Player Matchup

Kukulkan
Kukulkan
Suportive
Kukulkan
Level 47
God Stats
19W - 16L
1,867 SR
Queue Stats
48W - 50L
1,603 Elo+
Party 2
Fenrir
Fenrir
TheFedSmoker
Fenrir
Level 84
God Stats
11W - 8L
1,762 SR
Queue Stats
185W - 190L
1,557 Elo+
Party 2
Zeus
Zeus
weksAynotnA0515
Zeus
Level 68
God Stats
187W - 216L
1,468 SR
Queue Stats
199W - 229L
1,389 Elo+
Solo
Team Averages
Level 66
1,699 SR
1,516 Elo+

VS

Team Averages
Level 113
1,469 SR
1,580 Elo+
Neith
Neith
 
Neith
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
DARTHMAULSWAG
Mulan
Level 126
God Stats
30W - 27L
1,359 SR
Queue Stats
420W - 399L
1,527 Elo+
Party 1
Anubis
Anubis
TrevinoZ1998
Anubis
Level 68
God Stats
10W - 2L
1,549 SR
Queue Stats
24W - 12L
1,714 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Suportive
Kukulkan
10
3 / 5 / 1
7,786
649
4,005
8,207
2,129
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
9
2 / 6 / 3
7,859
655
4,320
11,179
3,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 4 / 4
7,661
638
3,860
6,222
1,259
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
11 / 1 / 3
10,250
854
8,019
4,599
1,672
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 0 / 8
8,632
719
3,060
5,904
4,027
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Anubis
10
2 / 5 / 5
8,207
684
7,176
6,973
2,678
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
5
Kills
15
15
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
11
1
3
12.5
W
2
0
8
6
L
Kukulkan
Suportive
Kukulkan
3
5
1
0.7
L
Fenrir
2
6
3
0.58
W
Anubis
2
5
5
0.9
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,185
Damage
18,255
25,608
Taken
17,476
7,017
Mitigated
8,377
3,682
Healing
5,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,019
2,134
0
1,355
4,599
1,672
860
1,232
3,367
0
32,799
W
3,060
520
0
2,720
5,904
4,027
0
3,205
2,699
0
15,536
L
Kukulkan
Suportive
Kukulkan
4,005
174
318
282
8,207
2,129
0
3,313
4,894
23,963
0
L
Fenrir
4,320
450
0
1,574
11,179
3,629
0
1,412
9,767
0
16,403
W
Anubis
7,176
0
0
1,649
6,973
2,678
434
3,443
3,530
27,152
0
L
3,860
336
0
1,508
6,222
1,259
0
2,509
3,713
28,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,306
Gold Earned
27,089
146
Minions Killed
134
0
Camps Cleared
0
604,832
Distance Traveled
586,201
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,250
854
62
5
0
188,022
1
W
Mulan
8,632
719
34
3
0
194,325
0
L
Kukulkan
7,786
649
49
4
0
185,791
0
L
Fenrir
7,859
655
32
3
0
212,934
1
W
Anubis
8,207
684
38
3
0
203,854
4
L
Zeus
7,661
638
65
5
0
206,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role