Player Matchup

Pele
Pele
BombProofSoul
Pele
Level 25
God Stats
2W - 4L
1,372 SR
Queue Stats
12W - 15L
1,232 Elo+
Party 1
He Bo
He Bo
PASSIVE JULES
He Bo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,456 Elo+
Solo
Mulan
Mulan
SunsetSamurai13
Mulan
Level 50
God Stats
2W - 2L
1,696 SR
Queue Stats
23W - 35L
1,252 Elo+
Party 1
Team Averages
Level 48
1,523 SR
1,313 Elo+

VS

Team Averages
Level 52
1,415 SR
1,191 Elo+
Bellona
Bellona
Criswarss
Bellona
Level 26
God Stats
52W - 66L
1,372 SR
Queue Stats
63W - 77L
1,196 Elo+
Solo
Merlin
Merlin
Fleury971
Merlin
Level 70
God Stats
45W - 52L
1,373 SR
Queue Stats
376W - 506L
1,166 Elo+
Solo
Horus
Horus
maximusdeximus1
Horus
Level 61
God Stats
6W - 4L
1,500 SR
Queue Stats
183W - 243L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 5
7,800
520
2,258
4,142
1,193
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
9 / 6 / 8
11,099
740
8,895
11,676
4,055
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
10 / 5 / 6
11,307
754
16,913
15,175
12,382
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Criswarss
Bellona
13
6 / 3 / 6
11,511
767
8,250
13,648
10,373
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Fleury971
Merlin
11
1 / 7 / 9
10,095
673
6,780
8,631
3,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 9 / 6
11,102
740
5,782
14,361
8,628
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
33
19
Kills
12
13
Deaths
19
19
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
2
5
1.25
W
Bellona
Criswarss
Bellona
6
3
6
3
W
Merlin
Fleury971
Merlin
1
7
9
0.79
L
9
6
8
2.17
L
10
5
6
2.6
W
5
9
6
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,066
Damage
20,812
30,993
Taken
36,640
17,630
Mitigated
22,141
9,118
Healing
4,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,258
344
0
1,222
4,142
1,193
0
936
3,206
0
7,826
W
Bellona
Criswarss
Bellona
8,250
1,449
0
405
13,648
10,373
0
2,875
10,773
947
17,681
W
Merlin
Fleury971
Merlin
6,780
586
138
819
8,631
3,140
1,130
1,377
7,254
36,186
0
L
8,895
755
0
1,290
11,676
4,055
145
2,804
8,872
31,349
0
L
16,913
1,487
568
6,038
15,175
12,382
74
3,346
11,829
0
35,869
W
5,782
3,156
1,000
1,695
14,361
8,628
691
4,643
9,718
0
22,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,206
Gold Earned
32,708
108
Minions Killed
137
0
Camps Cleared
0
560,684
Distance Traveled
777,724
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,800
520
17
1
0
82,629
0
W
Bellona
11,511
767
22
1
0
297,852
0
W
Merlin
10,095
673
76
5
0
229,369
0
L
He Bo
11,099
740
55
4
0
215,975
1
L
Mulan
11,307
754
36
2
0
262,080
2
W
Horus
11,102
740
39
3
0
250,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role