Player Matchup

Set
Set
 
Set
Level 86
God Stats
17W - 17L
1,553 SR
Queue Stats
427W - 402L
1,422 Elo+
Solo
Merlin
Merlin
BOOMStickYa
Merlin
Level 126
God Stats
18W - 26L
1,427 SR
Queue Stats
170W - 170L
1,386 Elo+
Solo
Mulan
Mulan
Karuna Kazuma
Mulan
Level 147
God Stats
24W - 20L
1,522 SR
Queue Stats
383W - 380L
1,437 Elo+
Solo
Khepri
Khepri
SuposatoryHeero
Khepri
Level 100
God Stats
0W - 3L
1,458 SR
Queue Stats
328W - 303L
1,371 Elo+
Solo
Neith
Neith
vSickWeri07
Neith
Level 86
God Stats
8W - 4L
1,615 SR
Queue Stats
260W - 228L
1,432 Elo+
Solo
Team Averages
Level 109
1,515 SR
1,410 Elo+

VS

Team Averages
Level 81
1,488 SR
1,465 Elo+
Izanami
Izanami
 
Izanami
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
WoW KiDD
Mercury
Level 69
God Stats
15W - 14L
1,449 SR
Queue Stats
127W - 112L
1,451 Elo+
Solo
Yemoja
Yemoja
calecito24
Yemoja
Level 83
God Stats
203W - 176L
1,578 SR
Queue Stats
263W - 248L
1,450 Elo+
Solo
Mulan
Mulan
llDON KONGll
Mulan
Level 126
God Stats
8W - 8L
1,413 SR
Queue Stats
158W - 160L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
6
0 / 1 / 0
3,762
752
822
3,091
734
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
6
0 / 0 / 0
3,696
739
871
1,888
574
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 1 / 0
3,564
713
1,807
4,021
1,868
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

5
0 / 0 / 0
3,287
657
869
2,993
1,226
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

1
0 / 0 / 0
1,056
211
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
0 / 0 / 1
3,508
702
1,452
2,084
443
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hel
 
Hel
5
1 / 0 / 0
3,492
698
937
2,146
552
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Mercury
WoW KiDD
Mercury
5
0 / 0 / 0
3,560
712
98
2,782
582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
calecito24
Yemoja
6
0 / 0 / 0
3,656
731
1,403
1,979
662
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
1 / 0 / 0
4,266
853
2,732
2,804
2,014
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
2
2
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
1
0
0
W
Izanami
 
Izanami
0
0
1
0.5
W
Hel
 
Hel
1
0
0
1
L
Merlin
0
0
0
0
L
0
1
0
0
L
0
0
0
0
W
Mercury
WoW KiDD
Mercury
0
0
0
0
W
Yemoja
calecito24
Yemoja
0
0
0
0
W
1
0
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,369
Damage
6,622
11,993
Taken
11,795
4,402
Mitigated
4,253
5,257
Healing
6,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
822
526
0
1,569
3,091
734
0
284
2,807
0
17,457
W
Izanami
 
Izanami
1,452
1,081
0
690
2,084
443
282
365
1,719
0
16,396
W
Hel
 
Hel
937
52
168
782
2,146
552
298
504
1,642
5,564
0
L
Merlin
871
326
0
125
1,888
574
0
1,299
589
14,435
0
L
1,807
418
0
1,908
4,021
1,868
0
0
4,021
0
13,831
L
869
32
0
1,655
2,993
1,226
0
757
2,236
10,228
0
W
Mercury
WoW KiDD
Mercury
98
98
0
1,494
2,782
582
0
65
2,717
0
13,149
W
Yemoja
calecito24
Yemoja
1,403
30
64
1,766
1,979
662
0
806
1,173
15,102
0
W
2,732
575
0
1,640
2,804
2,014
88
0
2,804
0
17,749
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,365
Gold Earned
18,482
106
Minions Killed
137
0
Camps Cleared
0
392,345
Distance Traveled
459,658
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
3,762
752
40
8
0
107,617
0
W
Izanami
3,508
702
37
7
0
95,993
1
W
Hel
3,492
698
7
1
0
85,083
1
L
Merlin
3,696
739
32
6
0
87,738
1
L
Mulan
3,564
713
27
5
0
91,964
0
L
Khepri
3,287
657
7
1
0
105,026
2
W
Mercury
3,560
712
36
7
0
105,333
1
W
Yemoja
3,656
731
22
4
0
82,381
0
W
Mulan
4,266
853
35
7
0
90,868
0
L
Neith
1,056
211
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role