Player Matchup

Serqet
Serqet
BeanChizzle
Serqet
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 74L
1,708 Elo+
Party 1
Pele
Pele
Im_Toadinn
Pele
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,575 Elo+
Party 1
Discordia
Discordia
JoninBeast
Discordia
Level 141
God Stats
0W - 3L
1,339 SR
Queue Stats
107W - 99L
1,715 Elo+
Party 1
Hun Batz
Hun Batz
Liminlative
Hun Batz
Level 122
God Stats
0W - 1L
1,227 SR
Queue Stats
54W - 40L
1,645 Elo+
Party 1
Neith
Neith
Warrior_Maliha
Neith
Level 55
God Stats
1W - 1L
1,550 SR
Queue Stats
9W - 16L
1,582 Elo+
Party 1
Team Averages
Level 106
1,423 SR
1,645 Elo+

VS

Team Averages
Level 121
1,611 SR
1,581 Elo+
Ymir
Ymir
Frostmaul
Ymir
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 98L
1,595 Elo+
Solo
Sun Wukong
Sun Wukong
LoggJack
Sun Wukong
Level 136
God Stats
1W - 0L
1,341 SR
Queue Stats
55W - 62L
1,541 Elo+
Party 2
Zeus
Zeus
Spektrel
Zeus
Level 109
God Stats
1W - 0L
1,945 SR
Queue Stats
32W - 34L
1,548 Elo+
Party 2
Medusa
Medusa
TypeZ
Medusa
Level 105
God Stats
3W - 0L
1,844 SR
Queue Stats
50W - 48L
1,628 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
baby echidna
Ah Muzen Cab
Level 104
God Stats
6W - 8L
1,423 SR
Queue Stats
171W - 184L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
20
8 / 12 / 14
14,675
667
10,994
22,816
9,884
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
9 / 10 / 16
13,668
621
27,528
30,915
14,639
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
JoninBeast
Discordia
20
20 / 8 / 18
18,818
855
54,615
25,198
10,501
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Liminlative
Hun Batz
20
5 / 7 / 21
14,907
678
16,236
22,303
9,042
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
3 / 6 / 18
13,737
624
11,407
23,458
10,409
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
2 / 10 / 20
13,547
616
10,612
25,678
23,772
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
LoggJack
Sun Wukong
20
6 / 7 / 26
17,276
785
24,484
33,617
48,378
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Zeus
20
13 / 7 / 18
16,679
758
30,604
20,873
8,103
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
TypeZ
Medusa
20
8 / 13 / 13
14,810
673
20,190
25,851
10,342
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
baby echidna
Ah Muzen Cab
20
13 / 8 / 12
17,477
794
25,487
24,304
10,708
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
131
45
Kills
42
43
Deaths
45
87
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Serqet
8
12
14
1.25
W
Ymir
2
10
20
1.2
L
9
10
16
1.7
L
Discordia
JoninBeast
Discordia
20
8
18
3.63
L
Hun Batz
Liminlative
Hun Batz
5
7
21
2.21
W
Sun Wukong
LoggJack
Sun Wukong
6
7
26
2.71
W
Zeus
13
7
18
3.14
W
Medusa
TypeZ
Medusa
8
13
13
1.12
L
3
6
18
2
W
Ah Muzen Cab
baby echidna
Ah Muzen Cab
13
8
12
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,780
Damage
111,377
124,690
Taken
130,323
54,475
Mitigated
101,303
46,754
Healing
37,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
10,994
743
1,523
2,339
22,816
9,884
0
8,666
14,150
0
12,139
W
Ymir
10,612
1,097
1,622
4,768
25,678
23,772
420
11,166
13,298
24,202
0
L
27,528
5,423
2,840
9,321
30,915
14,639
0
10,704
20,211
0
46,476
L
Discordia
JoninBeast
Discordia
54,615
1,913
2,902
8,423
25,198
10,501
1,278
10,251
14,947
94,347
0
L
Hun Batz
Liminlative
Hun Batz
16,236
3,587
1,829
5,789
22,303
9,042
712
8,229
14,074
0
34,258
W
Sun Wukong
LoggJack
Sun Wukong
24,484
3,018
871
8,931
33,617
48,378
745
10,771
21,814
10,823
44,247
W
Zeus
30,604
1,996
1,425
2,985
20,873
8,103
1,148
10,599
9,952
50,688
0
W
Medusa
TypeZ
Medusa
20,190
10,291
1,753
3,402
25,851
10,342
1,552
10,509
15,018
0
39,831
L
11,407
4,238
2,546
9,242
23,458
10,409
551
7,554
15,904
0
38,565
W
Ah Muzen Cab
baby echidna
Ah Muzen Cab
25,487
3,995
3,269
8,646
24,304
10,708
1,103
11,570
12,218
0
56,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,805
Gold Earned
79,789
281
Minions Killed
229
0
Camps Cleared
0
1,731,918
Distance Traveled
1,785,200
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
14,675
667
17
1
0
326,654
0
W
Ymir
13,547
616
32
1
0
311,826
0
L
Pele
13,668
621
51
2
0
352,215
0
L
Discordia
18,818
855
87
4
0
360,923
0
L
Hun Batz
14,907
678
56
3
0
411,545
0
W
Sun Wukong
17,276
785
51
2
0
419,245
2
W
Zeus
16,679
758
43
2
0
348,658
1
W
Medusa
14,810
673
31
1
0
334,518
0
L
Neith
13,737
624
70
3
0
280,581
1
W
Ah Muzen Cab
17,477
794
72
3
0
370,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role