Player Matchup

Ymir
Ymir
G_RoSe_Cruz
Ymir
Level 18
God Stats
35W - 34L
1,667 SR
Queue Stats
62W - 81L
1,355 Elo+
Party 1
Vulcan
Vulcan
Xx-Freak_PR4L-xX
Vulcan
Level 80
God Stats
3W - 3L
1,384 SR
Queue Stats
127W - 126L
1,544 Elo+
Party 1
Neith
Neith
blu_legacy_83
Neith
Level 19
God Stats
7W - 10L
1,526 SR
Queue Stats
8W - 17L
1,411 Elo+
Solo
Team Averages
Level 39
1,526 SR
1,437 Elo+

VS

Team Averages
Level 61
1,438 SR
1,387 Elo+
Bacchus
Bacchus
Purnk
Bacchus
Level 28
God Stats
5W - 2L
1,294 SR
Queue Stats
90W - 56L
1,325 Elo+
Party 2
Sol
Sol
Tonee
Sol
Level 128
God Stats
5W - 1L
1,500 SR
Queue Stats
154W - 100L
1,292 Elo+
Party 2
Set
Set
TonyT-bag
Set
Level 28
God Stats
2W - 1L
1,521 SR
Queue Stats
67W - 42L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 4
8,866
682
7,697
15,360
9,552
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

10
3 / 9 / 3
9,005
693
9,686
10,342
3,352
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 3 / 4
8,667
667
5,718
6,934
2,492
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Purnk
Bacchus
10
2 / 2 / 8
8,612
662
4,395
10,575
9,935
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sol
Tonee
Sol
13
6 / 1 / 8
10,483
806
14,578
11,669
3,493
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
9 / 4 / 3
9,985
768
8,008
9,523
3,894
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
7
Kills
17
18
Deaths
7
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
Bacchus
Purnk
Bacchus
2
2
8
3
W
Sol
Tonee
Sol
6
1
8
10
W
9
4
3
2.63
L
3
9
3
0.5
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,101
Damage
26,981
32,636
Taken
31,767
15,396
Mitigated
17,322
3,038
Healing
12,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,697
1,780
0
0
15,360
9,552
0
8,662
6,698
23,249
0
W
Bacchus
Purnk
Bacchus
4,395
518
575
1,659
10,575
9,935
114
5,238
5,337
12,976
0
W
Sol
Tonee
Sol
14,578
4,772
0
8,534
11,669
3,493
2,407
6,996
4,673
56,137
0
W
8,008
4,048
0
1,545
9,523
3,894
546
5,181
4,342
0
26,640
L
9,686
2,972
0
225
10,342
3,352
0
5,619
4,723
32,032
0
L
5,718
2,228
183
2,630
6,934
2,492
0
4,728
2,206
0
16,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,538
Gold Earned
29,080
107
Minions Killed
156
0
Camps Cleared
0
598,491
Distance Traveled
651,837
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,866
682
31
2
0
214,396
1
W
Bacchus
8,612
662
19
1
0
238,071
4
W
Sol
10,483
806
109
8
0
199,800
0
W
Set
9,985
768
28
2
0
213,966
3
L
Vulcan
9,005
693
50
4
0
199,119
1
L
Neith
8,667
667
26
2
0
184,976
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role