Player Matchup

Ra
Ra
BraCee14
Ra
Level 49
God Stats
0W - 1L
1,680 SR
Queue Stats
134W - 117L
1,497 Elo+
Party 1
Mulan
Mulan
El_matad0rLFC
Mulan
Level 34
God Stats
4W - 6L
1,500 SR
Queue Stats
78W - 74L
1,514 Elo+
Party 1
Ymir
Ymir
GR66Mancilla
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 75L
1,476 Elo+
Party 1
Mercury
Mercury
Perciate
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 53L
1,533 Elo+
Party 3
Izanami
Izanami
Qewt Zbyl
Izanami
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
152W - 105L
1,604 Elo+
Party 3
Team Averages
Level 53
1,536 SR
1,525 Elo+

VS

Team Averages
Level 72
1,507 SR
1,683 Elo+
Hercules
Hercules
A Sobek Pluck
Hercules
Level 158
God Stats
37W - 31L
1,694 SR
Queue Stats
532W - 417L
1,662 Elo+
Party 2
Sol
Sol
Amimaru Raza
Sol
Level 27
God Stats
24W - 10L
1,684 SR
Queue Stats
59W - 39L
1,661 Elo+
Party 2
Bastet
Bastet
Livinghalo67560
Bastet
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,758 Elo+
Solo
Da Ji
Da Ji
Mrchinox
Da Ji
Level 24
God Stats
1W - 0L
1,156 SR
Queue Stats
110W - 69L
1,657 Elo+
Party 2
Ra
Ra
Shinzter88
Ra
Level 118
God Stats
26W - 23L
1,500 SR
Queue Stats
248W - 192L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,295
430
2,185
5,408
1,654
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 4 / 0
4,853
485
3,445
6,498
4,357
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 3 / 0
4,203
420
1,709
5,156
1,763
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
Perciate
Mercury
7
0 / 3 / 0
4,529
453
774
5,306
1,371
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Qewt Zbyl
Izanami
8
1 / 4 / 0
5,022
502
2,654
5,727
1,616
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
A Sobek Pluck
Hercules
9
3 / 0 / 7
6,164
616
4,684
5,446
2,635
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 1 / 1
5,987
599
4,170
3,674
800
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
7 / 0 / 1
7,074
707
4,726
5,901
1,765
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Da Ji
Mrchinox
Da Ji
9
0 / 0 / 3
5,228
523
1,724
4,220
1,252
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
6 / 0 / 1
7,336
734
4,210
2,623
909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
32
1
Kills
19
19
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
A Sobek Pluck
Hercules
3
0
7
6.5
W
3
1
1
3.5
L
0
5
0
0
L
0
4
0
0
L
0
3
0
0
W
7
0
1
7.5
W
Da Ji
Mrchinox
Da Ji
0
0
3
1.5
L
Mercury
Perciate
Mercury
0
3
0
0
L
Izanami
Qewt Zbyl
Izanami
1
4
0
0.25
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,767
Damage
19,514
28,095
Taken
21,864
10,761
Mitigated
7,361
4,570
Healing
9,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
A Sobek Pluck
Hercules
4,684
1,708
0
1,668
5,446
2,635
0
1,341
4,105
0
16,334
W
4,170
2,570
0
1,970
3,674
800
3,353
888
2,786
28,715
0
L
2,185
108
14
829
5,408
1,654
0
2,665
2,743
22,465
0
L
3,445
703
0
922
6,498
4,357
0
990
5,508
0
20,646
L
1,709
396
0
0
5,156
1,763
0
2,188
2,968
8,632
0
W
4,726
2,088
0
3,235
5,901
1,765
0
916
4,985
0
38,887
W
Da Ji
Mrchinox
Da Ji
1,724
540
0
1,600
4,220
1,252
354
0
4,220
0
14,571
L
Mercury
Perciate
Mercury
774
455
0
1,711
5,306
1,371
0
777
4,529
0
17,897
L
Izanami
Qewt Zbyl
Izanami
2,654
1,881
0
1,094
5,727
1,616
160
1,760
3,967
0
26,819
W
4,210
555
315
798
2,623
909
147
749
1,874
44,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,902
Gold Earned
31,789
185
Minions Killed
290
0
Camps Cleared
0
822,960
Distance Traveled
942,142
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,164
616
25
3
0
203,040
3
W
Sol
5,987
599
55
6
0
161,896
2
L
Ra
4,295
430
38
4
0
154,704
3
L
Mulan
4,853
485
42
4
0
155,068
1
L
Ymir
4,203
420
13
1
0
172,243
3
W
Bastet
7,074
707
81
8
0
216,975
2
W
Da Ji
5,228
523
30
3
0
142,875
0
L
Mercury
4,529
453
40
4
0
206,734
0
L
Izanami
5,022
502
52
5
0
134,211
2
W
Ra
7,336
734
99
10
0
217,356
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role