
W
Vamana
16,560
487
129
4
0
669,086
0
W
He Bo
17,768
523
152
4
0
548,869
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role