Player Matchup

Hel
Hel
Abs1d1an
Hel
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
947 Elo+
Party 2
Sun Wukong
Sun Wukong
Lightwest
Sun Wukong
Level 27
God Stats
11W - 17L
1,385 SR
Queue Stats
16W - 33L
1,213 Elo+
Solo
Agni
Agni
dmitriydemon
Agni
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
947 Elo+
Party 2
Team Averages
Level 32
1,462 SR
1,036 Elo+

VS

Team Averages
Level 16
1,492 SR
1,251 Elo+
Odin
Odin
Bal0dar
Odin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 48L
1,251 Elo+
Party 1
Baron Samedi
Baron Samedi
Traendex
Baron Samedi
Level 11
God Stats
8W - 14L
1,562 SR
Queue Stats
26W - 44L
1,251 Elo+
Party 1
Bakasura
Bakasura
lokokopl
Bakasura
Level 12
God Stats
1W - 1L
1,415 SR
Queue Stats
3W - 7L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 9 / 12
16,653
641
24,972
29,203
27,318
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Lightwest
Sun Wukong
17
6 / 6 / 13
17,186
661
17,627
30,115
26,513
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
10 / 9 / 10
17,750
683
29,069
20,401
8,361
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Bal0dar
Odin
16
3 / 5 / 15
16,700
642
14,024
24,667
22,405
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Traendex
Baron Samedi
20
14 / 9 / 7
19,631
755
34,888
31,922
13,917
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bakasura
lokokopl
Bakasura
17
7 / 7 / 10
18,000
692
17,466
31,325
10,110
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
56
21
Kills
24
24
Deaths
21
35
Assists
32
Player
Kills
Deaths
Assists
KDA
L
5
9
12
1.22
W
Odin
Bal0dar
Odin
3
5
15
2.1
L
Sun Wukong
Lightwest
Sun Wukong
6
6
13
2.08
W
Baron Samedi
Traendex
Baron Samedi
14
9
7
1.94
L
10
9
10
1.67
W
Bakasura
lokokopl
Bakasura
7
7
10
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,668
Damage
66,378
79,719
Taken
87,914
62,192
Mitigated
46,432
35,514
Healing
30,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,972
3,098
19,154
15,489
29,203
27,318
466
14,974
12,867
59,744
0
W
Odin
Bal0dar
Odin
14,024
2,789
0
2,511
24,667
22,405
141
16,240
8,427
471
62,647
L
Sun Wukong
Lightwest
Sun Wukong
17,627
3,766
0
871
30,115
26,513
1,275
10,788
18,329
0
56,740
W
Baron Samedi
Traendex
Baron Samedi
34,888
5,250
3,072
16,108
31,922
13,917
2,684
19,414
12,508
105,482
0
L
29,069
3,189
0
0
20,401
8,361
1,137
9,523
10,252
72,856
0
W
Bakasura
lokokopl
Bakasura
17,466
11,068
0
9,024
31,325
10,110
0
19,431
11,894
0
79,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,589
Gold Earned
54,331
207
Minions Killed
321
0
Camps Cleared
0
1,336,284
Distance Traveled
1,215,534
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
16,653
641
74
3
0
457,294
7
W
Odin
16,700
642
78
3
0
436,107
0
L
Sun Wukong
17,186
661
58
2
0
495,607
7
W
Baron Samedi
19,631
755
162
6
0
347,170
0
L
Agni
17,750
683
75
3
0
383,383
2
W
Bakasura
18,000
692
81
3
0
432,257
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role