Player Matchup

Izanami
Izanami
Beargarth
Izanami
Level 131
God Stats
3W - 1L
1,605 SR
Queue Stats
100W - 77L
1,570 Elo+
Solo
Sobek
Sobek
ChodoBagginzz
Sobek
Level 155
God Stats
9W - 4L
1,447 SR
Queue Stats
593W - 570L
1,572 Elo+
Party 1
Neith
Neith
Demonickatt
Neith
Level 69
God Stats
1W - 3L
1,176 SR
Queue Stats
99W - 69L
1,417 Elo+
Party 1
Bacchus
Bacchus
O griz G
Bacchus
Level 87
God Stats
7W - 3L
1,502 SR
Queue Stats
474W - 433L
1,511 Elo+
Party 1
Athena
Athena
R0gu3 H4ppy
Athena
Level 134
God Stats
9W - 6L
1,279 SR
Queue Stats
772W - 719L
1,574 Elo+
Party 1
Team Averages
Level 115
1,402 SR
1,529 Elo+

VS

Team Averages
Level 111
1,453 SR
1,465 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
 
Sobek
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
AnarchyPanic
Bacchus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 54L
1,324 Elo+
Party 2
Awilix
Awilix
EmpreesRei
Awilix
Level 127
God Stats
4W - 6L
1,500 SR
Queue Stats
57W - 68L
1,502 Elo+
Party 2
Artio
Artio
Stump312
Artio
Level 114
God Stats
1W - 5L
1,265 SR
Queue Stats
189W - 173L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Beargarth
Izanami
18
11 / 2 / 11
11,022
919
19,034
9,362
4,004
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

17
7 / 4 / 16
10,706
892
11,137
16,451
19,483
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
4 / 3 / 18
9,811
818
12,437
8,489
3,856
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
O griz G
Bacchus
14
1 / 4 / 18
8,861
738
5,718
8,570
10,761
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
16
3 / 3 / 19
9,932
828
9,878
13,557
12,137
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
2 / 4 / 9
9,502
792
12,890
10,948
4,254
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
 
Sobek
15
3 / 4 / 5
8,697
725
5,344
14,021
12,208
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bacchus
AnarchyPanic
Bacchus
14
1 / 6 / 8
8,395
700
6,346
17,897
23,486
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
EmpreesRei
Awilix
16
9 / 7 / 3
10,214
851
12,012
12,480
5,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artio
Stump312
Artio
14
1 / 5 / 11
8,669
722
5,562
15,396
15,289
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
52
26
Kills
16
16
Deaths
26
82
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
4
9
1.63
L
Sobek
 
Sobek
3
4
5
1.38
L
Bacchus
AnarchyPanic
Bacchus
1
6
8
0.83
W
Izanami
Beargarth
Izanami
11
2
11
8.25
W
7
4
16
3.75
W
4
3
18
4.33
L
Awilix
EmpreesRei
Awilix
9
7
3
1.5
W
Bacchus
O griz G
Bacchus
1
4
18
2.5
W
Athena
3
3
19
4.17
L
Artio
Stump312
Artio
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,204
Damage
42,154
56,429
Taken
70,742
50,241
Mitigated
60,761
20,249
Healing
23,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
12,890
4,568
1,170
2,185
10,948
4,254
1,037
6,720
4,228
37,124
0
L
Sobek
 
Sobek
5,344
0
2,081
3,261
14,021
12,208
62
3,693
10,328
11,238
0
L
Bacchus
AnarchyPanic
Bacchus
6,346
765
1,784
1,303
17,897
23,486
96
5,683
12,214
11,815
0
W
Izanami
Beargarth
Izanami
19,034
9,956
1,056
3,156
9,362
4,004
3,292
4,945
4,417
0
51,287
W
11,137
569
3,117
3,512
16,451
19,483
276
7,398
9,053
21,191
0
W
12,437
4,819
1,070
1,202
8,489
3,856
700
4,509
3,980
0
24,433
L
Awilix
EmpreesRei
Awilix
12,012
5,310
0
0
12,480
5,524
1,064
5,054
7,426
0
21,530
W
Bacchus
O griz G
Bacchus
5,718
274
2,074
666
8,570
10,761
341
5,617
2,953
13,034
0
W
Athena
9,878
1,901
2,266
2,130
13,557
12,137
493
7,352
6,205
21,352
0
L
Artio
Stump312
Artio
5,562
587
6,635
5,278
15,396
15,289
148
5,583
9,813
7,497
469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,332
Gold Earned
45,477
133
Minions Killed
97
0
Camps Cleared
0
964,203
Distance Traveled
1,099,295
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,502
792
50
4
0
192,416
2
L
Sobek
8,697
725
7
1
0
255,154
0
L
Bacchus
8,395
700
13
1
0
199,514
2
W
Izanami
11,022
919
70
6
0
184,538
1
W
Sobek
10,706
892
16
1
0
190,628
0
W
Neith
9,811
818
24
2
0
191,004
1
L
Awilix
10,214
851
20
2
0
219,578
4
W
Bacchus
8,861
738
13
1
0
183,770
4
W
Athena
9,932
828
10
1
0
214,263
1
L
Artio
8,669
722
7
1
0
232,633
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role