Player Matchup

Kukulkan
Kukulkan
Belarkay
Kukulkan
Level 5
God Stats
27W - 20L
1,244 SR
Queue Stats
79W - 99L
1,166 Elo+
Party 1
Scylla
Scylla
Xoddaam
Scylla
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,659 Elo+
Solo
Apollo
Apollo
kids nurofen
Apollo
Level 63
God Stats
3W - 2L
1,509 SR
Queue Stats
61W - 63L
1,533 Elo+
Party 1
Team Averages
Level 26
1,418 SR
1,453 Elo+

VS

Team Averages
Level 44
1,601 SR
1,605 Elo+
Anubis
Anubis
I Slay Memers
Anubis
Level 82
God Stats
3W - 3L
1,513 SR
Queue Stats
64W - 43L
1,545 Elo+
Party 2
Neith
Neith
LoveSalty
Neith
Level 20
God Stats
1W - 0L
1,661 SR
Queue Stats
2W - 3L
1,715 Elo+
Solo
Terra
Terra
SCP 1179
Terra
Level 29
God Stats
8W - 2L
1,627 SR
Queue Stats
79W - 67L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Belarkay
Kukulkan
12
0 / 7 / 5
12,842
558
14,808
11,194
3,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
Xoddaam
Scylla
14
2 / 5 / 3
14,065
612
11,454
16,149
4,294
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
16
7 / 4 / 2
15,069
655
13,661
18,453
5,752
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 5
15,843
689
17,126
16,389
7,014
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
LoveSalty
Neith
13
1 / 4 / 9
13,218
575
10,037
15,130
3,974
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Terra
SCP 1179
Terra
15
5 / 2 / 11
15,736
684
11,290
24,158
17,254
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
9
Kills
16
16
Deaths
9
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Belarkay
Kukulkan
0
7
5
0.36
W
10
3
5
4.17
W
Neith
LoveSalty
Neith
1
4
9
1.38
W
Terra
SCP 1179
Terra
5
2
11
5.25
L
Scylla
Xoddaam
Scylla
2
5
3
0.7
L
Apollo
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,923
Damage
38,453
45,796
Taken
55,677
13,468
Mitigated
28,242
13,106
Healing
32,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Belarkay
Kukulkan
14,808
1,428
0
1,738
11,194
3,422
320
8,351
2,843
49,178
0
W
17,126
325
423
7,440
16,389
7,014
1,542
8,213
8,176
93,926
0
W
Neith
LoveSalty
Neith
10,037
4,206
0
2,841
15,130
3,974
434
6,928
8,202
0
51,052
W
Terra
SCP 1179
Terra
11,290
1,346
8,736
13,133
24,158
17,254
565
11,400
12,758
28,006
649
L
Scylla
Xoddaam
Scylla
11,454
1,264
0
4,256
16,149
4,294
604
10,405
5,744
49,700
0
L
Apollo
13,661
7,319
0
7,112
18,453
5,752
1,578
9,953
8,500
0
75,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,976
Gold Earned
44,797
248
Minions Killed
255
0
Camps Cleared
0
1,172,175
Distance Traveled
1,200,925
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,842
558
68
3
0
374,990
6
W
Anubis
15,843
689
146
6
0
321,115
3
W
Neith
13,218
575
75
3
0
398,753
5
W
Terra
15,736
684
34
1
0
481,057
2
L
Scylla
14,065
612
72
3
0
387,393
0
L
Apollo
15,069
655
108
5
0
409,792
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role