Player Matchup

Medusa
Medusa
 
Medusa
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
CallMeMagic
Chang'e
Level 141
God Stats
1W - 2L
1,452 SR
Queue Stats
292W - 263L
1,511 Elo+
Party 3
Ao Kuang
Ao Kuang
Jerkhart
Ao Kuang
Level 157
God Stats
0W - 1L
1,539 SR
Queue Stats
101W - 109L
1,617 Elo+
Party 1
He Bo
He Bo
Serrated Humor
He Bo
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 26L
1,634 Elo+
Party 1
Ah Puch
Ah Puch
chachwad99
Ah Puch
Level 86
God Stats
1W - 4L
1,500 SR
Queue Stats
120W - 121L
1,576 Elo+
Solo
Team Averages
Level 123
1,498 SR
1,568 Elo+

VS

Team Averages
Level 126
1,421 SR
1,542 Elo+
Scylla
Scylla
AkitoZergs
Scylla
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
98W - 81L
1,632 Elo+
Party 2
Pele
Pele
DawnW0lf
Pele
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 46L
1,649 Elo+
Party 2
Fenrir
Fenrir
Pewpship
Fenrir
Level 105
God Stats
1W - 2L
1,306 SR
Queue Stats
232W - 232L
1,535 Elo+
Solo
Chang'e
Chang'e
Raca559
Chang'e
Level 157
God Stats
1W - 1L
1,302 SR
Queue Stats
149W - 141L
1,566 Elo+
Party 2
Mulan
Mulan
skullking6573
Mulan
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 89L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
14 / 6 / 13
13,936
820
25,367
16,808
7,964
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
CallMeMagic
Chang'e
20
4 / 10 / 19
12,428
731
14,911
20,772
8,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
Jerkhart
Ao Kuang
19
5 / 6 / 20
11,774
693
9,373
17,503
8,371
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
3 / 8 / 16
11,130
655
10,414
14,745
5,722
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
chachwad99
Ah Puch
20
3 / 6 / 20
12,864
757
17,170
14,758
6,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AkitoZergs
Scylla
20
13 / 3 / 16
15,375
904
21,252
10,960
4,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
19
9 / 7 / 12
12,741
749
11,735
19,683
12,986
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Pewpship
Fenrir
19
6 / 8 / 21
13,126
772
9,202
23,602
21,879
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Raca559
Chang'e
19
2 / 6 / 17
11,959
703
12,779
18,010
6,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
6 / 6 / 23
12,703
747
15,493
22,644
22,308
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
125
29
Kills
36
36
Deaths
30
88
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
14
6
13
3.42
W
Scylla
AkitoZergs
Scylla
13
3
16
7
L
Chang'e
CallMeMagic
Chang'e
4
10
19
1.35
W
Pele
9
7
12
2.14
L
Ao Kuang
Jerkhart
Ao Kuang
5
6
20
2.5
W
Fenrir
Pewpship
Fenrir
6
8
21
2.06
W
Chang'e
Raca559
Chang'e
2
6
17
1.75
L
3
8
16
1.38
L
Ah Puch
chachwad99
Ah Puch
3
6
20
2.17
W
6
6
23
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,235
Damage
70,461
84,586
Taken
94,899
36,901
Mitigated
67,740
30,615
Healing
39,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
25,367
13,556
2,557
3,532
16,808
7,964
1,255
8,123
8,685
0
34,541
W
Scylla
AkitoZergs
Scylla
21,252
865
2,089
1,805
10,960
4,196
659
7,199
3,761
54,510
0
L
Chang'e
CallMeMagic
Chang'e
14,911
913
5,312
7,184
20,772
8,318
344
9,462
11,310
32,423
0
W
Pele
11,735
1,324
1,752
841
19,683
12,986
2,261
11,685
7,998
0
28,035
L
Ao Kuang
Jerkhart
Ao Kuang
9,373
1,041
886
3,053
17,503
8,371
1,429
6,397
11,106
17,079
0
W
Fenrir
Pewpship
Fenrir
9,202
2,051
2,116
1,544
23,602
21,879
0
9,576
14,026
0
15,337
W
Chang'e
Raca559
Chang'e
12,779
290
12,910
8,715
18,010
6,371
1,116
11,999
6,011
27,616
0
L
10,414
883
2,040
1,408
14,745
5,722
887
3,775
10,970
21,399
0
L
Ah Puch
chachwad99
Ah Puch
17,170
124
1,298
3,345
14,758
6,526
1,505
6,274
8,484
51,102
0
W
15,493
2,049
2,797
5,297
22,644
22,308
465
11,409
11,235
0
29,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,132
Gold Earned
65,904
167
Minions Killed
194
0
Camps Cleared
0
1,376,463
Distance Traveled
1,459,870
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,936
820
27
2
0
288,480
1
W
Scylla
15,375
904
91
5
0
298,751
2
L
Chang'e
12,428
731
20
1
0
240,997
2
W
Pele
12,741
749
30
2
0
292,021
0
L
Ao Kuang
11,774
693
20
1
0
313,678
0
W
Fenrir
13,126
772
19
1
0
274,980
4
W
Chang'e
11,959
703
36
2
0
307,090
3
L
He Bo
11,130
655
27
2
0
262,786
3
L
Ah Puch
12,864
757
73
4
0
270,522
1
W
Mulan
12,703
747
18
1
0
287,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role