Player Matchup

Serqet
Serqet
Gold V
 
Serqet
Gold V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver III
BOMBAH55
Cernunnos
Silver III
Level 87
God Stats
22W - 13L
1,483 SR
Queue Stats
575W - 553L
1,298 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
BlazedUsopp
Zhong Kui
Silver III
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 19L
1,296 MMR
Solo
Yemoja
Yemoja
Gold III
Itts Only Right
Yemoja
Gold III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
382W - 368L
1,386 MMR
Solo
Kukulkan
Kukulkan
Gold IV
JuanDanielSB11
Kukulkan
Gold IV
Level 158
God Stats
9W - 6L
1,752 SR
Queue Stats
596W - 603L
1,406 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,547 SR
1,377 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,578 SR
1,356 MMR
Hera
Hera
Gold III
GrandwizardIcy
Hera
Gold III
Level 115
God Stats
7W - 8L
1,801 SR
Queue Stats
207W - 182L
1,402 MMR
Solo
Bacchus
Bacchus
Gold IV
IndigoSoze
Bacchus
Gold IV
Level 149
God Stats
4W - 3L
1,574 SR
Queue Stats
232W - 240L
1,365 MMR
Solo
Bastet
Bastet
Gold V
TRA6IC LE6END
Bastet
Gold V
Level 156
God Stats
10W - 12L
1,410 SR
Queue Stats
590W - 635L
1,259 MMR
Solo
Achilles
Achilles
Gold III
Ted2RAW
Achilles
Gold III
Level 148
God Stats
7W - 9L
1,710 SR
Queue Stats
195W - 208L
1,372 MMR
Solo
Hou Yi
Hou Yi
Gold III
VastObscurity
Hou Yi
Gold III
Level 148
God Stats
82W - 93L
1,394 SR
Queue Stats
732W - 735L
1,381 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
4
0 / 1 / 0
3,220
644
251
1,840
412
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
BOMBAH55
Cernunnos
1
0 / 0 / 0
2,454
491
0
0
0
Zhong Kui
BlazedUsopp
Zhong Kui
6
0 / 0 / 0
3,462
692
1,031
2,134
2,026
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 0 / 0
3,259
652
489
957
296
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Kukulkan
6
0 / 1 / 0
3,337
667
554
1,801
522
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
OdinKumbhakarnaThanatosHeimdallrThor

VS

Bans
Chang'eBellonaSkadiIzanamiJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
4,258
852
864
1,468
351
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
IndigoSoze
Bacchus
5
0 / 0 / 0
3,082
616
261
1,457
1,109
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

5
1 / 0 / 0
3,526
705
527
2,143
449
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Ted2RAW
Achilles
6
0 / 0 / 0
3,488
698
982
2,156
1,792
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

5
0 / 0 / 0
3,179
636
398
973
234
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
2
2
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
1
0
0
L
Cernunnos
BOMBAH55
Cernunnos
0
0
0
0
L
Zhong Kui
BlazedUsopp
Zhong Kui
0
0
0
0
W
1
0
0
1
W
Bacchus
IndigoSoze
Bacchus
0
0
0
0
L
0
0
0
0
L
Kukulkan
0
1
0
0
W
1
0
0
1
W
Achilles
Ted2RAW
Achilles
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,325
Damage
3,032
6,732
Taken
8,197
3,256
Mitigated
3,935
3,019
Healing
4,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
251
84
0
735
1,840
412
0
132
1,708
0
10,139
L
Cernunnos
BOMBAH55
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
L
Zhong Kui
BlazedUsopp
Zhong Kui
1,031
369
0
1,647
2,134
2,026
0
0
2,134
13,223
0
W
864
183
0
694
1,468
351
72
554
914
21,653
0
W
Bacchus
IndigoSoze
Bacchus
261
133
0
453
1,457
1,109
0
369
1,088
6,536
0
L
489
292
30
375
957
296
0
129
828
7,076
0
L
Kukulkan
554
87
0
232
1,801
522
0
864
937
15,687
0
W
527
246
0
1,376
2,143
449
0
0
2,143
0
12,625
W
Achilles
Ted2RAW
Achilles
982
214
0
1,589
2,156
1,792
0
1,031
1,125
0
12,584
W
398
175
0
658
973
234
0
120
853
0
13,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,732
Gold Earned
17,533
89
Minions Killed
136
0
Camps Cleared
0
352,546
Distance Traveled
448,722
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
3,220
644
24
5
0
104,831
0
L
Cernunnos
2,454
491
0
0
0
0
0
L
Zhong Kui
3,462
692
25
5
0
83,288
2
W
Hera
4,258
852
51
10
0
83,683
1
W
Bacchus
3,082
616
13
3
0
90,529
0
L
Yemoja
3,259
652
10
2
0
81,900
0
L
Kukulkan
3,337
667
30
6
0
82,527
0
W
Bastet
3,526
705
32
6
0
95,953
1
W
Achilles
3,488
698
16
3
0
87,738
0
W
Hou Yi
3,179
636
24
5
0
90,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role