Player Matchup

Hercules
Hercules
HeroShinra
Hercules
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 14L
1,090 Elo+
Party 2
Loki
Loki
LilSushiGod
Loki
Level 13
God Stats
2W - 3L
1,262 SR
Queue Stats
6W - 23L
1,155 Elo+
Party 2
Bacchus
Bacchus
VicarXIII
Bacchus
Level 15
God Stats
2W - 3L
1,104 SR
Queue Stats
12W - 19L
1,325 Elo+
Party 2
Team Averages
Level 12
1,289 SR
1,190 Elo+

VS

Team Averages
Level 18
1,277 SR
1,257 Elo+
Ymir
Ymir
Exaqushaner
Ymir
Level 18
God Stats
14W - 11L
1,441 SR
Queue Stats
33W - 47L
1,164 Elo+
Party 1
Neith
Neith
PapaHill
Neith
Level 10
God Stats
13W - 20L
1,128 SR
Queue Stats
36W - 49L
1,108 Elo+
Solo
Vulcan
Vulcan
RagingMexican
Vulcan
Level 27
God Stats
3W - 1L
1,262 SR
Queue Stats
170W - 146L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HeroShinra
Hercules
14
3 / 3 / 11
13,103
624
8,127
15,084
12,578
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
11 / 2 / 6
14,886
709
15,401
15,145
5,675
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
VicarXIII
Bacchus
13
3 / 2 / 13
13,891
661
10,396
13,757
12,171
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 3
12,896
614
6,001
18,179
24,814
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
PapaHill
Neith
11
1 / 8 / 2
11,599
552
6,862
12,439
5,269
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 6 / 3
13,029
620
18,608
10,533
5,426
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
17
Kills
7
7
Deaths
17
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
W
Hercules
HeroShinra
Hercules
3
3
11
2.83
W
11
2
6
7
L
Neith
PapaHill
Neith
1
8
2
0.25
L
3
6
3
0.75
W
Bacchus
VicarXIII
Bacchus
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,924
Damage
31,471
43,986
Taken
41,151
30,424
Mitigated
35,509
10,134
Healing
1,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,001
1,108
0
330
18,179
24,814
0
3,967
14,212
18,669
0
W
Hercules
HeroShinra
Hercules
8,127
2,285
0
4,108
15,084
12,578
645
8,774
6,310
0
42,385
W
15,401
7,532
0
5,246
15,145
5,675
805
7,445
7,700
0
65,484
L
Neith
PapaHill
Neith
6,862
3,145
0
689
12,439
5,269
0
3,419
9,020
0
35,410
L
18,608
3,831
0
258
10,533
5,426
247
3,017
7,516
75,021
0
W
Bacchus
VicarXIII
Bacchus
10,396
1,886
0
780
13,757
12,171
542
9,093
4,664
26,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,880
Gold Earned
37,524
136
Minions Killed
213
0
Camps Cleared
0
1,052,979
Distance Traveled
925,106
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,896
614
30
1
0
274,276
0
W
Hercules
13,103
624
45
2
0
324,894
2
W
Loki
14,886
709
71
3
0
394,691
5
L
Neith
11,599
552
56
3
0
300,503
6
L
Vulcan
13,029
620
127
6
0
350,327
7
W
Bacchus
13,891
661
20
1
0
333,394
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role