Player Matchup

Nox
Nox
GanzoGamer
Nox
Level 145
God Stats
1W - 4L
1,731 SR
Queue Stats
123W - 125L
1,585 Elo+
Party 3
Sol
Sol
Racsopena00
Sol
Level 122
God Stats
3W - 2L
1,715 SR
Queue Stats
167W - 187L
1,528 Elo+
Party 3
Apollo
Apollo
War Dog908
Apollo
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 70L
1,395 Elo+
Party 3
Ne Zha
Ne Zha
last1alive24
Ne Zha
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 142L
1,370 Elo+
Solo
King Arthur
King Arthur
rezzd
King Arthur
Level 68
God Stats
2W - 2L
1,715 SR
Queue Stats
401W - 385L
1,482 Elo+
Solo
Team Averages
Level 101
1,632 SR
1,472 Elo+

VS

Team Averages
Level 94
1,492 SR
1,517 Elo+
Fenrir
Fenrir
 
Fenrir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
GoW oA3QUiTASo
Medusa
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 28L
1,532 Elo+
Party 2
Apollo
Apollo
MLedda
Apollo
Level 128
God Stats
4W - 5L
1,469 SR
Queue Stats
243W - 242L
1,561 Elo+
Party 1
Kuzenbo
Kuzenbo
Vahlstrom
Kuzenbo
Level 67
God Stats
7W - 6L
1,453 SR
Queue Stats
466W - 438L
1,405 Elo+
Party 1
Merlin
Merlin
valor13111
Merlin
Level 87
God Stats
3W - 2L
1,538 SR
Queue Stats
70W - 61L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 7 / 12
11,221
802
15,513
14,538
6,047
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
5 / 4 / 11
11,830
845
17,222
16,152
6,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
War Dog908
Apollo
16
4 / 9 / 11
10,432
745
8,167
14,876
5,233
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
16
6 / 7 / 6
10,128
723
10,686
13,715
5,548
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
rezzd
King Arthur
17
3 / 7 / 13
10,961
783
11,042
15,110
12,502
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
5 / 5 / 21
11,474
820
8,632
16,202
14,036
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
8 / 2 / 15
12,526
895
13,059
13,985
6,223
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
MLedda
Apollo
16
8 / 6 / 15
11,174
798
15,666
14,806
6,002
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Vahlstrom
Kuzenbo
16
2 / 5 / 18
9,994
714
8,418
16,140
21,365
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
valor13111
Merlin
18
11 / 6 / 14
12,175
870
16,468
15,344
6,974
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
117
24
Kills
34
34
Deaths
24
53
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
5
21
3.1
L
6
7
12
1.71
W
8
2
15
7.75
W
Apollo
MLedda
Apollo
8
6
15
2.58
L
5
4
11
2.63
W
Kuzenbo
Vahlstrom
Kuzenbo
2
5
18
2.2
L
Apollo
War Dog908
Apollo
4
9
11
1.06
L
Ne Zha
6
7
6
1.29
L
King Arthur
rezzd
King Arthur
3
7
13
1.36
W
Merlin
valor13111
Merlin
11
6
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,630
Damage
62,243
74,391
Taken
76,477
35,779
Mitigated
54,600
25,638
Healing
31,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,632
2,131
2,841
4,482
16,202
14,036
35
6,046
10,156
133
15,411
L
15,513
955
1,119
3,606
14,538
6,047
136
5,712
8,826
24,995
0
W
13,059
4,952
3,198
7,039
13,985
6,223
3,866
5,948
8,037
0
47,080
W
Apollo
MLedda
Apollo
15,666
9,380
709
3,060
14,806
6,002
1,520
5,729
9,077
0
28,207
L
17,222
3,900
1,442
6,644
16,152
6,449
2,017
4,649
11,503
51,088
0
W
Kuzenbo
Vahlstrom
Kuzenbo
8,418
1,759
1,868
2,462
16,140
21,365
494
7,288
8,852
15,459
0
L
Apollo
War Dog908
Apollo
8,167
3,365
1,763
2,099
14,876
5,233
1,350
5,325
9,551
0
17,526
L
Ne Zha
10,686
2,511
742
2,534
13,715
5,548
296
3,631
10,084
0
17,803
L
King Arthur
rezzd
King Arthur
11,042
900
2,208
3,481
15,110
12,502
0
5,611
9,499
0
17,863
W
Merlin
valor13111
Merlin
16,468
18
2,921
2,937
15,344
6,974
266
7,724
7,620
27,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,572
Gold Earned
57,343
145
Minions Killed
137
0
Camps Cleared
0
1,137,866
Distance Traveled
1,267,603
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,474
820
9
1
0
272,847
4
L
Nox
11,221
802
29
2
0
245,740
5
W
Medusa
12,526
895
68
5
0
256,441
4
W
Apollo
11,174
798
29
2
0
228,257
0
L
Sol
11,830
845
57
4
0
236,215
0
W
Kuzenbo
9,994
714
8
1
0
273,492
0
L
Apollo
10,432
745
30
2
0
219,997
1
L
Ne Zha
10,128
723
13
1
0
210,648
0
L
King Arthur
10,961
783
16
1
0
225,266
1
W
Merlin
12,175
870
23
2
0
236,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role