Player Matchup

Merlin
Merlin
DEADLY FINGERZ
Merlin
Level 150
God Stats
11W - 8L
1,663 SR
Queue Stats
33W - 22L
1,729 Elo+
Party 2
Medusa
Medusa
Fire Axe52
Medusa
Level 69
God Stats
13W - 6L
1,567 SR
Queue Stats
64W - 40L
1,662 Elo+
Party 2
King Arthur
King Arthur
ThE lPEnEtRAToR
King Arthur
Level 75
God Stats
7W - 2L
1,598 SR
Queue Stats
14W - 5L
1,717 Elo+
Party 2
Team Averages
Level 98
1,609 SR
1,702 Elo+

VS

Team Averages
Level 115
1,711 SR
1,580 Elo+
Baron Samedi
Baron Samedi
Legend of Vexed
Baron Samedi
Level 115
God Stats
1W - 5L
1,613 SR
Queue Stats
99W - 90L
1,616 Elo+
Party 1
Horus
Horus
Mawluhkai
Horus
Level 108
God Stats
1W - 3L
1,719 SR
Queue Stats
122W - 132L
1,547 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nano Na Nano
Ah Muzen Cab
Level 123
God Stats
3W - 8L
1,802 SR
Queue Stats
21W - 30L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 8
13,755
688
19,528
11,111
4,279
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Fire Axe52
Medusa
15
3 / 3 / 11
13,249
662
12,858
10,441
3,833
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
ThE lPEnEtRAToR
King Arthur
14
8 / 3 / 5
13,346
667
14,457
17,447
13,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Legend of Vexed
Baron Samedi
12
0 / 4 / 3
11,393
570
9,665
16,432
9,223
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
Mawluhkai
Horus
13
5 / 6 / 1
13,746
687
6,135
24,927
22,812
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Muzen Cab
Nano Na Nano
Ah Muzen Cab
13
2 / 7 / 0
12,052
603
11,664
15,192
4,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
17
Kills
7
7
Deaths
17
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
1
8
10
W
Medusa
Fire Axe52
Medusa
3
3
11
2.83
L
Baron Samedi
Legend of Vexed
Baron Samedi
0
4
3
0.38
L
Horus
Mawluhkai
Horus
5
6
1
0.92
L
Ah Muzen Cab
Nano Na Nano
Ah Muzen Cab
2
7
0
0.29
W
King Arthur
ThE lPEnEtRAToR
King Arthur
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,843
Damage
27,464
38,999
Taken
56,551
22,036
Mitigated
36,672
6,404
Healing
14,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,528
715
0
1,575
11,111
4,279
689
2,595
8,516
80,347
0
W
Medusa
Fire Axe52
Medusa
12,858
3,969
0
909
10,441
3,833
1,437
3,273
7,168
0
73,566
L
Baron Samedi
Legend of Vexed
Baron Samedi
9,665
927
2,319
2,095
16,432
9,223
62
5,025
11,407
39,916
0
L
Horus
Mawluhkai
Horus
6,135
3,071
3,152
4,895
24,927
22,812
123
8,365
16,562
250
23,540
L
Ah Muzen Cab
Nano Na Nano
Ah Muzen Cab
11,664
2,467
0
1,568
15,192
4,637
1,468
6,212
8,980
0
59,308
W
King Arthur
ThE lPEnEtRAToR
King Arthur
14,457
1,224
0
3,920
17,447
13,924
75
4,095
13,352
0
36,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,350
Gold Earned
37,191
296
Minions Killed
212
0
Camps Cleared
0
1,186,352
Distance Traveled
1,068,162
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,755
688
133
7
0
363,999
7
W
Medusa
13,249
662
123
6
0
418,862
2
L
Baron Samedi
11,393
570
75
4
0
349,934
2
L
Horus
13,746
687
28
1
0
374,931
4
L
Ah Muzen Cab
12,052
603
109
5
0
343,297
1
W
King Arthur
13,346
667
40
2
0
403,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role