Player Matchup

Arachne
Arachne
Rui51103
Arachne
Level 23
God Stats
0W - 5L
1,271 SR
Queue Stats
17W - 45L
954 Elo+
Party 1
Chaac
Chaac
elpijagorda24
Chaac
Level 25
God Stats
11W - 20L
1,376 SR
Queue Stats
17W - 39L
1,090 Elo+
Party 1
Cerberus
Cerberus
wazttjan
Cerberus
Level 17
God Stats
0W - 2L
1,123 SR
Queue Stats
1W - 5L
1,209 Elo+
Party 1
Team Averages
Level 22
1,256 SR
1,084 Elo+

VS

Team Averages
Level 14
1,370 SR
1,262 Elo+
Kukulkan
Kukulkan
AlienTg
Kukulkan
Level 14
God Stats
6W - 7L
1,414 SR
Queue Stats
6W - 8L
1,312 Elo+
Solo
Merlin
Merlin
Allan_02000
Merlin
Level 7
God Stats
1W - 1L
1,280 SR
Queue Stats
2W - 4L
1,250 Elo+
Solo
Artemis
Artemis
AlpineCastle157
Artemis
Level 20
God Stats
3W - 3L
1,416 SR
Queue Stats
15W - 30L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Rui51103
Arachne
17
9 / 2 / 7
16,931
705
8,415
16,868
6,314
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
10 / 5 / 11
17,143
714
21,709
33,339
34,455
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
wazttjan
Cerberus
13
3 / 15 / 10
14,555
606
11,293
30,505
12,439
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlienTg
Kukulkan
16
6 / 6 / 11
15,974
666
24,014
16,830
6,496
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
15
4 / 11 / 11
15,620
651
14,336
19,843
6,491
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
12 / 5 / 8
17,302
721
24,399
13,333
4,806
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
52
22
Kills
22
22
Deaths
22
28
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AlienTg
Kukulkan
6
6
11
1.92
W
Merlin
4
11
11
0.86
W
12
5
8
3.2
L
Arachne
Rui51103
Arachne
9
2
7
6.25
L
10
5
11
3.1
L
Cerberus
wazttjan
Cerberus
3
15
10
0.53

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,417
Damage
62,749
80,712
Taken
50,006
53,208
Mitigated
17,793
19,230
Healing
8,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AlienTg
Kukulkan
24,014
1,901
204
1,776
16,830
6,496
587
5,123
11,707
78,898
0
W
Merlin
14,336
1,826
142
3,093
19,843
6,491
149
4,379
15,464
50,907
0
W
24,399
14,591
0
3,160
13,333
4,806
1,495
2,298
11,035
0
73,667
L
Arachne
Rui51103
Arachne
8,415
6,395
0
2,202
16,868
6,314
637
9,953
6,915
0
61,830
L
21,709
3,857
0
9,043
33,339
34,455
367
16,248
17,091
457
70,851
L
Cerberus
wazttjan
Cerberus
11,293
379
541
7,444
30,505
12,439
0
12,922
17,583
33,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,629
Gold Earned
48,896
231
Minions Killed
281
0
Camps Cleared
0
1,249,646
Distance Traveled
1,113,490
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,974
666
121
5
0
405,351
0
W
Merlin
15,620
651
74
3
0
360,808
2
W
Artemis
17,302
721
86
4
0
347,331
2
L
Arachne
16,931
705
112
5
0
471,118
0
L
Chaac
17,143
714
64
3
0
440,134
4
L
Cerberus
14,555
606
55
2
0
338,394
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role