Player Matchup

Sol
Sol
DaNgErOuS2U0420
Sol
Level 16
God Stats
1W - 5L
1,434 SR
Queue Stats
26W - 52L
1,219 Elo+
Party 1
Medusa
Medusa
II RAllOX II
Medusa
Level 7
God Stats
1W - 2L
1,578 SR
Queue Stats
4W - 9L
1,044 Elo+
Party 1
Neith
Neith
Loading kid
Neith
Level 7
God Stats
0W - 1L
1,849 SR
Queue Stats
1W - 2L
1,474 Elo+
Party 1
Team Averages
Level 10
1,620 SR
1,246 Elo+

VS

Team Averages
Level 11
1,253 SR
1,232 Elo+
Bastet
Bastet
Smeve666
Bastet
Level 5
God Stats
1W - 3L
1,155 SR
Queue Stats
1W - 4L
1,136 Elo+
Party 2
Bellona
Bellona
SpicyMaynard
Bellona
Level 6
God Stats
1W - 1L
1,268 SR
Queue Stats
1W - 1L
1,306 Elo+
Party 2
Bakasura
Bakasura
WF Banshee
Bakasura
Level 21
God Stats
20W - 33L
1,337 SR
Queue Stats
25W - 46L
1,254 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 6
13,306
605
10,271
17,310
5,064
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
11
3 / 15 / 3
12,562
571
9,169
21,564
6,850
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
4 / 10 / 4
14,660
666
18,149
22,707
7,598
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Smeve666
Bastet
15
9 / 1 / 16
14,826
674
14,252
12,534
8,722
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
SpicyMaynard
Bellona
16
9 / 2 / 16
15,626
710
19,671
17,400
14,483
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bakasura
WF Banshee
Bakasura
16
15 / 5 / 8
15,825
719
14,756
21,912
9,838
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
73
8
Kills
33
33
Deaths
8
13
Assists
40
Player
Kills
Deaths
Assists
KDA
L
1
8
6
0.5
L
Medusa
3
15
3
0.3
L
4
10
4
0.6
W
Bastet
Smeve666
Bastet
9
1
16
17
W
Bellona
SpicyMaynard
Bellona
9
2
16
8.5
W
Bakasura
WF Banshee
Bakasura
15
5
8
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,589
Damage
48,679
61,581
Taken
51,846
19,512
Mitigated
33,043
8,656
Healing
10,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,271
1,483
337
5,603
17,310
5,064
0
24
16,312
49,842
0
L
Medusa
9,169
5,926
0
1,050
21,564
6,850
197
0
21,127
0
23,348
L
18,149
9,304
0
1,666
22,707
7,598
1,060
339
21,972
0
61,017
W
Bastet
Smeve666
Bastet
14,252
4,743
0
698
12,534
8,722
1,060
2,169
10,365
0
39,505
W
Bellona
SpicyMaynard
Bellona
19,671
5,946
0
2,724
17,400
14,483
574
3,414
13,986
901
58,342
W
Bakasura
WF Banshee
Bakasura
14,756
11,480
0
7,079
21,912
9,838
1,616
5,177
16,735
0
48,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,528
Gold Earned
46,277
205
Minions Killed
194
0
Camps Cleared
0
881,768
Distance Traveled
1,188,048
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,306
605
78
4
0
326,003
4
L
Medusa
12,562
571
43
2
0
265,053
1
L
Neith
14,660
666
84
4
0
290,712
0
W
Bastet
14,826
674
44
2
0
400,862
0
W
Bellona
15,626
710
66
3
0
355,551
0
W
Bakasura
15,825
719
84
4
0
431,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role