Player Matchup

Agni
Agni
AY1041529782
Agni
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,331 Elo+
Party 2
Khepri
Khepri
Ces-Pan
Khepri
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 86L
1,331 Elo+
Party 2
Hel
Hel
TinyLittleAdiant
Hel
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
89W - 85L
1,331 Elo+
Party 2
Da Ji
Da Ji
eddie-feijoo20
Da Ji
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 126L
1,331 Elo+
Party 2
Merlin
Merlin
lazyhero23
Merlin
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
91W - 95L
1,182 Elo+
Solo
Team Averages
Level 62
1,500 SR
1,301 Elo+

VS

Team Averages
Level 85
1,510 SR
1,377 Elo+
Terra
Terra
BulrogTheNinja
Terra
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 66L
1,441 Elo+
Solo
He Bo
He Bo
GhostTIE_Groxso
He Bo
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
148W - 146L
1,339 Elo+
Party 1
Nike
Nike
ItsDeimirraFTP
Nike
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 40L
1,329 Elo+
Party 1
Merlin
Merlin
KingCarpenter95
Merlin
Level 160
God Stats
15W - 10L
1,551 SR
Queue Stats
315W - 324L
1,425 Elo+
Solo
Kukulkan
Kukulkan
Whitehots
Kukulkan
Level 94
God Stats
4W - 1L
1,500 SR
Queue Stats
117W - 104L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 4
9,398
587
12,664
14,171
5,657
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
Ces-Pan
Khepri
16
0 / 3 / 4
8,767
548
7,408
16,642
10,950
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
6 / 3 / 3
10,878
680
12,398
19,936
10,610
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 7 / 3
8,631
539
4,058
15,338
5,858
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
lazyhero23
Merlin
18
4 / 5 / 4
10,504
657
22,804
18,337
8,177
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 16
10,904
682
3,596
17,343
15,357
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes

Shoes

+6%
Movement Speed

17
2 / 3 / 16
10,510
657
7,509
10,689
4,718
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
6 / 1 / 13
11,825
739
10,912
19,351
11,772
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 2 / 15
12,344
772
30,461
11,052
5,819
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Whitehots
Kukulkan
19
6 / 3 / 10
12,003
750
25,396
14,455
7,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
95
10
Kills
25
25
Deaths
10
18
Assists
70
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
W
3
1
16
11
L
Khepri
Ces-Pan
Khepri
0
3
4
0.67
W
2
3
16
3.33
W
6
1
13
12.5
W
8
2
15
7.75
L
6
3
3
2.5
W
Kukulkan
Whitehots
Kukulkan
6
3
10
3.67
L
0
7
3
0.21
L
Merlin
lazyhero23
Merlin
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,332
Damage
77,874
84,424
Taken
72,890
41,252
Mitigated
45,221
43,177
Healing
45,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,664
235
2,510
1,607
14,171
5,657
0
11,216
2,955
31,281
0
W
3,596
104
17,416
8,439
17,343
15,357
673
14,891
2,452
8,252
0
L
Khepri
Ces-Pan
Khepri
7,408
143
1,853
748
16,642
10,950
0
13,942
2,700
17,636
0
W
7,509
930
66
697
10,689
4,718
790
8,233
2,456
15,546
0
W
10,912
1,028
3,732
4,466
19,351
11,772
352
13,588
5,763
0
21,382
W
30,461
1,099
4,337
2,273
11,052
5,819
839
7,268
3,784
60,262
0
L
12,398
1,740
15,160
12,431
19,936
10,610
0
15,803
4,133
25,784
0
W
Kukulkan
Whitehots
Kukulkan
25,396
990
1,769
2,770
14,455
7,555
615
11,294
3,161
50,177
0
L
4,058
486
1,857
1,033
15,338
5,858
0
11,483
3,855
0
10,227
L
Merlin
lazyhero23
Merlin
22,804
1,599
1,272
4,706
18,337
8,177
0
14,518
3,819
41,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,178
Gold Earned
57,586
126
Minions Killed
171
0
Camps Cleared
0
1,401,263
Distance Traveled
1,489,535
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,398
587
42
3
0
264,308
2
W
Terra
10,904
682
6
0
0
280,754
0
L
Khepri
8,767
548
17
1
0
290,332
1
W
He Bo
10,510
657
19
1
0
283,827
0
W
Nike
11,825
739
22
1
0
355,521
0
W
Merlin
12,344
772
60
4
0
287,215
0
L
Hel
10,878
680
21
1
0
298,186
0
W
Kukulkan
12,003
750
64
4
0
282,218
2
L
Da Ji
8,631
539
12
1
0
277,899
0
L
Merlin
10,504
657
34
2
0
270,538
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role