Player Matchup

Pele
Pele
Sobek the Nile
Pele
Level 86
God Stats
11W - 7L
1,606 SR
Queue Stats
299W - 259L
1,536 Elo+
Party 1
Scylla
Scylla
UnrulyPandora85
Scylla
Level 57
God Stats
12W - 7L
1,828 SR
Queue Stats
275W - 226L
1,544 Elo+
Party 1
Yemoja
Yemoja
Voltaic Pandas
Yemoja
Level 63
God Stats
18W - 11L
1,559 SR
Queue Stats
503W - 434L
1,477 Elo+
Party 1
Team Averages
Level 69
1,664 SR
1,519 Elo+

VS

Team Averages
Level 52
1,641 SR
1,555 Elo+
Izanami
Izanami
Fiery Ford
Izanami
Level 47
God Stats
1W - 4L
1,541 SR
Queue Stats
67W - 50L
1,551 Elo+
Party 2
Sobek
Sobek
Logical Lincoln
Sobek
Level 67
God Stats
18W - 11L
1,832 SR
Queue Stats
118W - 90L
1,618 Elo+
Party 2
Baron Samedi
Baron Samedi
TeKzUEs
Baron Samedi
Level 42
God Stats
25W - 28L
1,550 SR
Queue Stats
233W - 222L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 4
6,710
746
4,467
5,503
1,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
3 / 1 / 3
7,173
797
3,094
4,137
1,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 0 / 4
6,902
767
1,310
5,143
2,093
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fiery Ford
Izanami
7
0 / 4 / 1
5,756
640
2,382
5,079
1,589
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

3
0 / 0 / 0
4,872
541
0
1,278
419
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Baron Samedi
TeKzUEs
Baron Samedi
8
1 / 3 / 0
5,892
655
1,805
3,872
1,735
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
7
Kills
1
1
Deaths
7
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
Fiery Ford
Izanami
0
4
1
0.13
L
0
0
0
0
W
2
0
4
4
L
Baron Samedi
TeKzUEs
Baron Samedi
1
3
0
0.33
W
3
1
3
4.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,871
Damage
4,187
14,783
Taken
10,229
4,801
Mitigated
3,743
7,254
Healing
1,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Fiery Ford
Izanami
2,382
1,453
234
734
5,079
1,589
0
2,131
2,948
0
15,471
L
0
0
0
0
1,278
419
0
0
1,278
0
0
W
4,467
1,084
0
1,210
5,503
1,617
994
478
5,025
0
21,445
L
Baron Samedi
TeKzUEs
Baron Samedi
1,805
215
69
303
3,872
1,735
0
2,309
1,563
15,106
0
W
3,094
223
410
402
4,137
1,091
884
611
3,526
27,903
0
W
1,310
0
3,054
2,178
5,143
2,093
610
772
4,371
16,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,785
Gold Earned
16,520
119
Minions Killed
60
0
Camps Cleared
0
435,550
Distance Traveled
249,569
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,756
640
39
4
0
115,444
2
L
Sobek
4,872
541
0
0
0
0
0
W
Pele
6,710
746
34
4
0
139,016
1
L
Baron Samedi
5,892
655
21
2
0
134,125
1
W
Scylla
7,173
797
52
6
0
149,396
0
W
Yemoja
6,902
767
33
4
0
147,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role