Player Matchup

Medusa
Medusa
Gold II
C0L0S5US
Medusa
Gold II
Level 118
God Stats
7W - 5L
1,954 SR
Queue Stats
130W - 161L
1,553 MMR
Party 1
He Bo
He Bo
Gold IV
ChAoS Fr3NcHy
He Bo
Gold IV
Level 125
God Stats
2W - 2L
1,394 SR
Queue Stats
253W - 257L
1,470 MMR
Solo
Sobek
Sobek
Gold V
V3N0M 2526
Sobek
Gold V
Level 88
God Stats
22W - 15L
1,687 SR
Queue Stats
34W - 31L
1,425 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,678 SR
1,483 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 148
1,609 SR
1,485 MMR
Vulcan
Vulcan
Gold III
BuzzkiII27
Vulcan
Gold III
Level 155
God Stats
11W - 16L
1,448 SR
Queue Stats
133W - 143L
1,461 MMR
Solo
Bastet
Bastet
Silver II
C4PT41NPL4N3T91
Bastet
Silver II
Level 142
God Stats
3W - 0L
1,814 SR
Queue Stats
3W - 5L
1,592 MMR
Party 2
Heimdallr
Heimdallr
Silver II
holtzclaw57
Heimdallr
Silver II
Level 146
God Stats
1W - 3L
1,566 SR
Queue Stats
11W - 12L
1,404 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
C0L0S5US
Medusa
17
8 / 6 / 6
15,906
663
13,546
19,653
7,151
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
6 / 12 / 4
15,503
646
8,583
20,832
9,617
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sobek
15
4 / 2 / 11
15,675
653
7,824
32,771
39,443
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
OdinAnubisYemojaAphroditeKumbhakarna

VS

Bans
Chang'eBacchusJormungandrChaacKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BuzzkiII27
Vulcan
17
8 / 2 / 7
16,490
687
34,765
9,181
3,254
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 7 / 9
15,508
646
11,540
15,981
5,820
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
holtzclaw57
Heimdallr
17
8 / 9 / 8
16,818
701
18,168
17,027
5,860
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
44
18
Kills
20
20
Deaths
18
21
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Vulcan
BuzzkiII27
Vulcan
8
2
7
5.75
L
Medusa
C0L0S5US
Medusa
8
6
6
1.83
W
4
7
9
1.21
L
6
12
4
0.67
L
Sobek
4
2
11
4.75
W
Heimdallr
holtzclaw57
Heimdallr
8
9
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,953
Damage
64,473
73,256
Taken
42,189
56,211
Mitigated
14,934
15,758
Healing
1,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
BuzzkiII27
Vulcan
34,765
18,802
0
207
9,181
3,254
565
3,679
5,502
99,484
0
L
Medusa
C0L0S5US
Medusa
13,546
5,111
0
3,728
19,653
7,151
1,274
7,335
12,317
0
104,286
W
11,540
2,084
0
690
15,981
5,820
248
4,521
11,460
0
50,731
L
8,583
349
0
1,696
20,832
9,617
300
9,761
11,071
52,370
0
L
Sobek
7,824
185
1,152
9,182
32,771
39,443
62
18,337
14,434
24,010
0
W
Heimdallr
holtzclaw57
Heimdallr
18,168
5,375
0
694
17,027
5,860
1,933
8,299
8,728
0
66,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,084
Gold Earned
48,816
286
Minions Killed
291
0
Camps Cleared
0
1,374,486
Distance Traveled
1,380,214
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
16,490
687
124
5
0
510,818
6
L
Medusa
15,906
663
172
7
0
460,235
3
W
Bastet
15,508
646
69
3
0
454,903
6
L
He Bo
15,503
646
91
4
0
389,891
3
L
Sobek
15,675
653
23
1
0
524,360
3
W
Heimdallr
16,818
701
98
4
0
414,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role