Player Matchup

Chang'e
Chang'e
DemHoodie
Chang'e
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 39L
1,484 Elo+
Solo
Fenrir
Fenrir
ImJustSleepy
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,420 Elo+
Party 1
Mulan
Mulan
lotfsv5
Mulan
Level 113
God Stats
1W - 1L
1,380 SR
Queue Stats
4W - 2L
1,518 Elo+
Party 1
Team Averages
Level 45
1,460 SR
1,474 Elo+

VS

Team Averages
Level 32
1,560 SR
1,441 Elo+
Nu Wa
Nu Wa
PrismaticAbyss
Nu Wa
Level 15
God Stats
7W - 10L
1,834 SR
Queue Stats
36W - 48L
1,404 Elo+
Solo
Bacchus
Bacchus
Tone2alive
Bacchus
Level 75
God Stats
12W - 20L
1,346 SR
Queue Stats
102W - 129L
1,419 Elo+
Party 2
Arachne
Arachne
paytonabee
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DemHoodie
Chang'e
14
8 / 1 / 11
10,866
836
9,049
8,955
3,255
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
11
5 / 2 / 8
9,820
755
4,279
8,730
3,197
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mulan
lotfsv5
Mulan
14
11 / 3 / 10
10,985
845
15,963
11,607
7,065
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
7,845
603
6,358
7,606
1,642
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
Tone2alive
Bacchus
10
2 / 6 / 3
8,824
679
8,935
10,376
4,360
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
paytonabee
Arachne
10
3 / 13 / 1
8,978
691
6,015
15,718
4,430
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
24
Kills
6
6
Deaths
24
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
DemHoodie
Chang'e
8
1
11
13.5
W
Fenrir
5
2
8
4.5
L
1
5
2
0.4
L
Bacchus
Tone2alive
Bacchus
2
6
3
0.58
W
Mulan
lotfsv5
Mulan
11
3
10
5.33
L
Arachne
paytonabee
Arachne
3
13
1
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,291
Damage
21,308
29,292
Taken
33,700
13,517
Mitigated
10,432
14,936
Healing
2,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
DemHoodie
Chang'e
9,049
799
2,585
6,577
8,955
3,255
1,381
4,820
4,135
42,628
0
W
Fenrir
4,279
2,069
0
3,005
8,730
3,197
102
4,792
3,938
0
33,525
L
6,358
2,187
282
416
7,606
1,642
60
916
6,690
26,615
0
L
Bacchus
Tone2alive
Bacchus
8,935
785
0
0
10,376
4,360
0
4,097
6,279
25,963
0
W
Mulan
lotfsv5
Mulan
15,963
4,420
0
2,769
11,607
7,065
1,012
5,749
5,858
0
51,645
L
Arachne
paytonabee
Arachne
6,015
3,460
0
1,713
15,718
4,430
0
4,071
11,647
0
16,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,671
Gold Earned
25,647
212
Minions Killed
109
0
Camps Cleared
0
722,140
Distance Traveled
584,794
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,866
836
74
6
0
255,674
4
W
Fenrir
9,820
755
47
4
0
240,307
0
L
Nu Wa
7,845
603
38
3
0
164,870
3
L
Bacchus
8,824
679
40
3
0
248,865
3
W
Mulan
10,985
845
91
7
0
226,159
3
L
Arachne
8,978
691
31
2
0
171,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role