Player Matchup

Scylla
Scylla
Birdmeat
Scylla
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sobek
Sobek
GanjafLuX
Sobek
Level 104
God Stats
4W - 1L
1,500 SR
Queue Stats
171W - 91L
1,583 Elo+
Party 2
Ah Puch
Ah Puch
Rockerrivers
Ah Puch
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,554 Elo+
Solo
Hercules
Hercules
ShankaFlank
Hercules
Level 47
God Stats
2W - 1L
1,322 SR
Queue Stats
79W - 46L
1,669 Elo+
Party 2
Chaac
Chaac
mohsafeyget
Chaac
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
119W - 68L
1,583 Elo+
Party 2
Team Averages
Level 47
1,464 SR
1,578 Elo+

VS

Team Averages
Level 77
1,441 SR
1,607 Elo+
Anhur
Anhur
Gansburg
Anhur
Level 21
God Stats
1W - 1L
1,428 SR
Queue Stats
20W - 27L
1,504 Elo+
Party 3
Kukulkan
Kukulkan
GordRamsay
Kukulkan
Level 93
God Stats
2W - 5L
1,474 SR
Queue Stats
176W - 170L
1,563 Elo+
Party 3
Hera
Hera
NijaMouse
Hera
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 67L
1,798 Elo+
Party 1
Zhong Kui
Zhong Kui
SquidDaBeast
Zhong Kui
Level 28
God Stats
2W - 6L
1,163 SR
Queue Stats
104W - 122L
1,560 Elo+
Party 1
Merlin
Merlin
SupremeKalo
Merlin
Level 116
God Stats
9W - 5L
1,642 SR
Queue Stats
295W - 289L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Birdmeat
Scylla
18
7 / 4 / 7
10,829
774
11,364
8,699
3,667
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sobek
GanjafLuX
Sobek
17
2 / 5 / 6
9,777
698
4,016
14,824
14,135
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Rockerrivers
Ah Puch
18
2 / 2 / 16
10,682
763
14,505
9,322
3,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
ShankaFlank
Hercules
20
7 / 2 / 13
11,020
787
8,870
19,326
20,815
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
4 / 6 / 9
9,701
693
9,379
14,008
11,174
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Gansburg
Anhur
15
4 / 5 / 12
8,785
628
7,153
10,752
3,847
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
GordRamsay
Kukulkan
18
2 / 3 / 12
10,146
725
12,726
8,177
3,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hera
15
2 / 7 / 11
9,248
661
5,065
11,996
5,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
SquidDaBeast
Zhong Kui
16
4 / 4 / 11
9,506
679
6,884
10,549
6,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
17
5 / 3 / 12
10,032
717
12,962
8,740
3,166
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
75
22
Kills
17
19
Deaths
22
51
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Scylla
Birdmeat
Scylla
7
4
7
2.63
W
Sobek
GanjafLuX
Sobek
2
5
6
1
L
Anhur
Gansburg
Anhur
4
5
12
2
L
Kukulkan
GordRamsay
Kukulkan
2
3
12
2.67
L
Hera
2
7
11
1.07
W
Ah Puch
Rockerrivers
Ah Puch
2
2
16
5
W
Hercules
ShankaFlank
Hercules
7
2
13
6.75
L
Zhong Kui
SquidDaBeast
Zhong Kui
4
4
11
2.38
L
Merlin
5
3
12
3.67
W
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,134
Damage
44,790
66,179
Taken
50,214
53,734
Mitigated
21,702
25,800
Healing
16,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Birdmeat
Scylla
11,364
743
1,105
609
8,699
3,667
1,818
7,164
1,535
35,455
0
W
Sobek
GanjafLuX
Sobek
4,016
88
1,951
2,194
14,824
14,135
310
8,060
6,764
10,547
0
L
Anhur
Gansburg
Anhur
7,153
3,213
937
1,404
10,752
3,847
0
5,688
5,064
0
10,383
L
Kukulkan
GordRamsay
Kukulkan
12,726
413
2,971
1,451
8,177
3,302
0
5,790
2,387
42,661
0
L
Hera
5,065
1,328
1,119
1,793
11,996
5,001
0
5,484
6,512
11,802
0
W
Ah Puch
Rockerrivers
Ah Puch
14,505
263
0
3,875
9,322
3,943
863
6,639
2,683
36,816
0
W
Hercules
ShankaFlank
Hercules
8,870
2,119
2,793
9,044
19,326
20,815
698
7,805
11,521
0
17,602
L
Zhong Kui
SquidDaBeast
Zhong Kui
6,884
490
659
2,165
10,549
6,386
0
6,684
3,865
10,739
0
L
Merlin
12,962
430
2,399
1,659
8,740
3,166
0
6,239
2,501
25,883
0
W
9,379
1,782
549
3,680
14,008
11,174
269
7,969
6,039
0
15,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,009
Gold Earned
47,717
148
Minions Killed
143
0
Camps Cleared
0
1,155,478
Distance Traveled
1,057,983
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,829
774
64
5
0
223,636
0
W
Sobek
9,777
698
8
1
0
229,539
0
L
Anhur
8,785
628
8
1
0
209,164
1
L
Kukulkan
10,146
725
60
4
0
208,868
4
L
Hera
9,248
661
31
2
0
215,173
0
W
Ah Puch
10,682
763
48
3
0
227,747
0
W
Hercules
11,020
787
17
1
0
237,733
0
L
Zhong Kui
9,506
679
10
1
0
214,762
2
L
Merlin
10,032
717
34
2
0
210,016
1
W
Chaac
9,701
693
11
1
0
236,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role