Player Matchup

Bellona
Bellona
Finnius_the_Red
Bellona
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
175W - 171L
1,552 Elo+
Solo
Ra
Ra
XwildthingX
Ra
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 107L
1,327 Elo+
Party 1
Tyr
Tyr
luizhitokun
Tyr
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
67W - 66L
1,561 Elo+
Solo
Jing Wei
Jing Wei
sSICARIUSs
Jing Wei
Level 160
God Stats
5W - 8L
1,210 SR
Queue Stats
554W - 590L
1,498 Elo+
Solo
Sol
Sol
xXEX WIFEYXx
Sol
Level 137
God Stats
4W - 1L
1,500 SR
Queue Stats
110W - 120L
1,327 Elo+
Party 1
Team Averages
Level 122
1,442 SR
1,453 Elo+

VS

Team Averages
Level 102
1,418 SR
1,546 Elo+
Bakasura
Bakasura
GhostHawk20
Bakasura
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 62L
1,550 Elo+
Solo
Jormungandr
Jormungandr
JimmyDaSpartan
Jormungandr
Level 38
God Stats
1W - 1L
1,495 SR
Queue Stats
30W - 24L
1,531 Elo+
Party 2
Janus
Janus
Morethanseven7
Janus
Level 157
God Stats
5W - 7L
1,264 SR
Queue Stats
307W - 282L
1,600 Elo+
Party 2
Ares
Ares
MrKratosMan
Ares
Level 129
God Stats
10W - 6L
1,329 SR
Queue Stats
256W - 236L
1,556 Elo+
Party 2
Chang'e
Chang'e
ThatGuy0vrThere
Chang'e
Level 43
God Stats
0W - 3L
1,500 SR
Queue Stats
45W - 33L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 9
11,444
715
7,751
20,616
13,554
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 5 / 17
11,545
722
22,295
17,772
8,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
4 / 6 / 11
11,482
718
9,700
22,633
21,232
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
sSICARIUSs
Jing Wei
20
7 / 3 / 13
12,136
759
21,744
15,007
6,470
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 2 / 14
11,566
723
26,594
18,371
8,314
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GhostHawk20
Bakasura
13
0 / 8 / 7
8,619
539
6,404
22,796
19,623
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
JimmyDaSpartan
Jormungandr
20
6 / 4 / 10
11,578
724
19,508
25,304
28,577
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
5 / 4 / 11
11,060
691
25,021
12,541
7,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
5 / 3 / 14
12,032
752
15,874
24,759
29,924
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
5 / 3 / 13
10,638
665
14,043
15,951
15,585
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
76
22
Kills
21
21
Deaths
22
64
Assists
55
Player
Kills
Deaths
Assists
KDA
W
4
5
9
1.7
L
Bakasura
GhostHawk20
Bakasura
0
8
7
0.44
L
Jormungandr
JimmyDaSpartan
Jormungandr
6
4
10
2.75
L
5
4
11
2.63
L
5
3
14
4
L
5
3
13
3.83
W
3
5
17
2.3
W
4
6
11
1.58
W
Jing Wei
sSICARIUSs
Jing Wei
7
3
13
4.5
W
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,084
Damage
80,850
94,399
Taken
101,351
58,232
Mitigated
100,918
50,690
Healing
35,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,751
2,521
2,342
4,924
20,616
13,554
57
14,916
5,640
728
17,677
L
Bakasura
GhostHawk20
Bakasura
6,404
4,236
1,157
6,401
22,796
19,623
0
12,462
10,334
0
10,566
L
Jormungandr
JimmyDaSpartan
Jormungandr
19,508
4,029
802
4,613
25,304
28,577
269
12,612
12,692
45,850
0
L
25,021
2,109
1,688
644
12,541
7,209
1,239
5,013
7,528
51,333
0
L
15,874
433
1,703
4,034
24,759
29,924
270
10,361
14,398
18,732
0
L
14,043
1,812
9,169
4,852
15,951
15,585
0
8,915
7,036
27,613
0
W
22,295
2,323
14,183
8,154
17,772
8,662
780
15,066
2,633
42,771
0
W
9,700
1,594
279
6,244
22,633
21,232
361
17,067
5,517
1,299
18,379
W
Jing Wei
sSICARIUSs
Jing Wei
21,744
12,963
2,366
2,162
15,007
6,470
2,366
12,274
2,722
0
43,998
W
26,594
5,807
2,046
7,990
18,371
8,314
1,769
15,123
3,205
52,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,173
Gold Earned
53,927
180
Minions Killed
152
0
Camps Cleared
0
1,355,776
Distance Traveled
1,405,975
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,444
715
17
1
0
293,246
0
L
Bakasura
8,619
539
20
1
0
287,792
0
L
Jormungandr
11,578
724
43
3
0
257,057
0
L
Janus
11,060
691
58
4
0
245,860
0
L
Ares
12,032
752
5
0
0
300,601
3
L
Chang'e
10,638
665
26
2
0
314,665
5
W
Ra
11,545
722
50
3
0
246,251
0
W
Tyr
11,482
718
16
1
0
287,473
0
W
Jing Wei
12,136
759
43
3
0
262,668
0
W
Sol
11,566
723
54
3
0
266,138
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role