Player Matchup

Achilles
Achilles
Gold II
EazyMunySniper
Achilles
Gold II
Level 97
God Stats
9W - 12L
1,540 SR
Queue Stats
88W - 76L
1,611 MMR
Party 1
Neith
Neith
Platinum V
Hit The Rig
Neith
Platinum V
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 152L
1,681 MMR
Solo
Sylvanus
Sylvanus
Platinum III
Internetthug98
Sylvanus
Platinum III
Level 124
God Stats
16W - 9L
1,797 SR
Queue Stats
243W - 264L
1,686 MMR
Solo
Vamana
Vamana
Gold I
NelsonMunde11a
Vamana
Gold I
Level 127
God Stats
4W - 6L
1,507 SR
Queue Stats
82W - 70L
1,719 MMR
Party 1
Kukulkan
Kukulkan
Platinum IV
sabuteur007
Kukulkan
Platinum IV
Level 86
God Stats
7W - 3L
1,677 SR
Queue Stats
348W - 304L
1,722 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 116
1,604 SR
1,684 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 113
1,680 SR
1,690 MMR
Hou Yi
Hou Yi
Silver II
EndlessPurgatory
Hou Yi
Silver II
Level 154
God Stats
2W - 1L
1,528 SR
Queue Stats
32W - 27L
1,742 MMR
Party 2
Hercules
Hercules
Platinum III
Juice UNVSE
Hercules
Platinum III
Level 148
God Stats
2W - 5L
1,366 SR
Queue Stats
74W - 97L
1,687 MMR
Solo
Ra
Ra
Platinum III
Kickback xx
Ra
Platinum III
Level 127
God Stats
13W - 5L
1,892 SR
Queue Stats
201W - 186L
1,761 MMR
Party 3
Arachne
Arachne
Gold II
SiberianBreaks6
Arachne
Gold II
Level 68
God Stats
6W - 1L
2,011 SR
Queue Stats
11W - 6L
1,662 MMR
Party 3
Baron Samedi
Baron Samedi
Platinum V
not__adapting
Baron Samedi
Platinum V
Level 67
God Stats
36W - 31L
1,605 SR
Queue Stats
428W - 442L
1,597 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
10 / 8 / 6
16,883
528
30,880
29,747
13,860
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 6 / 8
14,856
464
16,647
17,255
7,456
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
20
1 / 5 / 13
15,136
473
15,640
28,279
41,288
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 6 / 5
16,090
503
21,486
37,624
58,220
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kukulkan
sabuteur007
Kukulkan
20
2 / 9 / 9
14,750
461
34,391
23,244
10,310
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
ThorKing ArthurBastetOdinHeimdallr

VS

Bans
YemojaIzanamiCu ChulainnKumbhakarnaHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 11
17,846
558
13,585
25,082
11,053
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Juice UNVSE
Hercules
20
2 / 4 / 12
18,812
588
17,244
39,006
67,421
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
12 / 4 / 11
21,034
657
35,827
30,106
14,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
13 / 5 / 4
20,918
654
25,788
36,755
19,931
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
not__adapting
Baron Samedi
20
4 / 8 / 18
18,253
570
19,641
32,289
44,935
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
90
25
Kills
34
34
Deaths
25
41
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Achilles
10
8
6
1.63
W
3
4
11
2.13
L
7
6
8
1.83
L
Sylvanus
1
5
13
1.5
W
Hercules
Juice UNVSE
Hercules
2
4
12
2
W
12
4
11
4.38
L
5
6
5
1.25
W
13
5
4
3
W
Baron Samedi
not__adapting
Baron Samedi
4
8
18
1.63
L
Kukulkan
sabuteur007
Kukulkan
2
9
9
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,044
Damage
112,085
136,149
Taken
163,238
131,134
Mitigated
157,964
38,466
Healing
84,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
30,880
8,511
0
8,050
29,747
13,860
0
13,289
16,458
0
120,077
W
13,585
5,224
0
9,807
25,082
11,053
9,310
9,622
15,460
0
121,881
L
16,647
7,147
0
4,595
17,255
7,456
162
5,842
11,413
0
126,615
L
Sylvanus
15,640
2,390
4,916
8,786
28,279
41,288
0
10,158
18,121
71,028
753
W
Hercules
Juice UNVSE
Hercules
17,244
8,665
0
19,990
39,006
67,421
1,992
7,657
31,349
0
106,120
W
35,827
2,946
11,857
16,294
30,106
14,624
3,605
12,557
17,549
171,840
0
L
21,486
12,261
0
12,044
37,624
58,220
0
13,331
24,293
0
121,637
W
25,788
16,065
0
13,446
36,755
19,931
3,730
12,719
24,036
0
170,345
W
Baron Samedi
not__adapting
Baron Samedi
19,641
672
2,448
10,507
32,289
44,935
1,203
11,205
21,084
75,536
0
L
Kukulkan
sabuteur007
Kukulkan
34,391
915
0
75
23,244
10,310
492
12,848
10,396
148,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,715
Gold Earned
96,863
858
Minions Killed
834
0
Camps Cleared
0
2,869,387
Distance Traveled
3,037,901
30
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
16,883
528
153
5
0
658,440
8
W
Hou Yi
17,846
558
174
5
0
560,521
10
L
Neith
14,856
464
195
6
0
561,445
7
L
Sylvanus
15,136
473
88
3
0
543,797
8
W
Hercules
18,812
588
180
6
0
592,376
3
W
Ra
21,034
657
251
8
0
626,597
1
L
Vamana
16,090
503
186
6
0
556,456
4
W
Arachne
20,918
654
162
5
0
683,910
4
W
Baron Samedi
18,253
570
67
2
0
574,497
7
L
Kukulkan
14,750
461
236
7
0
549,249
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role