Player Matchup

Bakasura
Bakasura
Cown-Tha-Clown
Bakasura
Level 39
God Stats
3W - 4L
1,627 SR
Queue Stats
749W - 852L
1,239 Elo+
Party 1
Chaac
Chaac
Getuhm
Chaac
Level 18
God Stats
14W - 10L
1,680 SR
Queue Stats
427W - 573L
1,218 Elo+
Party 1
Baron Samedi
Baron Samedi
NeXyCh
Baron Samedi
Level 31
God Stats
19W - 27L
1,595 SR
Queue Stats
74W - 101L
1,308 Elo+
Party 1
Scylla
Scylla
Neutronized
Scylla
Level 55
God Stats
31W - 31L
1,450 SR
Queue Stats
202W - 231L
1,283 Elo+
Party 1
Artemis
Artemis
Ventus
Artemis
Level 6
God Stats
2W - 2L
1,470 SR
Queue Stats
3W - 2L
1,427 Elo+
Party 1
Team Averages
Level 30
1,564 SR
1,295 Elo+

VS

Team Averages
Level 28
1,385 SR
1,261 Elo+
Cupid
Cupid
ABS0L3M-10-
Cupid
Level 41
God Stats
4W - 4L
1,601 SR
Queue Stats
126W - 163L
1,336 Elo+
Party 2
Cabrakan
Cabrakan
B1GGEST-MONKEY
Cabrakan
Level 28
God Stats
33W - 32L
1,400 SR
Queue Stats
123W - 174L
1,310 Elo+
Party 2
Mulan
Mulan
Wintersolider57
Mulan
Level 19
God Stats
37W - 31L
1,128 SR
Queue Stats
78W - 77L
1,165 Elo+
Solo
Vamana
Vamana
affiliatekai777
Vamana
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 110L
1,227 Elo+
Solo
Hades
Hades
xXL0nely_EggXx
Hades
Level 24
God Stats
1W - 2L
1,297 SR
Queue Stats
156W - 214L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
10 / 3 / 6
10,457
581
13,155
13,501
5,500
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
Getuhm
Chaac
15
3 / 1 / 12
9,746
541
9,682
14,122
19,989
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
NeXyCh
Baron Samedi
14
5 / 3 / 10
10,032
557
8,492
10,711
10,656
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
17
11 / 1 / 5
11,206
623
18,938
8,735
3,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
Ventus
Artemis
14
6 / 3 / 11
9,389
522
18,843
10,778
4,373
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 5
8,262
459
12,407
13,003
4,365
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
12
3 / 5 / 2
7,297
405
5,205
16,454
13,195
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 8 / 0
7,457
414
6,614
14,963
6,527
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 6 / 2
7,266
404
3,838
14,471
8,848
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 9 / 0
7,870
437
10,719
22,026
11,452
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
20
35
Kills
11
11
Deaths
35
44
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
7
5
0.79
L
Cabrakan
3
5
2
0.8
W
Bakasura
10
3
6
4.33
W
Chaac
Getuhm
Chaac
3
1
12
9
W
Baron Samedi
NeXyCh
Baron Samedi
5
3
10
3.33
W
Scylla
11
1
5
13.5
W
Artemis
Ventus
Artemis
6
3
11
3.83
L
2
8
0
0.25
L
1
6
2
0.33
L
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,110
Damage
38,783
57,847
Taken
80,917
44,204
Mitigated
44,387
24,892
Healing
13,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,407
4,111
240
895
13,003
4,365
402
4,230
8,563
0
34,990
L
Cabrakan
5,205
649
0
2
16,454
13,195
200
4,419
11,499
19,294
0
W
Bakasura
13,155
10,808
571
4,741
13,501
5,500
484
2,049
11,452
0
41,435
W
Chaac
Getuhm
Chaac
9,682
2,125
765
6,114
14,122
19,989
1,615
3,271
10,851
0
46,447
W
Baron Samedi
NeXyCh
Baron Samedi
8,492
1,239
3,650
3,516
10,711
10,656
132
2,907
7,804
37,224
0
W
Scylla
18,938
2,190
786
1,931
8,735
3,686
2,545
4,405
4,330
68,344
0
W
Artemis
Ventus
Artemis
18,843
10,519
681
2,137
10,778
4,373
1,742
3,549
7,229
0
48,605
L
6,614
1,139
0
2,613
14,963
6,527
0
4,057
10,136
0
37,904
L
3,838
1,756
0
2,963
14,471
8,848
265
3,142
11,032
701
27,558
L
10,719
1,143
255
6,324
22,026
11,452
0
11,582
10,314
42,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,830
Gold Earned
38,152
373
Minions Killed
254
0
Camps Cleared
0
1,501,394
Distance Traveled
1,481,106
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,262
459
41
2
0
331,028
0
L
Cabrakan
7,297
405
34
2
0
319,819
0
W
Bakasura
10,457
581
85
5
0
341,739
1
W
Chaac
9,746
541
66
4
0
260,233
2
W
Baron Samedi
10,032
557
48
3
0
258,070
5
W
Scylla
11,206
623
121
7
0
329,034
4
W
Artemis
9,389
522
53
3
0
312,318
3
L
Mulan
7,457
414
70
4
0
303,666
3
L
Vamana
7,266
404
38
2
0
295,193
0
L
Hades
7,870
437
71
4
0
231,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role